heres the log, by the way, before i crashed, right after a message from a pilot, it said (no wavefile for voice) in parenthisis. in case thats important.
==========================================================================
DEBUG SPEW: No debug_filter.cfg found, so only general, error, and warning
categories can be shown and no debug_filter.cfg info will be saved.
==========================================================================
Opened log '/Users/simonhertell/Library/FS2_Open/data/fs2_open.log', Sat Mar 26 15:23:24 2011 ...
FreeSpace version: 3.6.12
Passed cmdline options:
-spec_exp 12
-clipdist 12
-fov MediaVPs_3612
-ogl_spec 12
-spec_static 12
-spec_point 12
-spec_tube 12
-ambient_factor 12.00
-ballistic_gauge
-dualscanlines
-orbradar
-rearm_timer
-targetinfo
-3dwarp
-warp_flash
-query_speech
-mod Wings of Dawn,mediavps_3612
-d3d_bad_tsys
-loadallweps
-noibx
-no_set_gamma
-novbo
-safeloading
-disable_fbo
-no_glsl
-noparseerrors
Building file index...
Found root pack '/Users/simonhertell/Library/Freespace 2/Wings of Dawn/WoD-Core.vp' with a checksum of 0x74adff1f
Found root pack '/Users/simonhertell/Library/Freespace 2/Wings of Dawn/WoD-Sound.vp' with a checksum of 0x7b2cfb6e
Found root pack '/Users/simonhertell/Library/Freespace 2/Wings of Dawn/WoD-Visual.vp' with a checksum of 0x52398661
Found root pack '/Users/simonhertell/Library/Freespace 2/mediavps_3612/MV_AnimGlows.vp' with a checksum of 0x6a554026
Found root pack '/Users/simonhertell/Library/Freespace 2/mediavps_3612/MV_Assets.3612.vp' with a checksum of 0x59649c21
Found root pack '/Users/simonhertell/Library/Freespace 2/mediavps_3612/MV_Assets.vp' with a checksum of 0x529cc70f
Found root pack '/Users/simonhertell/Library/Freespace 2/mediavps_3612/MV_Effects.3612.vp' with a checksum of 0x9c510aa0
Found root pack '/Users/simonhertell/Library/Freespace 2/mediavps_3612/MV_Effects.vp' with a checksum of 0xb9a9a485
Found root pack '/Users/simonhertell/Library/Freespace 2/mediavps_3612/MV_Music.vp' with a checksum of 0xb3e21469
Found root pack '/Users/simonhertell/Library/Freespace 2/mediavps_3612/MV_RadarIcons.vp' with a checksum of 0x31dd7781
Found root pack '/Users/simonhertell/Library/Freespace 2/mediavps_3612/MV_Root.3612.vp' with a checksum of 0x7c9d7e74
Found root pack '/Users/simonhertell/Library/Freespace 2/mediavps_3612/MV_Root.vp' with a checksum of 0x6ffd5c78
Found root pack '/Users/simonhertell/Library/Freespace 2/multi-mission-pack.vp' with a checksum of 0x377695e0
Found root pack '/Users/simonhertell/Library/Freespace 2/multi-voice-pack.vp' with a checksum of 0xd50e7442
Found root pack '/Users/simonhertell/Library/Freespace 2/Root_fs2.vp' with a checksum of 0x747372cc
Found root pack '/Users/simonhertell/Library/Freespace 2/smarty_fs2.vp' with a checksum of 0xddeb3b1e
Found root pack '/Users/simonhertell/Library/Freespace 2/sparky_fs2.vp' with a checksum of 0x164fe65a
Found root pack '/Users/simonhertell/Library/Freespace 2/sparky_hi_fs2.vp' with a checksum of 0xa11d56f1
Found root pack '/Users/simonhertell/Library/Freespace 2/stu_fs2.vp' with a checksum of 0xd77da83a
Found root pack '/Users/simonhertell/Library/Freespace 2/tango1_fs2.vp' with a checksum of 0x4c25221e
Found root pack '/Users/simonhertell/Library/Freespace 2/tango2_fs2.vp' with a checksum of 0x86920b82
Found root pack '/Users/simonhertell/Library/Freespace 2/tango3_fs2.vp' with a checksum of 0x705e8d71
Found root pack '/Users/simonhertell/Library/Freespace 2/warble_fs2.vp' with a checksum of 0xd85c305d
Searching root '/Users/simonhertell/Library/FS2_Open/Wings of Dawn/' ... 53 files
Searching root '/Users/simonhertell/Library/FS2_Open/mediavps_3612/' ... 50 files
Searching root '/Users/simonhertell/Library/FS2_Open/' ... 363 files
Searching root '/Users/simonhertell/Library/Freespace 2/Wings of Dawn/' ... 0 files
Searching root pack '/Users/simonhertell/Library/Freespace 2/Wings of Dawn/WoD-Core.vp' ... 72 files
Searching root pack '/Users/simonhertell/Library/Freespace 2/Wings of Dawn/WoD-Sound.vp' ... 96 files
Searching root pack '/Users/simonhertell/Library/Freespace 2/Wings of Dawn/WoD-Visual.vp' ... 2679 files
Searching root '/Users/simonhertell/Library/Freespace 2/mediavps_3612/' ... 0 files
Searching root pack '/Users/simonhertell/Library/Freespace 2/mediavps_3612/MV_AnimGlows.vp' ... 1641 files
Searching root pack '/Users/simonhertell/Library/Freespace 2/mediavps_3612/MV_Assets.3612.vp' ... 228 files
Searching root pack '/Users/simonhertell/Library/Freespace 2/mediavps_3612/MV_Assets.vp' ... 1905 files
Searching root pack '/Users/simonhertell/Library/Freespace 2/mediavps_3612/MV_Effects.3612.vp' ... 2 files
Searching root pack '/Users/simonhertell/Library/Freespace 2/mediavps_3612/MV_Effects.vp' ... 1892 files
Searching root pack '/Users/simonhertell/Library/Freespace 2/mediavps_3612/MV_Music.vp' ... 32 files
Searching root pack '/Users/simonhertell/Library/Freespace 2/mediavps_3612/MV_RadarIcons.vp' ... 24 files
Searching root pack '/Users/simonhertell/Library/Freespace 2/mediavps_3612/MV_Root.3612.vp' ... 13 files
Searching root pack '/Users/simonhertell/Library/Freespace 2/mediavps_3612/MV_Root.vp' ... 358 files
Searching root '/Users/simonhertell/Library/Freespace 2/' ... 41 files
Searching root pack '/Users/simonhertell/Library/Freespace 2/multi-mission-pack.vp' ... 110 files
Searching root pack '/Users/simonhertell/Library/Freespace 2/multi-voice-pack.vp' ... 307 files
Searching root pack '/Users/simonhertell/Library/Freespace 2/Root_fs2.vp' ... 157 files
Searching root pack '/Users/simonhertell/Library/Freespace 2/smarty_fs2.vp' ... 10 files
Searching root pack '/Users/simonhertell/Library/Freespace 2/sparky_fs2.vp' ... 3027 files
Searching root pack '/Users/simonhertell/Library/Freespace 2/sparky_hi_fs2.vp' ... 1337 files
Searching root pack '/Users/simonhertell/Library/Freespace 2/stu_fs2.vp' ... 2355 files
Searching root pack '/Users/simonhertell/Library/Freespace 2/tango1_fs2.vp' ... 32 files
Searching root pack '/Users/simonhertell/Library/Freespace 2/tango2_fs2.vp' ... 15 files
Searching root pack '/Users/simonhertell/Library/Freespace 2/tango3_fs2.vp' ... 10 files
Searching root pack '/Users/simonhertell/Library/Freespace 2/warble_fs2.vp' ... 52 files
Found 29 roots and 16861 files.
AutoLang: Language auto-detection successful...
Setting language to English
TBM => Starting parse of 'mv_core-lcl.tbm' ...
Initializing OpenAL...
OpenAL Vendor : Apple Computer Inc.
OpenAL Renderer : Software
OpenAL Version : 1.1
... OpenAL successfully initialized!
Failed to init speech
Initializing OpenGL graphics device at 1440x900 with 32-bit color...
Initializing SDL...
Requested SDL Video values = R: 8, G: 8, B: 8, depth: 24, double-buffer: 1, FSAA: 0
Actual SDL Video values = R: 8, G: 8, B: 8, depth: 24, double-buffer: 1, FSAA: 0
OpenGL Vendor : NVIDIA Corporation
OpenGL Renderer : NVIDIA NV34MAP OpenGL Engine
OpenGL Version : 1.5 NVIDIA-1.5.48
Using extension "GL_EXT_fog_coord".
Using extension "GL_ARB_multitexture".
Using extension "GL_ARB_texture_env_add".
Using extension "GL_ARB_texture_compression".
Using extension "GL_EXT_texture_compression_s3tc".
Using extension "GL_EXT_texture_filter_anisotropic".
Using extension "GL_ARB_texture_env_combine".
Using extension "GL_EXT_compiled_vertex_array".
Using extension "GL_EXT_draw_range_elements".
Using extension "GL_ARB_texture_mirrored_repeat".
Unable to find extension "GL_ARB_texture_non_power_of_two".
Using extension "GL_ARB_vertex_buffer_object".
Using extension "GL_ARB_pixel_buffer_object".
Using extension "GL_SGIS_generate_mipmap".
Using extension "GL_EXT_framebuffer_object".
Using extension "GL_ARB_texture_rectangle".
Using extension "GL_EXT_bgra".
Using extension "GL_ARB_texture_cube_map".
Using extension "GL_EXT_texture_lod_bias".
Using extension "GL_ARB_point_sprite".
Using extension "GL_ARB_shading_language_100".
Using extension "GL_ARB_shader_objects".
Using extension "GL_ARB_vertex_shader".
Using extension "GL_ARB_fragment_shader".
Using extension "GL_ARB_shader_texture_lod".
Max texture units: 4 (4)
Max elements vertices: 2048
Max elements indices: 150000
Max texture size: 4096x4096
Can use compressed textures: YES
Texture compression available: YES
Using trilinear texture filter.
... OpenGL init is complete!
Size of bitmap info = 760 KB
Size of bitmap extra info = 52 bytes
ANI cursorweb with size 24x24 (25.0% wasted)
GRAPHICS: Initializing default colors...
SCRIPTING: Beginning initialization sequence...
SCRIPTING: Beginning Lua initialization...
LUA: Opening LUA state...
LUA: Initializing base Lua libraries...
LUA: Beginning ADE initialization
ADE: Initializing enumeration constants...
ADE: Assigning Lua session...
SCRIPTING: Beginning main hook parse sequence....
Wokka! Error opening file (scripting.tbl)!
TABLES: Unable to parse 'scripting.tbl'! Error code = 5.
TBM => Starting parse of 'mv_flak-sct.tbm' ...
TBM => Starting parse of 'mv_dbrs-sct.tbm' ...
TBM => Starting parse of 'mv_exp-sct.tbm' ...
SCRIPTING: Inititialization complete.
SCRIPTING: Splash screen overrides checked
SCRIPTING: Splash hook has been run
SCRIPTING: Splash screen conditional hook has been run
Using high memory settings...
Wokka! Error opening file (interface.tbl)!
WMCGUI: Unable to parse 'interface.tbl'! Error code = 5.
TBM => Starting parse of 'mv_effects-sdf.tbm' ...
ANI 2_radar1 with size 209x170 (33.6% wasted)
No joysticks found
Current soundtrack set to -1 in event_music_reset_choices
TBM => Starting parse of 'mv_music-mus.tbm' ...
TBM => Starting parse of 'mv_effects-mfl.tbm' ...
TBM => Starting parse of 'Muzzleflashes-mfl.tbm' ...
TBM => Starting parse of 'mv_effects-amr.tbm' ...
TBM => Starting parse of 'mv_effects-wxp.tbm' ...
TBM => Starting parse of 'Muzzleflashes-wxp.tbm' ...
TBM => Starting parse of 'Explosions-wxp.tbm' ...
TBM => Starting parse of 'beams-wxp.tbm' ...
BMPMAN: Found EFF (exp08.eff) with 141 frames at 25 fps.
BMPMAN: Found EFF (exp20.eff) with 150 frames at 45 fps.
BMPMAN: Found EFF (ExpMissileHit1.eff) with 92 frames at 30 fps.
BMPMAN: Found EFF (exp30.eff) with 131 frames at 30 fps.
BMPMAN: Found EFF (exp40.eff) with 123 frames at 50 fps.
BMPMAN: Found EFF (exp50.eff) with 110 frames at 50 fps.
BMPMAN: Found EFF (VK11imp.eff) with 31 frames at 30 fps.
BMPMAN: Found EFF (ExpW.eff) with 91 frames at 40 fps.
BMPMAN: Found EFF (ExpB.eff) with 74 frames at 30 fps.
BMPMAN: Found EFF (Zy.eff) with 43 frames at 30 fps.
BMPMAN: Found EFF (Tach.eff) with 31 frames at 30 fps.
BMPMAN: Found EFF (bomb_flare.eff) with 69 frames at 20 fps.
BMPMAN: Found EFF (71Impact.eff) with 50 frames at 35 fps.
BMPMAN: Found EFF (Dragonslave.eff) with 91 frames at 30 fps.
BMPMAN: Found EFF (Cflak.eff) with 54 frames at 30 fps.
BMPMAN: Found EFF (exp04.eff) with 61 frames at 30 fps.
BMPMAN: Found EFF (exp05.eff) with 72 frames at 30 fps.
BMPMAN: Found EFF (exp06.eff) with 58 frames at 30 fps.
BMPMAN: Found EFF (capflash.eff) with 40 frames at 10 fps.
BMPMAN: Found EFF (Maxim_Impact.eff) with 23 frames at 30 fps.
ANI Lamprey_Impact with size 80x80 (37.5% wasted)
BMPMAN: Found EFF (Gmuzzle.eff) with 5 frames at 30 fps.
BMPMAN: Found EFF (PWmuzzle.eff) with 4 frames at 30 fps.
BMPMAN: Found EFF (Rmuzzle.eff) with 4 frames at 30 fps.
BMPMAN: Found EFF (Bmuzzle.eff) with 5 frames at 30 fps.
BMPMAN: Found EFF (Cmuzzle.eff) with 4 frames at 30 fps.
BMPMAN: Found EFF (Fmuzzle.eff) with 4 frames at 30 fps.
BMPMAN: Found EFF (Dmuzzle.eff) with 4 frames at 30 fps.
BMPMAN: Found EFF (Smoke.eff) with 71 frames at 35 fps.
BMPMAN: Found EFF (Vk01NMuzzle.eff) with 15 frames at 30 fps.
BMPMAN: Found EFF (BWmuzzle.eff) with 4 frames at 30 fps.
BMPMAN: Found EFF (exp07.eff) with 61 frames at 30 fps.
BMPMAN: Found EFF (Beamhitglow.eff) with 1 frames at 30 fps.
BMPMAN: Found EFF (HSMHS.eff) with 60 frames at 30 fps.
BMPMAN: Found EFF (HSMHSsmall.eff) with 60 frames at 30 fps.
BMPMAN: Found EFF (VX_02imp.eff) with 11 frames at 30 fps.
BMPMAN: Found EFF (ParticleSmoke01.eff) with 54 frames at 15 fps.
TBM => Starting parse of 'mv_core-wep.tbm' ...
TBM => Starting parse of 'mv_effects-wep.tbm' ...
TBM => Starting parse of 'mv_assets-wep.tbm' ...
TBM => Starting parse of 'Muzzleflashes-wep.tbm' ...
TBM => Starting parse of 'beams-wep.tbm' ...
TBM => Starting parse of 'mv_effects-obt.tbm' ...
TBM => Starting parse of 'turrets-obt.tbm' ...
BMPMAN: Found EFF (ParticleSmoke02.eff) with 39 frames at 24 fps.
TBM => Starting parse of 'mv_core-shp.tbm' ...
TBM => Starting parse of 'radar-shp.tbm' ...
TBM => Starting parse of 'mv_effects-shp.tbm' ...
TBM => Starting parse of 'mv_assets-shp.tbm' ...
TBM => Starting parse of 'mv_core-hdg.tbm' ...
TBM => Starting parse of 'mv_effects-str.tbm' ...
loading animated cursor "cursor"
ANI cursor with size 24x24 (25.0% wasted)
MediaVPs: Flaming debris script loaded!
MediaVPs: Explosions script loaded!
Ships.tbl is : INVALID!!!!
Weapons.tbl is : INVALID!!!!
cfile_init() took 2206
Got event GS_EVENT_GAME_INIT (49) in state NOT A VALID STATE (0)
ANI cursor.ani with size 24x24 (25.0% wasted)
Frame 0 too long!!: frametime = 0.704 (0.704)
Got event GS_EVENT_MAIN_MENU (0) in state GS_STATE_INITIAL_PLAYER_SELECT (37)
Someone passed an extension to bm_load for file 'hammer1.pcx'
WARNING!, Could not load door anim 2_Exit in main hall
WARNING!, Could not load door anim 2_Pilot in main hall
WARNING!, Could not load door anim 2_Continue in main hall
WARNING!, Could not load door anim 2_Tech in main hall
WARNING!, Could not load door anim 2_Option in main hall
WARNING!, Could not load door anim 2_Campaign in main hall
Frame 0 too long!!: frametime = 0.403 (0.403)
ANI cursor.ani with size 24x24 (25.0% wasted)
Frame 0 too long!!: frametime = 0.699 (0.699)
Got event GS_EVENT_NEW_CAMPAIGN (26) in state GS_STATE_MAIN_MENU (1)
Got event GS_EVENT_START_GAME (1) in state GS_STATE_MAIN_MENU (1)
=================== STARTING LEVEL LOAD ==================
WARNING: "Mission: Drama around a Queen-M20-1 has a 1024x768 loading screen but no 640x480 loading screen!" at missionparse.cpp:685
Someone passed an extension to bm_load for file 'M20-1.png'
BMPMAN: Found EFF (2_Loading.eff) with 14 frames at 15 fps.
Starting model page in...
Beginning level bitmap paging...
BMPMAN: Found EFF (particleexp01.eff) with 10 frames at 8 fps.
TBM => Starting parse of 'mv_effects-fbl.tbm' ...
BMPMAN: Found EFF (WarpMap01.eff) with 30 frames at 30 fps.
BMPMAN: Found EFF (WarpMap02.eff) with 30 frames at 30 fps.
BMPMAN: Found EFF (Rock_Exp.eff) with 55 frames at 30 fps.
Loading warp model
Loading model 'warp.pof'
300
BMPMAN: Found EFF (shieldhit01a.eff) with 23 frames at 21 fps.
BMPMAN: Found EFF (shieldhit02a.eff) with 45 frames at 30 fps.
BMPMAN: Found EFF (shieldhit04a.eff) with 38 frames at 30 fps.
BMPMAN: Found EFF (shieldhit03a.eff) with 22 frames at 30 fps.
SHOCKWAVE => Loading default shockwave animation...
BMPMAN: Found EFF (shockwave01.eff) with 94 frames at 30 fps.
SHOCKWAVE => Default animation load: SUCCEEDED!!
MISSION LOAD: 'M20-1 Queen.fs2'
Hmmm... Extension passed to mission_load...
WARNING: "Mission: Drama around a Queen-M20-1 has a 1024x768 loading screen but no 640x480 loading screen!" at missionparse.cpp:685
Using callsign: Crystal
Loading model 'subspacenode.pof'
Starting mission message count : 1
Ending mission message count : 1
WARNING: "Trying to add a bitmap that does not exist in stars.tbl!" at starfield.cpp:2517
Current soundtrack set to -1 in event_music_reset_choices
Current soundtrack set to -1 in event_music_set_soundtrack
Loading model 'mcwsb.pof'
Loading model 'Cordimothership.pof'
Potential problem found: Unrecognized subsystem type 'Hanger dock-3', believed to be in ship Cordimothership.pof
Potential problem found: Unrecognized subsystem type 'Hanger dock-2', believed to be in ship Cordimothership.pof
Potential problem found: Unrecognized subsystem type 'Hanger dock-1', believed to be in ship Cordimothership.pof
Potential problem found: Unrecognized subsystem type 'Hanger dock-0', believed to be in ship Cordimothership.pof
Potential problem found: Unrecognized subsystem type 'Hanger dock-4', believed to be in ship Cordimothership.pof
Potential problem found: Unrecognized subsystem type 'Empty Hanger dock-6', believed to be in ship Cordimothership.pof
Potential problem found: Unrecognized subsystem type 'Empty Hanger dock-7', believed to be in ship Cordimothership.pof
Potential problem found: Unrecognized subsystem type 'Empty Hanger dock-8', believed to be in ship Cordimothership.pof
Potential problem found: Unrecognized subsystem type 'Large Hanger dock', believed to be in ship Cordimothership.pof
Potential problem found: Unrecognized subsystem type 'Empty Hanger Dock-5', believed to be in ship Cordimothership.pof
Potential problem found: Unrecognized subsystem type 'Empty Hanger Dock-4', believed to be in ship Cordimothership.pof
Potential problem found: Unrecognized subsystem type 'Empty Hanger Dock-2', believed to be in ship Cordimothership.pof
Potential problem found: Unrecognized subsystem type 'Empty Hanger Dock-3', believed to be in ship Cordimothership.pof
Potential problem found: Unrecognized subsystem type 'Empty Hanger Dock-0', believed to be in ship Cordimothership.pof
Potential problem found: Unrecognized subsystem type 'Empty Hanger Dock-1', believed to be in ship Cordimothership.pof
Potential problem found: Unrecognized subsystem type 'Hanger dock-5', believed to be in ship Cordimothership.pof
Potential problem found: Unrecognized subsystem type 'Hanger dock-6', believed to be in ship Cordimothership.pof
Potential problem found: Unrecognized subsystem type 'Reactor', believed to be in ship Cordimothership.pof
Potential problem found: Unrecognized subsystem type 'fighterbay-1', believed to be in ship Cordimothership.pof
Potential problem found: Unrecognized subsystem type 'fighterbay-2', believed to be in ship Cordimothership.pof
Potential problem found: Unrecognized subsystem type 'fighterbay-3', believed to be in ship Cordimothership.pof
Potential problem found: Unrecognized subsystem type 'fighterbay-4', believed to be in ship Cordimothership.pof
Potential problem found: Unrecognized subsystem type 'fighterbay-5', believed to be in ship Cordimothership.pof
Potential problem found: Unrecognized subsystem type 'fighterbay-6', believed to be in ship Cordimothership.pof
Allocating space for at least 54 new ship subsystems ... a total of 200 is now available (54 in-use).
WARNING: "Invalid subobj_num or model_num in subsystem 'gunturret-17' on ship type 'Cordi Mothership'. Not linking into ship! (This warning means that a subsystem was present in the table entry and not present in the model it should probably be removed from the table or added to the model.)" at ship.cpp:4780
WARNING: "Invalid subobj_num or model_num in subsystem 'gunturret-18' on ship type 'Cordi Mothership'. Not linking into ship! (This warning means that a subsystem was present in the table entry and not present in the model it should probably be removed from the table or added to the model.)" at ship.cpp:4780
WARNING: "Invalid subobj_num or model_num in subsystem 'gunturret-17' on ship type 'Cordi Mothership'. Not linking into ship! (This warning means that a subsystem was present in the table entry and not present in the model it should probably be removed from the table or added to the model.)" at ship.cpp:4780
WARNING: "Invalid subobj_num or model_num in subsystem 'gunturret-18' on ship type 'Cordi Mothership'. Not linking into ship! (This warning means that a subsystem was present in the table entry and not present in the model it should probably be removed from the table or added to the model.)" at ship.cpp:4780
WARNING: "Invalid subobj_num or model_num in subsystem 'gunturret-17' on ship type 'Cordi Mothership'. Not linking into ship! (This warning means that a subsystem was present in the table entry and not present in the model it should probably be removed from the table or added to the model.)" at ship.cpp:4780
WARNING: "Invalid subobj_num or model_num in subsystem 'gunturret-18' on ship type 'Cordi Mothership'. Not linking into ship! (This warning means that a subsystem was present in the table entry and not present in the model it should probably be removed from the table or added to the model.)" at ship.cpp:4780
Loading model 'Gunship.pof'
Allocating space for at least 29 new ship subsystems ... a total of 400 is now available (220 in-use).
Loading model 'warrior.POF'
Potential problem found: Unrecognized subsystem type 'TentacleB1', believed to be in ship warrior.POF
Potential problem found: Unrecognized subsystem type 'TentacleS1', believed to be in ship warrior.POF
Potential problem found: Unrecognized subsystem type 'TentacleS3', believed to be in ship warrior.POF
Potential problem found: Unrecognized subsystem type 'TentacleB3', believed to be in ship warrior.POF
Potential problem found: Unrecognized subsystem type 'TentacleB2', believed to be in ship warrior.POF
Potential problem found: Unrecognized subsystem type 'TentacleB4', believed to be in ship warrior.POF
Potential problem found: Unrecognized subsystem type 'TentacleS2', believed to be in ship warrior.POF
Potential problem found: Unrecognized subsystem type 'TentacleS4', believed to be in ship warrior.POF
Loading model 'Soldier.pof'
Loading model 'Hertakcap.pof'
Potential problem found: Unrecognized subsystem type 'fighterbay 1', believed to be in ship Hertakcap.pof
Potential problem found: Unrecognized subsystem type 'fighterbay 2', believed to be in ship Hertakcap.pof
Potential problem found: Unrecognized subsystem type 'fighterbay 3', believed to be in ship Hertakcap.pof
Potential problem found: Unrecognized subsystem type 'fighterbay 4', believed to be in ship Hertakcap.pof
Potential problem found: Unrecognized subsystem type 'fighterbay 5', believed to be in ship Hertakcap.pof
Potential problem found: Unrecognized subsystem type 'fighterbay 6', believed to be in ship Hertakcap.pof
Potential problem found: Unrecognized subsystem type 'fighterbay 7', believed to be in ship Hertakcap.pof
Potential problem found: Unrecognized subsystem type 'fighterbay 8', believed to be in ship Hertakcap.pof
Loading model 'Flagship.pof'
Potential problem found: Unrecognized subsystem type 'GeneratorA', believed to be in ship Flagship.pof
Potential problem found: Unrecognized subsystem type 'LargeGenerator', believed to be in ship Flagship.pof
Potential problem found: Unrecognized subsystem type 'GeneratorB', believed to be in ship Flagship.pof
Submodel 'GeneratorB' is detail level 1 of 'GeneratorA'
Loading model 'Ravager.pof'
Allocating space for at least 4 new ship subsystems ... a total of 600 is now available (402 in-use).
ANI 2_lock1 with size 56x53 (17.2% wasted)
ANI 2_lockspin with size 100x100 (21.9% wasted)
ANI 2_lead1 with size 26x26 (18.8% wasted)
ANI 2_energy2 with size 86x96 (25.0% wasted)
ANI toggle1 with size 57x20 (37.5% wasted)
ANI weapons1 with size 126x20 (37.5% wasted)
ANI weapons1_b with size 150x20 (37.5% wasted)
ANI 2_toparc1 with size 252x60 (6.2% wasted)
ANI 2_toparc2 with size 35x24 (25.0% wasted)
ANI 2_toparc3 with size 41x29 (9.4% wasted)
ANI 2_leftarc with size 103x252 (1.6% wasted)
ANI 2_rightarc1 with size 103x252 (1.6% wasted)
ANI 2_reticle1 with size 40x24 (25.0% wasted)
ANI targhit1 with size 31x21 (34.4% wasted)
ANI energy1 with size 12x41 (35.9% wasted)
ANI targetview1 with size 137x156 (39.1% wasted)
ANI targetview2 with size 4x96 (25.0% wasted)
ANI targetview3 with size 7x20 (37.5% wasted)
ANI damage1 with size 148x25 (21.9% wasted)
ANI support1 with size 108x24 (25.0% wasted)
ANI objective1 with size 149x21 (34.4% wasted)
ANI wingman1 with size 71x53 (17.2% wasted)
ANI wingman2 with size 35x53 (17.2% wasted)
ANI wingman3 with size 14x53 (17.2% wasted)
ANI netlag1 with size 29x30 (6.2% wasted)
ANI head1 with size 164x132 (48.4% wasted)
ANI time1 with size 47x23 (28.1% wasted)
Loading model 'starfield.pof'
Model starfield.pof has a null moment of inertia! (This is only a problem if the model is a ship.)
ANI debris01 with size 51x38 (40.6% wasted)
ANI debris02 with size 26x19 (40.6% wasted)
ANI debris04 with size 36x27 (15.6% wasted)
=================== STARTING LEVEL DATA LOAD ==================
ANI Kayser_Particle with size 80x80 (37.5% wasted)
Allocating space for at least 507 new ship subsystems ... a total of 1000 is now available (402 in-use).
About to page in ships!
WARNING: "Ship 'Cordi Mothership' does not have subsystem 'gunturret-17' linked into the model file, 'Cordimothership.pof'." at ship.cpp:14454
WARNING: "Ship 'Cordi Mothership' does not have subsystem 'gunturret-18' linked into the model file, 'Cordimothership.pof'." at ship.cpp:14454
BMPMAN: Found EFF (Cordipulse.eff) with 15 frames at 30 fps.
BMPMAN: Found EFF (CordipulseB.eff) with 15 frames at 25 fps.
BMPMAN: Found EFF (CordipulseG.eff) with 15 frames at 28 fps.
BMPMAN: Found EFF (particle_blue.eff) with 11 frames at 22 fps.
BMPMAN: Found EFF (particle_green.eff) with 11 frames at 22 fps.
Loading model 'hornet.pof'
ANI Vepar_particle with size 80x80 (37.5% wasted)
Loading model 'Blip.pof'
Submodel 'blipb' is detail level 1 of 'blipa'
Submodel 'blipc' is detail level 2 of 'blipa'
Submodel 'blipd' is detail level 3 of 'blipa'
Loading model 'rockeye.pof'
Submodel 'rockeye-b' is detail level 1 of 'rockeye-a'
Submodel 'rockeye-c' is detail level 2 of 'rockeye-a'
Submodel 'thruster01b' is detail level 1 of 'thruster01a'
Submodel 'thruster01c' is detail level 2 of 'thruster01a'
Loading model 'Tempest.pof'
Loading model 'Wildfire.pof'
Model Wildfire.pof has a null moment of inertia! (This is only a problem if the model is a ship.)
Loading model 'Dart.pof'
Model Dart.pof has a null moment of inertia! (This is only a problem if the model is a ship.)
Loading model 'phoenix.pof'
Loading model 'Wasp.pof'
Loading model 'Drg.pof'
Model Drg.pof has a null moment of inertia! (This is only a problem if the model is a ship.)
Loading model 'piranha.pof'
Loading model 'Refraction.pof'
Loading model 'Tsunami.pof'
Loading model 'trebuchet.pof'
No subsystems found for model "trebuchet.pof".
Loading model 'newhornet.pof'
Loading model 'crossbow.pof'
Loading model 'Stiletto.pof'
Loading model 'pulsar01.pof'
Model pulsar01.pof has a null moment of inertia! (This is only a problem if the model is a ship.)
Loading model 'mx-50.pof'
Loading model 'infyrno.pof'
Submodel 'realhornet-b' is detail level 1 of 'realhornet-a'
Submodel 'realhornet-c' is detail level 2 of 'realhornet-a'
Loading model 'rocket.pof'
Loading model 'hominglaser.pof'
Loading model 'cmeasure01.pof'
Loading model 'S_Rockeye.pof'
Loading model 'S_Hornet.pof'
Loading model 'S_Harpoon.pof'
Loading model 'S_Trebuchet.pof'
Loading model 'ShivanCluster.pof'
Loading model 'S_Infyrno.pof'
BMPMAN: Found EFF (missilespew06.eff) with 20 frames at 30 fps.
Loading model 'S_Bomb.pof'
Loading model 'S_MegaBomb.pof'
Loading model 'belial.pof'
Loading model 'debris01.pof'
Loading model 'debris02.pof'
Paging in mission messages
Stopping model page in...
ANI 2_radar1.ani with size 209x170 (33.6% wasted)
ANI 2_lock1.ani with size 56x53 (17.2% wasted)
ANI 2_lead1.ani with size 26x26 (18.8% wasted)
ANI 2_energy2.ani with size 86x96 (25.0% wasted)
ANI toggle1.ani with size 57x20 (37.5% wasted)
ANI weapons1.ani with size 126x20 (37.5% wasted)
ANI 2_toparc1.ani with size 252x60 (6.2% wasted)
ANI 2_toparc2.ani with size 35x24 (25.0% wasted)
ANI 2_toparc3.ani with size 41x29 (9.4% wasted)
ANI 2_leftarc.ani with size 103x252 (1.6% wasted)
ANI 2_rightarc1.ani with size 103x252 (1.6% wasted)
ANI 2_reticle1.ani with size 40x24 (25.0% wasted)
ANI targhit1.ani with size 31x21 (34.4% wasted)
ANI energy1.ani with size 12x41 (35.9% wasted)
ANI targetview1.ani with size 137x156 (39.1% wasted)
ANI targetview2.ani with size 4x96 (25.0% wasted)
ANI targetview3.ani with size 7x20 (37.5% wasted)
ANI damage1.ani with size 148x25 (21.9% wasted)
ANI support1.ani with size 108x24 (25.0% wasted)
ANI objective1.ani with size 149x21 (34.4% wasted)
ANI wingman1.ani with size 71x53 (17.2% wasted)
ANI wingman2.ani with size 35x53 (17.2% wasted)
ANI wingman3.ani with size 14x53 (17.2% wasted)
ANI netlag1.ani with size 29x30 (6.2% wasted)
ANI head1.ani with size 164x132 (48.4% wasted)
ANI time1.ani with size 47x23 (28.1% wasted)
ANI debris01.ani with size 51x38 (40.6% wasted)
ANI debris02.ani with size 26x19 (40.6% wasted)
ANI debris04.ani with size 36x27 (15.6% wasted)
ANI Kayser_Particle.ani with size 80x80 (37.5% wasted)
ANI Vepar_particle.ani with size 80x80 (37.5% wasted)
User bitmap 'TMP256x256+8'
User bitmap 'TMP256x256+8'
User bitmap 'TMP128x128+8'
Bmpman: 3321/4750 bitmap slots in use.
Ending level bitmap paging...
=================== ENDING LOAD ================
Real count = 339, Estimated count = 425
================================================
MediaVPs: Flaming debris script ACTIVE!
SCRIPTING: Starting flashy deaths script loading
Class: gtf ulysses
FRM: 1
FE: 1
Class: gtf hercules
FRM: 1
FE: 1
Class: gtf hercules mark ii
FRM: 1
FE: 1
Class: gtf ares
FRM: 1
FE: 1
Class: gtf erinyes
FRM: 1
FE: 1
Class: gtf loki
FRM: 1
FE: 1
Class: gtf pegasus
FRM: 1
FE: 1
Class: gtf perseus
FRM: 1
FE: 1
Class: gtf myrmidon
FRM: 1
FE: 1
Class: sf mara (terrans)
FRM: 1
FE: 1
Class: gtb artemis
FRM: 1
FE: 1
Class: gtb artemis d.h.
FRM: 1
FE: 1
Class: gtb medusa
FRM: 1
FE: 1
Class: gtb ursa
FRM: 1
FE: 1
Class: gtb zeus
FRM: 1
FE: 1
Class: gtb boanerges
FRM: 1
FE: 1
Class: gtdr amazon
FRM: 1
FE: 1
Class: gtdr amazon advanced
DRM: 0.25
DE: 2
DM: 1
FRM: 1
FE: 6
BE: 0.45
BEDu: 5000
BEDM: 2.5
Class: gts hygeia
DRM: 0.25
DE: 2
DM: 1
FRM: 1
FE: 1
Class: gtfr triton
DRM: 0.25
DE: 2
DM: 1
FRM: 1
FE: 6
BE: 0.45
BEDu: 5000
BEDM: 2.5
Class: tc-tri
DRM: 0.25
DE: 2
DM: 1
FRM: 1
FE: 6
BE: 0.4
BEDu: 4000
BEDM: 2.5
Class: gtfr poseidon
DRM: 0.25
DE: 2
DM: 1
FRM: 1
FE: 6
Class: tc 2
DRM: 0.25
DE: 2
DM: 1
FRM: 1
FE: 1
Class: tsc 2
DRM: 0.25
DE: 2
DM: 1
FRM: 1
FE: 1
Class: tac 1
DRM: 0.25
DE: 2
DM: 1
FRM: 1
FE: 1
Class: ttc 1
DRM: 0.25
DE: 2
DM: 1
FRM: 1
FE: 1
Class: gtc fenris
DRM: 0.25
DE: 2
DM: 1
FRM: 2
FE: 6
BE: 0.6
BEDu: 8000
BEDM: 2.5
Class: gtm hippocrates
DRM: 0.25
DE: 2
DM: 1
FRM: 1
FE: 6
BE: 0.6
BEDu: 8000
BEDM: 2.5
Class: gtc leviathan
DRM: 0.25
DE: 2
DM: 1
FRM: 2
FE: 6
BE: 0.6
BEDu: 8000
BEDM: 2.5
Class: gtsc faustus
DRM: 0.25
DE: 2
DM: 1
FRM: 1
FE: 6
BE: 0.6
BEDu: 8000
BEDM: 2.5
Class: gtg zephyrus
DRM: 0.25
DE: 2
DM: 1
FRM: 1
FE: 6
BE: 0.55
BEDu: 7000
BEDM: 2.5
Class: gta charybdis
DRM: 0.25
DE: 2
DM: 1
FRM: 1
FE: 6
BE: 0.5
BEDu: 6000
BEDM: 2.5
Class: gtd orion
DRM: 0.25
DE: 2
DM: 1
FRM: 2
FE: 6
BE: 0.7
BEDu: 10000
BEDM: 2.5
Class: gtd hecate
DRM: 0.25
DE: 2
DM: 1
FRM: 2
FE: 6
BE: 0.7
BEDu: 10000
BEDM: 2.5
Class: gtd orion#2 (bastion)
DRM: 0.25
DE: 2
DM: 1
FRM: 2
FE: 6
BE: 0.7
BEDu: 10000
BEDM: 2.5
Class: gtd hades
DRM: 0.25
DE: 2
DM: 1
FRM: 2
FE: 6
BE: 0.7
BEDu: 10000
BEDM: 2.5
Class: gti arcadia
DRM: 0.25
DE: 2
DM: 1
FRM: 2
FE: 6
BE: 0.7
BEDu: 10000
BEDM: 2.5
Class: gtva colossus
DRM: 0.25
DE: 2
DM: 1
FRM: 5
FE: 6
BE: 0.75
BEDu: 11000
BEDM: 2.5
Class: gtcv deimos
DRM: 0.25
DE: 2
DM: 1
FRM: 2
FE: 6
BE: 0.65
BEDu: 9000
BEDM: 2.5
Class: gtc aeolus
DRM: 0.25
DE: 2
DM: 1
FRM: 2
FE: 6
BE: 0.6
BEDu: 8000
BEDM: 2.5
Class: ntf iceni
DRM: 0.25
DE: 2
DM: 1
FRM: 2
FE: 6
BE: 0.65
BEDu: 9000
BEDM: 2.5
Class: ntf boadicea
DRM: 0.25
DE: 2
DM: 1
FRM: 2
FE: 6
BE: 0.6
BEDu: 8000
BEDM: 2.5
Class: gtt elysium
DRM: 0.25
DE: 2
DM: 1
FRM: 1
FE: 6
Class: gtt argo
DRM: 0.25
DE: 2
DM: 1
FRM: 1
FE: 6
BE: 0.4
BEDu: 4000
BEDM: 2.5
Class: gti ganymede
DRM: 0.25
DE: 2
DM: 1
FRM: 2
FE: 6
BE: 0.7
BEDu: 10000
BEDM: 2.5
Class: knossos
DRM: 0.25
DE: 2
DM: 1
FRM: 5
FE: 6
BE: 0.8
BEDu: 12000
BEDM: 2.5
Class: gtsg watchdog
FRM: 1
FE: 1
Class: gtsg cerberus
FRM: 1
FE: 1
Class: gtsg alastor
FRM: 1
FE: 1
Class: gtep hermes
FRM: 1
FE: 1
Class: tc-meson bomb
FRM: 4
FE: 6
BE: 0.8
BEDu: 10000
BEDM: 10
Class: gtsg mjolnir
DRM: 0.25
DE: 2
DM: 1
FRM: 2
FE: 6
BE: 0.6
BEDu: 8000
BEDM: 2.5
Class: gtsg mjolnir#home
DRM: 0.25
DE: 2
DM: 1
FRM: 2
FE: 6
BE: 0.6
BEDu: 8000
BEDM: 2.5
Class: gvf seth
FRM: 1
FE: 1
Class: gvf horus
FRM: 1
FE: 1
Class: gvf thoth
FRM: 1
FE: 1
Class: gvf serapis
FRM: 1
FE: 1
Class: gvf tauret
FRM: 1
FE: 1
Class: gvb sekhmet
FRM: 1
FE: 1
Class: gvb osiris
FRM: 1
FE: 1
Class: gvb bakha
FRM: 1
FE: 1
Class: gvf ptah
FRM: 1
FE: 1
Class: gvs nephthys
DRM: 0.25
DE: 2
DM: 1
FRM: 1
FE: 6
Class: gvt isis
DRM: 0.25
DE: 2
DM: 1
FRM: 1
FE: 6
Class: pvfr ma'at
DRM: 0.25
DE: 2
DM: 1
FRM: 1
FE: 6
Class: gvfr bes
DRM: 0.25
DE: 2
DM: 1
FRM: 1
FE: 6
Class: vac 5
DRM: 0.25
DE: 2
DM: 1
FRM: 1
FE: 1
Class: vac 4
DRM: 0.25
DE: 2
DM: 1
FRM: 1
FE: 1
Class: gvfr satis
DRM: 0.25
DE: 2
DM: 1
FRM: 1
FE: 6
BE: 0.45
BEDu: 5000
BEDM: 2.5
Class: gvg anuket
DRM: 0.25
DE: 2
DM: 1
FRM: 1
FE: 6
BE: 0.55
BEDu: 7000
BEDM: 2.5
Class: gvc aten
DRM: 0.25
DE: 2
DM: 1
FRM: 2
FE: 6
BE: 0.6
BEDu: 8000
BEDM: 2.5
Class: gvc mentu
DRM: 0.25
DE: 2
DM: 1
FRM: 2
FE: 6
BE: 0.6
BEDu: 8000
BEDM: 2.5
Class: gvcv sobek
DRM: 0.25
DE: 2
DM: 1
FRM: 2
FE: 6
BE: 0.65
BEDu: 9000
BEDM: 2.5
Class: gvd typhon
DRM: 0.25
DE: 2
DM: 1
FRM: 2
FE: 6
BE: 0.7
BEDu: 10000
BEDM: 2.5
Class: gvsg ankh
FRM: 1
FE: 1
Class: gvsg edjo
FRM: 1
FE: 1
Class: gvep ra
FRM: 1
FE: 1
Class: gva setekh
DRM: 0.25
DE: 2
DM: 1
FRM: 1
FE: 6
BE: 0.5
BEDu: 6000
BEDM: 2.5
Class: gvd hatshepsut
DRM: 0.25
DE: 2
DM: 1
FRM: 2
FE: 6
BE: 0.7
BEDu: 10000
BEDM: 2.5
Class: sf dragon
FRM: 1
FE: 1
Class: sf basilisk
FRM: 1
FE: 1
Class: sf manticore
FRM: 1
FE: 1
Class: sf aeshma
FRM: 1
FE: 1
Class: sf mara
FRM: 1
FE: 1
Class: sf astaroth
FRM: 1
FE: 1
Class: sb nephilim
FRM: 1
FE: 1
Class: sb taurvi
FRM: 1
FE: 1
Class: sb nahema
FRM: 1
FE: 1
Class: sb seraphim
FRM: 1
FE: 1
Class: st azrael
DRM: 0.25
DE: 2
DM: 1
FRM: 1
FE: 6
Class: sfr dis
DRM: 0.25
DE: 2
DM: 1
FRM: 1
FE: 6
BE: 0.45
BEDu: 5000
BEDM: 2.5
Class: sac 3
DRM: 0.25
DE: 2
DM: 1
FRM: 1
FE: 6
BE: 0.4
BEDu: 4000
BEDM: 2.5
Class: sfr mephisto
DRM: 0.25
DE: 2
DM: 1
FRM: 1
FE: 6
Class: sc 5
DRM: 0.25
DE: 2
DM: 1
FRM: 1
FE: 1
Class: sfr asmodeus
DRM: 0.25
DE: 2
DM: 1
FRM: 1
FE: 6
BE: 0.45
BEDu: 5000
BEDM: 2.5
Class: sac 2
DRM: 0.25
DE: 2
DM: 1
FRM: 1
FE: 1
Class: sc lilith
DRM: 0.25
DE: 2
DM: 1
FRM: 2
FE: 6
BE: 0.6
BEDu: 8000
BEDM: 2.5
Class: sc rakshasa
DRM: 0.25
DE: 2
DM: 1
FRM: 2
FE: 6
BE: 0.6
BEDu: 8000
BEDM: 2.5
Class: sd demon
DRM: 0.25
DE: 2
DM: 1
FRM: 2
FE: 6
BE: 0.7
BEDu: 10000
BEDM: 2.5
Class: sd ravana
DRM: 0.25
DE: 2
DM: 1
FRM: 2
FE: 6
BE: 0.7
BEDu: 10000
BEDM: 2.5
Class: sd lucifer
DRM: 0.25
DE: 2
DM: 1
FRM: 2
FE: 6
BE: 0.7
BEDu: 10000
BEDM: 2.5
Class: ssg trident
FRM: 1
FE: 1
Class: ssg belial
FRM: 1
FE: 1
Class: ssg rahu
DRM: 0.25
DE: 2
DM: 1
FRM: 1
FE: 6
BE: 0.55
BEDu: 7000
BEDM: 2.5
Class: scv moloch
DRM: 0.25
DE: 2
DM: 1
FRM: 2
FE: 6
BE: 0.65
BEDu: 9000
BEDM: 2.5
Class: sj sathanas
DRM: 0.25
DE: 2
DM: 1
FRM: 5
FE: 6
BE: 0.75
BEDu: 11000
BEDM: 2.5
Class: shivan comm node
DRM: 0.25
DE: 2
DM: 1
FRM: 1
FE: 6
BE: 0.65
BEDu: 9000
BEDM: 2.5
Class: sred
BEI: 0.2
BEDu: 200
BEDi: 100
Class: lred
BEI: 0.2
BEDu: 600
BEDi: 300
Class: bfred
BEI: 0.2
BEDu: 2100
BEDi: 1050
Class: terslash
BEI: 0.2
BEDu: 350
BEDi: 175
Class: lterslash
BEI: 0.2
BEDu: 150
BEDi: 75
Class: bfgreen
BEI: 0.2
BEDu: 1900
BEDi: 950
Class: lrbgreen
BEI: 0.2
BEDu: 1900
BEDi: 950
Class: bgreen
BEI: 0.2
BEDu: 1200
BEDi: 650
Class: sgreen
BEI: 0.2
BEDu: 210
BEDi: 105
Class: svas
BEI: 0.2
BEDu: 350
BEDi: 175
Class: bvas
BEI: 0.2
BEDu: 1100
BEDi: 550
Class: vslash
BEI: 0.2
BEDu: 750
BEDi: 375
Class: green beam
BEI: 0.2
BEDu: 200
BEDi: 100
Class: mjolnirbeam
BEI: 0.2
BEDu: 750
BEDi: 375
Class: mjolnirbeam#home
BEI: 0.2
BEDu: 400
BEDi: 200
Class: cyclops
FR: 100
FE: 6
BEI: 0.6
BEDu: 2000
BEDi: 1000
Class: cyclops#short
FR: 100
FE: 6
BEI: 0.6
BEDu: 2000
BEDi: 1000
Class: rebel bomb
FR: 100
FE: 6
BEI: 0.6
BEDu: 400
BEDi: 200
Class: helios
FR: 100
FE: 6
BEI: 0.6
BEDu: 6800
BEDi: 3400
Class: unknown bomb
FR: 100
FE: 6
BEI: 0.6
BEDu: 1500
BEDi: 750
Class: unknown megabomb
FR: 100
FE: 6
BEI: 0.6
BEDu: 3200
BEDi: 1600
Class: shivan bomb
FR: 100
FE: 6
BEI: 0.6
BEDu: 2000
BEDi: 1000
Class: shivan bomb#short
FR: 100
FE: 6
BEI: 0.6
BEDu: 2000
BEDi: 1000
Class: shivan weak bomb
FR: 100
FE: 6
BEI: 0.6
BEDu: 400
BEDi: 200
Class: shivan megabomb
FR: 100
FE: 6
BEI: 0.6
BEDu: 6800
BEDi: 3400
Class: fusion mortar
FR: 20
FE: 6
BEI: 0.2
BEDu: 80
BEDi: 40
Class: vasudan flux cannon
FR: 20
FE: 6
BEI: 0.4
BEDu: 500
BEDi: 250
Received post for event GS_EVENT_RED_ALERT during state transtition. Find Allender if you are unsure if this is bad.
Got event GS_EVENT_RED_ALERT (57) in state GS_STATE_START_GAME (52)
ANI iconKayser with size 56x24 (25.0% wasted)
ANI icon_disruptor with size 56x24 (25.0% wasted)
ANI iconHornet with size 56x24 (25.0% wasted)
Frame 0 too long!!: frametime = 154.285 (154.285)
Got event GS_EVENT_ENTER_GAME (2) in state GS_STATE_RED_ALERT (44)
Entering game at time = 160.838
WARNING: "Null vec3d in vec3d normalize. Trace out of vecmat.cpp and find offending code." at vecmat.cpp:452
WARNING: "Null vec3d in vec3d normalize. Trace out of vecmat.cpp and find offending code." at vecmat.cpp:452
WARNING: "Null vec3d in vec3d normalize. Trace out of vecmat.cpp and find offending code." at vecmat.cpp:452
WARNING: "Null vec3d in vec3d normalize. Trace out of vecmat.cpp and find offending code." at vecmat.cpp:452
WARNING: "Null vec3d in vec3d normalize. Trace out of vecmat.cpp and find offending code." at vecmat.cpp:452
WARNING: "Null vec3d in vec3d normalize. Trace out of vecmat.cpp and find offending code." at vecmat.cpp:452
Frame 1 too long!!: frametime = 0.608 (0.608)
330 frames executed in 30.003 seconds, 10.999 frames per second.
ANI CrystalHelmet.ani with size 160x120 (6.2% wasted)
ANI CrystalHelmetB.ani with size 160x120 (6.2% wasted)