Author Topic: Thoughts on Remakes?  (Read 11097 times)

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Offline headdie

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Re: Thoughts on Remakes?
I like what you did with the struts
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Re: Thoughts on Remakes?
Oh the HUMANITY!

New Model Tricount: 40,000
Old Model Tricount: 11,000
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Offline Droid803

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Re: Thoughts on Remakes?
No worries, FSO loves tricounts. hates texturecounts.
(´・ω・`)
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Re: Thoughts on Remakes?
Again about that. I detest tile mapping for all but the largest of objects, even then I'd appreciate having an ambient occlusion map or pass to give it depth but FSO as far as I know can't do both at once. See the Terran stuff in X3: Terran Conflict works cause they use occlusion maps to give things a feeling of depth and surface even with tile mapping. But as it has been said can't really be done here. Or am I mistaken? In any case the issue stands.

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Offline Droid803

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Re: Thoughts on Remakes?
Yeah, all AO has to be baked right onto the map, so there can't be AO with tilemapping.
(´・ω・`)
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Re: Thoughts on Remakes?
I must joke as I cannot be stopped. This model was made in part using Boolean OperationsTM  :D
« Last Edit: May 05, 2011, 04:55:41 pm by Vengence »
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Offline Droid803

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Re: Thoughts on Remakes?
Have you really been far even as decided to use even go want to do look more like?
(´・ω・`)
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Re: Thoughts on Remakes?
 :lol: You got me....
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Re: Thoughts on Remakes?
How the heck does this even work...


(hint hint AAA Turret)
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Offline Droid803

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Re: Thoughts on Remakes?
Well that's kinda like the big turrets on the Orion...
which are AAA turrets.
(´・ω・`)
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Re: Thoughts on Remakes?


I made two different types of turrets. Large heavy AA and small dual vulcan AA. The large heavies fire ultra fast long range bolts. I'm not a fan of exploding lasers so they won't be flak. THe small turrets have a very short range but will likely fill the space with plasma.
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Offline Droid803

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Re: Thoughts on Remakes?
Yay for pd guns!
(´・ω・`)
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Offline AndrewofDoom

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Re: Thoughts on Remakes?
If the pixelation really bothers you that much, then use 4096^2 textures then.
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20:08:19   AndrewofDoom: Though I find it mildly disturbing that a loli is giggling to mass destruction.
20:10:01   Spoon: I find it mildly arrousing
20:10:07   AndrewofDoom: Woah
20:10:15   Spoon: sound like my kind of loli
20:10:21   Spoon: and im not even a lolicon

  

Offline Droid803

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Re: Thoughts on Remakes?
Its still 1.5 meters per pixel.
Unless you use two.
(´・ω・`)
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Offline AndrewofDoom

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Re: Thoughts on Remakes?
Its still 1.5 meters per pixel.
Unless you use two.

DERP.

I meant to say two, but I in my derpiness omitted that word somehow.  :banghead:
My Efforts:
SF Knight

20:08:19   AndrewofDoom: Though I find it mildly disturbing that a loli is giggling to mass destruction.
20:10:01   Spoon: I find it mildly arrousing
20:10:07   AndrewofDoom: Woah
20:10:15   Spoon: sound like my kind of loli
20:10:21   Spoon: and im not even a lolicon

 
Re: Thoughts on Remakes?
If you notice there is a slight problem to your suggestion  ;).

The main 'hull' of the Hurricane 5 is more or less a single gigantic, long, seamless armor plate that stretches from nose to rear. This is likely the longest object on the model. I'd rather not split it in half.
I have created a masterpiece.

 

Offline -Sara-

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Re: Thoughts on Remakes?
Big turrets! I wonder what happens if someone goes shoots a missile into a barrel. :p

Nice models. :)
Currently playing: real life.

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Offline MetalDestroyer

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Re: Thoughts on Remakes?
Big turrets! I wonder what happens if someone goes shoots a missile into a barrel. :p

Nice models. :)

You need to SEXP that condition :p I'm wonder how works the vasudan reactor core of the GVD Hatshepusept (sorry for the syntax). Is it hardcoded like subsystem ?

 

Offline Hades

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Re: Thoughts on Remakes?
If you notice there is a slight problem to your suggestion  ;).

The main 'hull' of the Hurricane 5 is more or less a single gigantic, long, seamless armor plate that stretches from nose to rear. This is likely the longest object on the model. I'd rather not split it in half.
You don't necessarily have to, map most of the main hull on one uv, and put the greebles on the other, no need to halfing anything.
[22:29] <sigtau> Hello, #hard-light?  I'm trying to tell a girl she looks really good for someone who doesn't exercise.  How do I word that non-offensively?
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<batwota> wouldn’t that mean that it’s prepared to kiss your ass if you flank it :p
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Re: Thoughts on Remakes?
Well Hades... given the length of the piece I'm not too worried on there not being enough room for a good bit of the details. If looking at pro UVs from various game companies, I kind of know what to do. But the problem still remains that there is 1.5 pixels every square meters. So up close the main hull will have a few hundred pixels in height. On the bright side that hull is fairly uniform with nothing but plating, so it shouldn't be too big of a loss, especially if I keep the normal mapping sane.
I have created a masterpiece.