Author Topic: RELEASE: GTC Marauder  (Read 4939 times)

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Offline Apollo

  • 28
  • Free Market Fascist
RELEASE: GTC Marauder
A cruiser I made using Dekker's GTC Baldur retexture and some modified effects from mediavps and Inferno. It is heavily armed, but most of it's anti-fighter weaponry is only effective within 600 meters.

Get it here:http://www.freespacemods.net/download.php?view.744

Current Project - Eos: The Coward's Blade. Coming Soon (hopefully.)

 

Offline -Sara-

  • 29
Re: RELEASE: GTC Marauder
A nice first release. :) Keep at it, not everyone releases a ship in their first post.  :yes:
Currently playing: real life.

"Paying bills, working, this game called real life is so much fun!" - Said nobody ever.

 

Offline Snail

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Re: RELEASE: GTC Marauder
Well, definitely not a bad for a start.

 

Offline Nyctaeus

  • The Slavic Engineer
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Re: RELEASE: GTC Marauder
I like idea of evolving original Fenris design into newer ships, and I like that teal beam cannon.
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Proud owner of NyctiShipyards. Remember - Nyx will fix it!

All of my assets including models, textures, skyboxes, effects may be used under standard CC BY-NC 4.0 license.

 

Offline Apollo

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Re: RELEASE: GTC Marauder
Well, definitely not a bad for a start.
Thanks.
I like idea of evolving original Fenris design into newer ships, and I like that teal beam cannon.
The beam cannon is simply a recolored SGreen. :D
« Last Edit: May 08, 2011, 12:00:39 pm by Apollo »
Current Project - Eos: The Coward's Blade. Coming Soon (hopefully.)

 

Offline CommanderDJ

  • Software engineer
  • 210
Re: RELEASE: GTC Marauder
Very nice ship.
A nice first release. :) Keep at it, not everyone releases a ship in their first post.  :yes:
This, basically.

Oh, and you'll be wanting a
:welcome:
[16:57] <CommanderDJ> What prompted the decision to split WiH into acts?
[16:58] <battuta> it was long, we wanted to release something
[16:58] <battuta> it felt good to have a target to hit
[17:00] <RangerKarl> not sure if talking about strike mission, or jerking off
[17:00] <CommanderDJ> WUT
[17:00] <CommanderDJ> hahahahaha
[17:00] <battuta> hahahaha
[17:00] <RangerKarl> same thing really, if you think about it

  

Offline Apollo

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Re: RELEASE: GTC Marauder
Very nice ship.
A nice first release. :) Keep at it, not everyone releases a ship in their first post.  :yes:
This, basically.

Oh, and you'll be wanting a
:welcome:

That beam reminds me of an Orion. :)

What should I do next? I don't want to release another Fenris, but I don't feel ready to work on a campaign.
Current Project - Eos: The Coward's Blade. Coming Soon (hopefully.)

 

Offline Snail

  • SC 5
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Re: RELEASE: GTC Marauder
You could try out the FRED tutorial.

 

Offline Apollo

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Re: RELEASE: GTC Marauder
Are you referring to the walkthrough?
« Last Edit: May 13, 2011, 08:47:45 pm by Apollo »
Current Project - Eos: The Coward's Blade. Coming Soon (hopefully.)

 

Offline Droid803

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Re: RELEASE: GTC Marauder
Yes.
(´・ω・`)
=============================================================

 

Offline General Battuta

  • Poe's Law In Action
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Re: RELEASE: GTC Marauder
Adding wiki articles for reskin weapons on a standalone ship release is maybe a bit much, but otherwise cool stuff.

 

Offline Apollo

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  • Free Market Fascist
Re: RELEASE: GTC Marauder
Adding wiki articles for reskin weapons on a standalone ship release is maybe a bit much, but otherwise cool stuff.
Why?
Current Project - Eos: The Coward's Blade. Coming Soon (hopefully.)

 

Offline Rampage

  • Son Of Rampage
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Re: RELEASE: GTC Marauder
Good job; you've taken the right step forward in learning how to mod for FS2.  But don't stop here!  :nod:  Pick up a free modeling program (eg Blender, Wings3D, etc.) and start making your own mesh.  And before you know it, you'll be making your own original stuff.

-R

 

Offline General Battuta

  • Poe's Law In Action
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Re: RELEASE: GTC Marauder
Adding wiki articles for reskin weapons on a standalone ship release is maybe a bit much, but otherwise cool stuff.
Why?

There's a criterion applied on most wikis called 'notability'.

 

Offline Snail

  • SC 5
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Re: RELEASE: GTC Marauder
Well it's not a problem until someone tries to monopolize the Wiki by saturating it with articles for some unreleased mod. I guess on principle it should be prevented though, before that happens.

 

Offline Mobius

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Re: RELEASE: GTC Marauder
That's some nice old school style modding. Awesome, Apollo. :)
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Offline Nyctaeus

  • The Slavic Engineer
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Re: RELEASE: GTC Marauder
I'm using your weapons in my Project Moyses minicampaign. Apollo, you have a good ideas for weapons :).
Exile | Shadow Genesis | Inferno | Series Resurrecta  | DA Profile | P3D Profile

Proud owner of NyctiShipyards. Remember - Nyx will fix it!

All of my assets including models, textures, skyboxes, effects may be used under standard CC BY-NC 4.0 license.

 

Offline Apollo

  • 28
  • Free Market Fascist
Re: RELEASE: GTC Marauder
I'm using your weapons in my Project Moyses minicampaign. Apollo, you have a good ideas for weapons :).
Thanks. :)
Current Project - Eos: The Coward's Blade. Coming Soon (hopefully.)

 

Offline Colonol Dekker

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Re: RELEASE: GTC Marauder
Good stuff :)
You should look into learning to reskin Apollo. I think a black stealth/black ops Aeolus/Elyssium could be the next thing. . . As I lost my ones.
Campaigns I've added my distinctiveness to-
- Blue Planet: Battle Captains
-Battle of Neptune
-Between the Ashes 2
-Blue planet: Age of Aquarius
-FOTG?
-Inferno R1
-Ribos: The aftermath / -Retreat from Deneb
-Sol: A History
-TBP EACW teaser
-Earth Brakiri war
-TBP Fortune Hunters (I think?)
-TBP Relic
-Trancsend (Possibly?)
-Uncharted Territory
-Vassagos Dirge
-War Machine
(Others lost to the mists of time and no discernible audit trail)

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Offline Thaeris

  • Can take his lumps
  • 211
  • Away in Limbo
Re: RELEASE: GTC Marauder
Adding wiki articles for reskin weapons on a standalone ship release is maybe a bit much, but otherwise cool stuff.
Why?

There's a criterion applied on most wikis called 'notability'.

The infamous Tango Mango Fortress...
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It's the Duke Nukem Forever of prophecies..."


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Everyone else takes normal damage.
"

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