The thing with in-game maps is that currently, they're set at a fixed 8-meter (IIRC) resolution, so the 253-meter Fenris appears on the map as a whole 32 pixels long. I just tweeted Notch & Jeb regarding the ability to control map zoom factors, but perhaps qaz/rhx could see if there's any SMP mods for controlling a map scale? Even if it's something that has to be edited manually, we could set map_0 as a Fenris map with a scale of 1:1, make 27 copies, and stick them in a double-chest at the entrance for people to grab while touring around.
I'd like to reserve a cabin plox.
We're working off the guesstimation of a full crew complement of 400, out of which 100 are officers and 300 are enlisted men. We had to figure that out to figure out how large the enlisted's mess hall had to be. It currently seats 100, but we're doubling that by making it two floors, so we'll have 200 seats total. Since a typical 3-shift rotation would leave 200 crewers off-duty at any one time, 200 is all we need. Officers will get their own (smaller) mess hall of course.
All that to say that we'll also need to set up cabins for 400 crewers. We've got a 10x10 BSG-style enlisted cabin with room for 15 beds which we'll probably use most often. Senior officers will probably have their own cabins, while junior officers will probably have 2 per cabin. Figure 20 single-occupancy & 40 double-occupancy cabins for the officers, and 20 15-occupancy cabins for the crew... I think there'll be room for everyone.
