Author Topic: Warhammer 40'000 Battlefleet Gothic  (Read 19606 times)

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Offline Kadaeux

  • 23
Warhammer 40'000 Battlefleet Gothic
Starlord introduced me to this forum and asked me if i'd be able to possibly help with a project that he said had bounced around from time to time here.

A Battlefleet Gothic mod. Though a game primarily about Capital Ships Starlord believes we can make it work and I agree with him.

Other than the capital ships lesse the variety of strike craft we're talking about.....

Imperial:
  • Lightning (Space Mod)
  • Thunderbolt (Space Mod)
  • Marauder Bomber (Space Mod)
  • Fury Interceptor
  • Starhawk Bomber
  • Aquila Lander (Non-Player)
  • Arvus Lighter (Non-Player)
  • Caestus Assault Ram (Non-Player)
  • Thunderhawk Gunship (Non-Player)
  • Lathe-Pattern Assault Boat (Non-Player)
  • Inquity-Pattern Swiftdeath Fighter *Chaos too*
  • Inquity-Pattern Doomfire Bomber *Chaos too*

Chaos: (Non-Player)
  • Locust
  • Hell Blade
  • Hell Talon
  • Harbinger Bomber
  • Swiftdeath Fighter
  • Doomfire Bomber
  • Thunderhawk Gunship
  • Dreadclaw Assault Boat

Eldar: (Non-Player)
  • Nightwings
  • Phoenix
  • Vampire
  • Darkstar Fighter
  • Eagle Bomber

Orks: (Non-Player)
  • Fighta
  • Fighta-Bomma
  • Bommer
  • Blasta-Bommer

Tau: (Non-Player)
  • Remora Drones
  • Barracuda
  • Tiger-Shark
  • Manta
  • Orca Dropship






And to show off some of my 40k modelling work so far.





Enough of that ship, its only a half million polygons.  ;)


Stuff I did for another BFG mod.



(Thats an Ork Space Hulk against a 30km long Planet Killer)








Opinions thoughts, praise etc welcome.
Also note i've never done any freespace modding before.

 

Offline TwentyPercentCooler

  • Operates at 375 kelvin
  • 28
Re: Warhammer 40'000 Battlefleet Gothic
Sweet holy Christ on melba toast, those are some incredible looking models, sir.

Also, welcome to the HLP forums! I'll have to wait for someone else to post the nice welcome beam, though.

 

Offline NGTM-1R

  • I reject your reality and substitute my own
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Re: Warhammer 40'000 Battlefleet Gothic
Pretty models, but I wonder how they'll look when I'm flying sorties against them, up close.
"Load sabot. Target Zaku, direct front!"

A Feddie Story

 

Offline Kadaeux

  • 23
Re: Warhammer 40'000 Battlefleet Gothic
Pretty models, but I wonder how they'll look when I'm flying sorties against them, up close.

Probably lousy :p

They are massive ships and were made for the Dawn of War BFG mod and as such are of massively low detail (Except for the Mars Class 500'000+ poly monster)

For the DoW models I did you're looking at between 100 and 12'000 polygons. (And most of them are under 3'000)

Quote from: TwentyPercentCooler
Sweet holy Christ on melba toast, those are some incredible looking models, sir.

Also, welcome to the HLP forums! I'll have to wait for someone else to post the nice welcome beam, though.

Thanks mate :D

 

Offline TwentyPercentCooler

  • Operates at 375 kelvin
  • 28
Re: Warhammer 40'000 Battlefleet Gothic
500k polys?  :shaking:

You must have a beast of a rig. Mine is terrified at the very thought.

 

Offline starlord

  • 210
Re: Warhammer 40'000 Battlefleet Gothic
time to get beamed:

:welcome:

 

Offline LoneKnight

  • 27
  • One does not simply ALT-J into Mordor.
Re: Warhammer 40'000 Battlefleet Gothic
I've only recently started becoming acquainted with 40k due to the recent game, but I really like the ornate architecture of the Space Marines. Your models are impressive, but I'll be more impressed once you show off some ships in-engine and not just high poly models. Also, textures.
Burning Heaven

 

Offline Kadaeux

  • 23
Re: Warhammer 40'000 Battlefleet Gothic
I've only recently started becoming acquainted with 40k due to the recent game, but I really like the ornate architecture of the Space Marines. Your models are impressive, but I'll be more impressed once you show off some ships in-engine and not just high poly models. Also, textures.

Only new to this, Starlord mentioned that some people here had seemed interested in a BFG mod and invited me to join you guys and show off what I have/can do.

As for getting them in-engine, well I do believe i'm going to need a lot of tutorials/guides on how to do that. (Which you chaps appear to have.)
Also texturing is a somewhat weak point of mine (due to the whole unwrapping part, still trying to self-teach myself it)

Trying to do a Lightning Strike Fighter *reference below* to test with *Shrugs*

 
Re: Warhammer 40'000 Battlefleet Gothic
In the name of the EMPRAH i greatly support this project!
$Formula: ( every-time
   ( has-time-elapsed "0" )
   ( Do-Nothing
   )
   ( send-message
      "#Dalek"
      "High"
      "Pro-crasti-nate"
   )
   )
)
+Name: Procratination
+Repeat Count: 99999999999
+Interval: 1

 

Offline The E

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Re: Warhammer 40'000 Battlefleet Gothic
Looking cool. I have to wonder though if the engine is capable of accurately representing the ship sizes and speeds BFG ships fight and travel at....
If I'm just aching this can't go on
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There must be changes, miss to feel strong
I really need lifе to touch me
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Offline crizza

  • 210
Re: Warhammer 40'000 Battlefleet Gothic
Nice, but does the engine support that many turrets?^^

 

Offline Dragon

  • Citation needed
  • 212
  • The sky is the limit.
Re: Warhammer 40'000 Battlefleet Gothic
If the engine doesn't support BFG speeds (sizes should not be a problem, considering what Inferno and TBP managed to make work), then alterations would have to be made "for gameplay reasons". Turrets also should not be a problem.
BTW, why did you listed other races an "non-player"? It'd be fun to fly some Ork jalopy, Chaos Hell Talon or perhaps a Nightwing. Main campaign could be Imperial, but other races should be fully flyable in other missions.

 

Offline starlord

  • 210
Re: Warhammer 40'000 Battlefleet Gothic
any necron or tyrannid ships? that tyrannid hive was a monster!
« Last Edit: September 17, 2011, 01:18:04 am by starlord »

 

Offline Deadly in a Shadow

  • 29
  • Buntu!
Re: Warhammer 40'000 Battlefleet Gothic
Me demandz shipz with MOAR dakka to bust all da gitz from da univerze!
"Ka-BOOOOOOOOM!!!!"
"Uh, Sir we can hear the explosion."
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Offline swashmebuckle

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    • The Perfect Band
Re: Warhammer 40'000 Battlefleet Gothic
Considering the ranges that BFG engagements are supposed to take place over, those relatively low poly models could be great for ships out of visual range that only appear in your target box.  You would only need a single full detail cap ship model (like your awesome Mars class) to be able to have a pretty robust experience, as all that you would be likely to see of the other side would be barrages, lance shots, etc.  If the gameplay were fun and balanced (or even just fun), you could get a lot of mileage and generate a lot of interest out of a modpack with the one big ship, maybe 3 or 4 fighters/bombers/torpedos, and some low detail cap ships.

The really nice thing about doing a 40k video game is that Chaos can basically just be Imperial reskins :D

 

Offline Dragon

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  • The sky is the limit.
Re: Warhammer 40'000 Battlefleet Gothic
Note, copying BFG rules over to FS might be impossible/not fun . It could be better to have an FS-style gameplay if AI proved unable to handle BFG distances.

 
Re: Warhammer 40'000 Battlefleet Gothic
That Mars class warship is a seriously impressive piece of work. I'd love to see this mod become official here on HLP.  :nod:

 
Re: Warhammer 40'000 Battlefleet Gothic
I knew your name was familiar when I saw you on IRC.  Hopefully some sort of BFG mod can happen using FSOpen.

And because Tau have kickass attack craft: For the Greater Good!
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[21:51] <@Droid803> as this rich psychic girl will now be tsundere for a loli.
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[07:58:19] <Caiaphas> apparently people can't take 20 gees for 5 continuous seconds
[08:00:11] <Caiaphas> the plane however performed admirably, and only crashed because it no longer had any guidance systems

 

Offline Mobius

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Re: Warhammer 40'000 Battlefleet Gothic
:welcomesilver:

I've been wanting to see a BFG mod for FS2 for years!!! :D
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Offline Nyctaeus

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Re: Warhammer 40'000 Battlefleet Gothic
I've never been fan of the Warhammer ship design, but I must admit - this is awesome amount of details. Your models looks awesome, can't wait to see them ingame :D. Keep up good work! :yes:
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