Author Topic: New weapon: Starfury  (Read 3634 times)

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New weapon: Starfury
I've made a mod of the Lamprey cannon called the Starfury. The Starfury is a CAPITAL SHIP WEAPON. I'm not a real good with tbl's so its in a player weapon format. Here is the tbl entry:

$Name:                                 Starfury
+Title:                                XSTR("[", 3302)
+Description:
XSTR(
"
Tactical Weapon
Medium Energy Usage
Level 3 Shield Damage", 3303)
$end_multi_text
+Tech Title:               XSTR("TVIW Starfury", 3304)
+Tech Anim:                  Tech_GTW-83_Lamprey
+Tech Description:
XSTR(
"", 3305)
$end_multi_text
$Model File:                           none
@Laser Bitmap:                           newglo6
@Laser Glow:                           newglo6
@Laser Color:                           120, 120, 30
@Laser Color2:                           120, 120, 30
@Laser Length:                           20.0
@Laser Head Radius:                     15.0
@Laser Tail Radius:                     15.0
$Mass:                                 150.0
$Velocity:                             900.0                           ;; speed of the weapon (initially) -- may or may not change
$Fire Wait:                            0.90                             ;; in seconds
$Damage:                               750
$Armor Factor:                        0.1
$Shield Factor:                        1.0
$Subsystem Factor:                     0.0
$Lifetime:                             2.0
$Energy Consumed:                        1.2                            ;; Energy used when fired
$Cargo Size:                           0.0                             ;; Amount of space taken up in weapon cargo
$Homing:                               NO
$LaunchSnd:                            110                                     ;; The sound it makes when fired
$ImpactSnd:                            85                                      ;; The sound it makes when it hits something
$Flags:                                ( "esuck" "particle spew")
$Icon:                                 iconLich
$Anim:                                 Lich
$Impact Explosion:                     none
$Leech Weapon:                           35
$Leech Afterburner:                     20

Its a real nice weapon. It also has a cool Kinetic effect. When it hits a fighter, the fighter gets thrown away from the attacking ship. At the same time the Leech effect also effects the fighter. Try it!

Place it after the Lamprey entry. Back up your files before you add this, I dont know if it will have an unwanted effect on your FS mods etc.
Project leader of the Terran Vasudan Imperium Campaign

If you would like to help out with the TVI campaign, send me a private message and I will fill you in with the necessary information.

 

Offline Pera

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What on vasuda does that "particle spew"-flag do?
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Quote
Originally posted by Pera
What on vasuda does that "particle spew"-flag do?


I really dont know.
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If you would like to help out with the TVI campaign, send me a private message and I will fill you in with the necessary information.

 

Offline HotSnoJ

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I making one called SpaceFury. Corny sounding I know.
I have big plans, now if only I could see them through.

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Offline TrashMan

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Damage 750? Isn't that a bit too much. I can destroy a fighter with one hit!! (put the HUGE flag, and it will only target capships).
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Quote
Originally posted by TrashMan
Damage 750? Isn't that a bit too much. I can destroy a fighter with one hit!! (put the HUGE flag, and it will only target capships).


I know its at 750 and its supposed to be that much. In the game it doesnt do what you think it does. It doesnt take out a fighter in one hit. I made this weapon to fire at cap ships and FIGHTERS.
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Offline an0n

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Offline phreak

  • Gun Phreak
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Quote
Originally posted by Pera
What on vasuda does that "particle spew"-flag do?


you ever notice the little dots that show where flak goes? thats "particle spew" at its most basic.
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Offline Thorn

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Quote
Originally posted by PhReAk


you ever notice the little dots that show where flak goes? thats "particle spew" at its most basic.

The shells?

 

Offline ZylonBane

  • The Infamous
  • 29
quadinhonic... ummm... you're aware that the name "Starfury" is kind of already taken in a big way, right?
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Offline Bri_Dog

  • 28
Does the name he gave his weapon realy matter?
Sig

 

Offline StratComm

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Since it's a capship weapon, no one will ever see the name except for the campaign FREDers.  Of course, it could be called "capshipenergydraningrepulsorcannon", which would more accurately describe what it does.  Of course, that is too long a name to practically use; anyway, he can call it whatever he likes and you will never have to see it, anywhere.

to  quadinhonic_II:  as a capship weapon, you don't need all the tags for tech room and description; you'll never see them (they will not be used) and its taking unnecessary space.  The weapon tech room has a tendency to crash when it tries to access modded weaponry tables.
« Last Edit: May 30, 2002, 01:05:01 pm by 570 »
who needs a signature? ;)
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Last edited by StratComm on 08-23-2027 at 08:34 PM

 

Offline Redfang

  • 28
Isn't Starfury a name of a ship... :wtf:

 

Offline Anaz

  • 210
Quote
Originally posted by Redfang
Isn't Starfury a name of a ship... :wtf:


yep, its from babylon 5
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You WILL go to warpstorm...

 
I think Starfury is a appropriate name for the weapon and yes I know all about the B5 ship. I also stated in my first post that it is a mod of the Lamprey cannon and I also stated that I'm not that good with tbl's. I also have plenty of space in my weapons.tbl

What should I delete from the tbl entry?
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If you would like to help out with the TVI campaign, send me a private message and I will fill you in with the necessary information.

 

Offline IceFire

  • GTVI Section 3
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Like this:

$Name: Starfury
$Model File: none
@Laser Bitmap: newglo6
@Laser Glow: newglo6
@Laser Color: 120, 120, 30
@Laser Color2: 120, 120, 30
@Laser Length: 20.0
@Laser Head Radius: 15.0
@Laser Tail Radius: 15.0
$Mass: 150.0
$Velocity: 900.0
$Fire Wait: 0.90
$Damage: 750
$Armor Factor: 0.1
$Shield Factor: 1.0
$Subsystem Factor: 0.0
$Lifetime: 2.0
$Energy Consumed: 1.2
$Cargo Size: 0.0
$Homing: NO
$LaunchSnd: 110
$ImpactSnd: 85
$Flags: ( "esuck" "particle spew")
$Impact Explosion: none
$Leech Weapon: 35
$Leech Afterburner: 20


Much nicer, takes less of that valuable table space up (until source releases), and makes me happy.
- IceFire
BlackWater Ops, Cold Element
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Offline Anaz

  • 210
icefire, what rock have you been under?

source has been released for quite a long time now...

hell, we even have another forum for it...
Arrr. I'm a pirate.

AotD, DatDB, TVWP, LM. Ph34r.

You WILL go to warpstorm...

 

Offline Nico

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  • 212
I don't see anything bad keeping the tbl clean :p
I also don't see anything bad calling the weapon that way, B5 has no monopoly over names if i'm not mistaken.
SCREW CANON!

 

Offline Grey Wolf

He means until we have a source release with the TBL limits removed.
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Offline karajorma

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Quote
Originally posted by Grey Wolf 2009
He means until we have a source release with the TBL limits removed.


What? Like this one? http://www.hard-light.net/vwbb/showthread.php?threadid=6132 :D
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