Author Topic: UFO:AI  (Read 51386 times)

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You do realize you misspelled Laporte, right?

I'd go with nanocomposite armor for your next research, and not just because I'm the guy in front with the shotgun.  Headdie needs better armor too if he wants to survive being a plasma magnet.
17:37:02   Quanto: I want to have sexual intercourse with every space elf in existence
17:37:11   SpardaSon21: even the males?
17:37:22   Quanto: its not gay if its an elf

[21:51] <@Droid803> I now realize
[21:51] <@Droid803> this will be SLIIIIIGHTLY awkward
[21:51] <@Droid803> as this rich psychic girl will now be tsundere for a loli.
[21:51] <@Droid803> OH WELLL.

See what you're missing in #WoD and #Fsquest?

[07:57:32] <Caiaphas> inspired by HerraTohtori i built a supermaneuverable plane in ksp
[07:57:43] <Caiaphas> i just killed my pilots with a high-g maneuver
[07:58:19] <Caiaphas> apparently people can't take 20 gees for 5 continuous seconds
[08:00:11] <Caiaphas> the plane however performed admirably, and only crashed because it no longer had any guidance systems

 

Offline headdie

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Is there any part of my body that is no plasma scaring lol

as for research what armour are you on atm and would the snipers benefit from the bolter (not sure if that's the name of the rail rifle in the game).
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Offline Patriot

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You said you'd bundle the game + Mods for me :(

 

Offline Mongoose

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The Saracen attmpted to intercept the alien fighter alone, bu was outmatched. Still, Mongoose managed to evade the alien long enough to bring the interceptor back home, altough criticly damaged.
If you don't bring it home shorting out and held together with duct tape, you're doing it wrong.

 

Offline TrashMan

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You said you'd bundle the game + Mods for me :(

Eh?
I gave you the link for the latest installer + the link to the mod (just extract it)


@Mongoose - the Saracen litterly came in with jsut a tiny sliver of the health bar left.



@ALL

Player mroe missions. Right till the end of hte month. Again, plenty of shooting and stuff, but still no new enemeis.
I guess it's triggred by alien and UFO research, which  I have been neglecting a bit :P

No new casualties - altough we did come very clse a few times. Report will follow.
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Offline TrashMan

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We've been shootign down UFO's and I've been selling everything I could (inclusign alien items), so that caused nation happines to go up. That also caused quite a few missions.

Hurr..ever since I got this ne keyboard, the keys are bit...iffy. Game doens't always take a screenshot apparently.

Team 2 is doing goof. Rookies are proving themslves and are eager to avenge Garrus!






One of hte more memorable missions


Huge area. Kablamis actualyl hits the alien, but doesn't kill him.


Firespawn does tough. Trough da window. Like a boss.

And hten more aliens!!!

1 bloodspider in da house, 2 more exiting the UFO, 1 taman to our left and 1 more bloodspider below him.

Firespawn and Sparde take out one spider.
the fire from our ream + Retsofs nades take out one more.

cope finishes the Taman

And you can see me running like crazy down, since a bloodspider started killing civies. That's bad for our rep.

Blam! Only one spider left.


And I finally caught up with the (literal) bloodsucker!



***

Wut's this? Zagreb?




Dekker and laser rifles seem to go well in hand. Rather accurate weapons. Perfect for reaction fire!



I send Sparde and Firespanw up, the rest move in on the UFO. I go forward and didnt' notice an alien waiting..
I'm close enough that he could kill me


Thansk Kablamis!


Firespawn has gotten pretty good with grenades, knives and pistols....











Nobody dies as a virgin - the life ****s us all!

You're a wrongularity from which no right can escape!

 

Offline TrashMan

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the near fiasco of team 2


Looks great, doesn't it? One of hte scrubs kills hte alien behind our dropship immediately. Full auto at that range (2 squares) - deadly.


Barrus detects an alien in the cow/horse holding pen. It shoots him 2 times and gets out:

Melvin attempts ot shoot it..and fails. Alein retuns fire on melvin and hits! Crap.
Melvin tries again. and misses again. And the alien returns fire AGAIN. And hits AGAIN. WTF???????

Everoyone runs in to help. Barrus finally kills hte damn thing, and the rest move to heal them both..who have less than 10 HP left!!!!!

Patriot etects another alien and opens fire. He gets some hits in, but the broken wood is i nthe way. With only 4 TU's left, we duck behind the wall.



Olny for the alien to follow wiht a friend as they both open fire - badly injuring a scrub and hitting Barrus AGAIN. However, he was healed a bit the turn before so he again barely survives.


Enough is enough. Patriot and Headdie finally kills those last two douchexenos. With extreeme prejudice!




EDIT:


BASE AREA 51 now operational. Has it's own fighter craft. Also, started construction on 2 SAM sites next to it.
20,000$ for a SAM site that's 2 tiems better than the one in the base??? Frak that, I'm gonna spam these everywhere!

Nobody dies as a virgin - the life ****s us all!

You're a wrongularity from which no right can escape!

 

Offline TrashMan

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Two fukken missions. I decided to create a thrid team in Area 51 after this.



So we deploy..in a supermarket!


We fan out immediately..and start running into aliens. Scope is not having her best day, but Kablammis is luckily here...his missile hits, but doesn't kill.

Still, it's enough to freezethe alein in palce, and next turn it's days are numbered.


Another alien creeps up on Firespawn and they shoot eachother. Firespawn is the injured victor.



As we move futher forward, 3 more aliens appear. We quickly move to flank them.




Scope and Sparda take out the armored one.


Kablammis and me take out the second one.


The last alien is Laz0red (Ravenholme and Dekker) and then blown up with nades (Retsof)


We auto the second mission and head back home when....

And we auto that one too.


Nobody dies as a virgin - the life ****s us all!

You're a wrongularity from which no right can escape!

 

Offline TrashMan

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Meanwhile team 2 has it's own missions.
One suick and simple mission, and hte trip back to base sees the dropship followed by a UFO. But...3 SAM sites around hte base and the UFO literaly crashes on the base.

They started this mission woubed and sorounded.



I heal as I can manage, sice I have to watch for cover and alien coming from all sides.

Raction fire from Melvin takes one out that attempeted to come from behind. Headdei bazookas another and then retreats as he's criticly injured.

Some reaction fire injures the two aliens ,who come close enough for Laponte to use her nades


The last alien is brought down by focused fire and the team can finally breathe easy.

Seriously, team 2 is constanly full of injured people.....


ALIEN MATERIALS...COMPLETEEED!


I luv the smell of SCIENCE! in the morning!



And we finally assemble Team 3. Sparda and Retsof lead this one.

Time for theri first mission.


DISCLAIMER:
- naming of n00bs is still open for everyone.
- transfers are still open for everyone.




Nobody dies as a virgin - the life ****s us all!

You're a wrongularity from which no right can escape!

 

Offline TrashMan

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And it's that glitched map again where one guy always starts next to hte UFO...neat..

And here come the... - ORTNOKS!!!!


Everyone runs like mads and spends every last TU shooting.

The Ortnok is tough as nails..but at least 1 Taman is dead.


The thing charges us and it takes concetrated fire to bring it down (even afte takin a rocket and a few shots the turn before)


A line of concetrated fire is established.



And at last the team moves in. Two un-armored Ortnoks

And they are brought down by our fire.

First deployment of Team 3 is a great sucess.

***

Meanwhile, Team 2 faces another terror mission:

A healing conga is the first order of buisness


The team advances, having encountered no opposition yet



First alien spotted - another ortnok


And more of them.

The combination of variosu weapons is effective. We got a bazooka(Headdie), grenade launcher, 2 assault rifles, 2 lasers, 1 EM rifle(Patriot) and a flamer(Rodo)


As always, there's always one you have to chase around the map


UFO Scout research compelte...we cna now start dissasembling them for parts.

Waht to research next? Hmmmmmmm








« Last Edit: January 16, 2012, 03:33:18 am by TrashMan »
Nobody dies as a virgin - the life ****s us all!

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Offline headdie

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i need better armour lol, heck i think all of team 2 needs it lol.

feel free to call any random in one of the other teams Headdie Jr
Minister of Interstellar Affairs Sol Union - Retired
quote General Battuta - "FRED is canon!"
Contact me at [email protected]
My Release Thread, Old Release Thread, Celestial Objects Thread, My rubbish attempts at art

  

Offline Patriot

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I can't find the link Trashman, all i can find is the post where you said you'd upload it, but i can't find the link :(

 

Offline Colonol Dekker

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I <3 Laser rifle.
*Fallout 1, 2, 3, Tactics, Brotherhood of steel, New Vegas.
All Laser FTW.


I'd quite like to stick with Firespawn.

Request moar Grenades of the Incendiary varriety.
Campaigns I've added my distinctiveness to-
- Blue Planet: Battle Captains
-Battle of Neptune
-Between the Ashes 2
-Blue planet: Age of Aquarius
-FOTG?
-Inferno R1
-Ribos: The aftermath / -Retreat from Deneb
-Sol: A History
-TBP EACW teaser
-Earth Brakiri war
-TBP Fortune Hunters (I think?)
-TBP Relic
-Trancsend (Possibly?)
-Uncharted Territory
-Vassagos Dirge
-War Machine
(Others lost to the mists of time and no discernible audit trail)

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That one time I got permabanned and got to read who was being bitxhy about me :p....
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Offline Rodo

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Go for nanocomposite armour, that will be usefull for team two (callsign: plasmamagnets) hehehe
el hombre vicio...

 

Offline TrashMan

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I can't find the link Trashman, all i can find is the post where you said you'd upload it, but i can't find the link :(


http://www.mediafire.com/?m5l94m656y142vm
for hte mod


http://ufoai.ninex.info/wiki/index.php/Download
For ufo IA - look under Development... you want the installer
Nobody dies as a virgin - the life ****s us all!

You're a wrongularity from which no right can escape!

 

Offline TrashMan

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Ok Dekker - laser rifle and incendiarey grenades it is. And so far, you, Ravenholme and Firespawn are still in Team1.

In other news there has been a lot of promotions - especially among the n00bs. I am no longer the highest ranking officer - Retsof now outranks me (Warrant Officer). I have to remedy that.

As soon as Heavy Laser research is done, Nanocopmosite aarmor and Heavy Pistol are next.

Also, Rising Sun (4 workshops) is churing out Laser and EM rifles, so we will be seeing more usage of those weapons.
Nobody dies as a virgin - the life ****s us all!

You're a wrongularity from which no right can escape!

 

Offline TrashMan

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AAAAAAAAAAAAAaaaaaaaaaaaaaAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA!!!!!

I jsut noticed Firespawn is missing. I'm looking around and i couldnt' find it. and finally I figured he died during one of the auto-resolve missions! How is that possible? I always checked for casualites - 8 surviors! is hte screen bugged????

This will not stand.
I have a save 15 (in-game) days ago...

Nobody dies as a virgin - the life ****s us all!

You're a wrongularity from which no right can escape!

 

Offline FireSpawn

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Wait.....I'm dead?!
Big brother, avenge me and rain down ruin upon the xeno scum! Let...none.......escape........... *Dead*
If you hit it and it bleeds, you can kill it. If you hit it and it doesn't bleed...You are obviously not hitting hard enough.

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Peace is a lie, there is only passion.
Through passion, I gain strength.
Through strength, I gain power.
Through power, I gain victory.
Through victory, my chains are broken.
The Force shall free me.

 

Offline TrashMan

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Nah, your alive. I do not permit stupid GUI-related deaths.

I re-played the last 15 days, and we're back where we were. Things went a bit different and the aliens are becoming mroe and more dangerous and more and more IRRITATING.

That said, I started production of nano-comosite armor. We also got Heavy Lasers.
and soon I'll have a Heavy Pistol for you.


Seems auto-resolve HATES close-comabt ppl. If I equip you wiht long-range weapons, auto-resolve doesn't kill you. Go figure.
Nobody dies as a virgin - the life ****s us all!

You're a wrongularity from which no right can escape!

 

Offline TrashMan

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Sorry for hte lack of updates. Game needs balancing as the alien activity is becoming redicolous, and the aliens MUCH more dangerous...and I cna't auto-resolve everything, as auto-resovle generally leads to injuries even on victory.

It's not uncommon now so start a crashed UFO mission with a heavily armored alien with reaction fire night next to you.

I will post some screenshots, but suffice to say there have been a lot of battles and deaths - all newcomers wihout a proper callsign.
Nanocomposite armor is entering circulation, Firespawn got a heavy pistol and Stun Rod, we can now produce plasma grenades (for grenade launcher) and nca use alien plasma weaponry.

We have another base in the Revolutionary countries (south america) and all other bases are expanded to hte max. Area 51 has it's own researhc nad production wing, HQ is pure research with just 1 workshop, and Red Sun is nothing but workshops. Dismantling UFO's and building things take a lot of time, and it's nto hte lack of buildings, but manpower that's hte problem.

Money isn' a problem anymore. With 2 UFO yards full, I now sell everything, and with the frequency of missions and UFOs's ourfunding is now breaking the 1Mil a month. That's without selling 200+ plasma pistols that accumulate inside the base.

I have literaly started ignoring crashed UFO's (that get shot down by our SAM sites). We have started research on a new interceptor class (finally).
Still no Coilguns or XAW95, but we won' see those before the aleins bring in Needlers and Particle Weaponry.
Nobody dies as a virgin - the life ****s us all!

You're a wrongularity from which no right can escape!