I haven't played it[except the demo] and I am not going to so I can't talk about it the way you guy do, but if the selling point is that you get to make choices sometimes and they seem to matter and your soldiers can really die..
I asked about the AI because I wasn't sure if what I've seen on zero difficulty is all this game has to offer. It seems it much or less is.
I felt like this after the demo, but the game is actually pretty hard! Even on normal (bear in mind I'm on oXCOM vet) I lost my first game (I had ironman on). This game can be really damn difficult and the AI is excellent.
Balance is working in terms of gameplay, but is weird. If you can oneshoot a sectoid with a pistol, but you need plasma sniper rifle for another one.. meh.. It looks liek they had no better idea to make commanders more dangerous.
I don't think sectoid commanders have particularly more HP than normal sectoids - maybe one or two, but nothing to compare to a sectopod or muton elite.
Aliens are unaware of presence and won't shoot at soldiers unless they enter their FoV. And someone still calls this X-COM. Animations of aliens roraring and taking cover on sight are really ridiculous when you encounter few seperate ones. And are generally unpleasant to watch. Aliens taking cover? Yes. Animations? Ugh.
Yeah, these are really dumb, and I'm sick of the over-the-shoulder shot cams as well. But you can turn most of that stuff off! (I just did!) You can even turn off enemy HP display.
As for the issue of what aliens do before you run into them...yeah, I do wish they were a little more active. My biggest complaint with the game is that the enemy placement doesn't feel particularly random. Compared to oXCOM the missions are quite predictable.
Lastly, maybe it's just me but I can't really stand the drama they put into this game. Because it is a lame drama.
The script is mostly just okay, but it's not actively annoying for most of the game. The demo was 10000x worse than the actual game in this regard - most of the game isn't cluttered with cinematics and crap like the tutorial is.
I played the demo so I kinda know how the gameplay feels like but I can't tell how different the things I pointed out feel from actual gamers perspective[how different can they feel?]
So how you actual gamers feel about these?
The game is much better than that dreadful demo. The only worries you have that I think really pan out in the full game are the ones I highlighted...but I haven't played on difficulties above normal yet, so even some of those may improve. (God I want those alien intro videos to go away.)
Rest assured, though, this game can be really damn hard, both on the tactical level and the strategy layer.