Author Topic: X-COM Enemy Unknown by Firaxis  (Read 63760 times)

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Offline NGTM-1R

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Re: X-COM Enemy Unknown by Firaxis
Indeed it does. Unless you select the Iron Man option which disallows it.
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Offline headdie

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Re: X-COM Enemy Unknown by Firaxis
Indeed it does. Unless you select the Iron Man option which disallows it.

I thought the point of iron man was to limit saving to save and quit so saving cant be used to dig your way out of a stupid mistake
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Offline NGTM-1R

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Re: X-COM Enemy Unknown by Firaxis
I thought the point of iron man was to limit saving to save and quit so saving cant be used to dig your way out of a stupid mistake

I admit I haven't tried using it in any by the traditional iron-man fashion, which usually means you're not permitted to save mid-mission. However, since that's what it usually means...
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Offline The E

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Re: X-COM Enemy Unknown by Firaxis
Yes. The game autosaves (if you tell it to, which you should) at every point where a decision has to be made, i.e. at the beginning of a combat turn, when research finishes etc.

And yes, on Ironman, you can save and quit during a combat turn.
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Offline General Battuta

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Re: X-COM Enemy Unknown by Firaxis
Question:  Does this game allow you to save and quit at any time, including mid-mission?  I often have only 30-60 minutes to play at a time and the last thing I need is another game where I'm stuck without a save when my time's up (BL2, I hate you for your respawn-only-at-fast-travel-locations-after-quitting stupidity).

Save and quit at any time, even in Ironman. (You're unable to savescum in Ironman, but you'll have no problem resuming where you left off.)

 

Offline StarSlayer

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Re: X-COM Enemy Unknown by Firaxis
Unless your rolling Ironman, at least on Classic, you can save whenever and however much you like.

hmm been covered, apparently I am unfashionably late. 

-Ah, thanks for the clarification, it's my first run at the XCOM Franchise so I've simply been playing vanilla Classic.

« Last Edit: October 22, 2012, 12:16:38 pm by StarSlayer »
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Offline General Battuta

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Re: X-COM Enemy Unknown by Firaxis
Unless your rolling Ironman, at least on Classic, you can save whenever and however much you like.

You can still save whenever and however much you like on Ironman, but it'll quit after you save, and you only get one save slot. So no go-backs or do-overs!

 
Re: X-COM Enemy Unknown by Firaxis
You can still save whenever and however much you like on Ironman, but it'll quit after you save, and you only get one save slot. So no go-backs or do-overs!

Aye, I've lost at least three good squads that way. I'm on my way to almost having colonels again though! Still looking for that elusive large battleship so I can get the research achievement, and then I just need to find another psionic soldier (the first one being in one of those ill-fated squads).

EDIT: Found a battleship, shot it down. Totally worth it.
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« Last Edit: October 23, 2012, 12:58:45 pm by Scourge of Ages »

 

Offline TrashMan

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Re: X-COM Enemy Unknown by Firaxis
The game is a cheating b****.

Not only do aliens sometimes get double-moves, but sometimes they magicly spawn right in the middle of my squad.

*POOOF*
And 3 muttons appear right in the middle of the street. 2 spaces away from my guys.

Frak you game. Frak your cheating ways.


EDIT:
Guess who the only psionic on my team is?

CHUCK NORRIS. The game is messing with me. I mean what are the odds? Seriously.
What are the odds of him never dying (he never even got seriously hurt IIRC), having the highest kill-count and being the only psionic?
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Offline z64555

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Re: X-COM Enemy Unknown by Firaxis
Being a psionic means you have a jedi mind trick advantage: "you shall not hit me"  :wakka:
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Offline Rodo

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Re: X-COM Enemy Unknown by Firaxis
Why don't you go to Firaxis forums and post about it?

Ask if there's a secret piece of code that reads the names of the chars and gives them abilities or something like that.

Once I get the game I'll try with Bruce Lee, just to see if it dies right away or not.
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Offline General Battuta

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Re: X-COM Enemy Unknown by Firaxis
Why don't you go to Firaxis forums and post about it?

Ask if there's a secret piece of code that reads the names of the chars and gives them abilities or something like that.

Once I get the game I'll try with Bruce Lee, just to see if it dies right away or not.

There is just such a code but IDK if Chuck Norris is included.

 

Offline TrashMan

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Re: X-COM Enemy Unknown by Firaxis
No, I looked it up already. This must be a really really big conincidence.


That, or the power of Chuck Norris at work.
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Offline NGTM-1R

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Re: X-COM Enemy Unknown by Firaxis
First DLC has been reported upon, something about China and Battleships.
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Offline General Battuta

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Re: X-COM Enemy Unknown by Firaxis
It looks ****ing awful. DLC for this game should be so easy, why are they ****ing it up

 
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Offline TrashMan

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Offline Ravenholme

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Re: X-COM Enemy Unknown by Firaxis
It looks ****ing awful. DLC for this game should be so easy, why are they ****ing it up

I know what I'd like out of DLC for this game (Slingshot isn't it), I'm just wondering what you'd consider to be the "optimum" dlc for XCOM Batts?
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Offline General Battuta

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Re: X-COM Enemy Unknown by Firaxis
More maps! Lots more maps! Stuff to put into the pool the game draws from.

I just finished my Ironman Classic playthrough and I'm already itching to go back to the original. I think this game's confined, neutered geoscape really hobbles it.

 

Offline Ravenholme

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Re: X-COM Enemy Unknown by Firaxis
More maps! Lots more maps! Stuff to put into the pool the game draws from.

I just finished my Ironman Classic playthrough and I'm already itching to go back to the original. I think this game's confined, neutered geoscape really hobbles it.

Yeah, we're of a mind on that, though ideally I think that should be patch level content.

Ideally, for me, DLC would add more content (Tech, aliens, etc) - Something to make it more than a remake.
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