Author Topic: It's Time – An Open Letter to the Hard Light Productions Community  (Read 18296 times)

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Offline Colonol Dekker

  • HLP is my mistress
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Re: It's Time – An Open Letter to the Hard Light Productions Community
Any luck with this?  Maaaaan, this whole thing is annoying,

Nothing that would get a meaningful response.

in other news interplay is worth about $3 - $3.5 mil on the stock markets from what i could find


Really? That little?

I expected higher, but i can believe it.
Campaigns I've added my distinctiveness to-
- Blue Planet: Battle Captains
-Battle of Neptune
-Between the Ashes 2
-Blue planet: Age of Aquarius
-FOTG?
-Inferno R1
-Ribos: The aftermath / -Retreat from Deneb
-Sol: A History
-TBP EACW teaser
-Earth Brakiri war
-TBP Fortune Hunters (I think?)
-TBP Relic
-Trancsend (Possibly?)
-Uncharted Territory
-Vassagos Dirge
-War Machine
(Others lost to the mists of time and no discernible audit trail)

Your friendly Orestes tactical controller.

Secret bomb God.
That one time I got permabanned and got to read who was being bitxhy about me :p....
GO GO DEKKER RANGERSSSS!!!!!!!!!!!!!!!!!
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Offline mjn.mixael

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Re: It's Time – An Open Letter to the Hard Light Productions Community
We should raise that much and just buy Interplay. DONE.
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Offline Enzo03

  • 27
Re: It's Time – An Open Letter to the Hard Light Productions Community
I have $5.
21:20:19   SpardaSon21: "hey baby, want to get a good look at my AC/20?
21:20:26   Spoon: I'd hit it like the fist of steiner

Some people are like Slinkies.  They aren't really good or even useful for anything but they always manage to put a little smile on your face when you give them enough of a push down the stairs.

 

Offline Colonol Dekker

  • HLP is my mistress
  • 213
  • Aken Tigh Dekker- you've probably heard me
    • My old squad sub-domain
Re: It's Time – An Open Letter to the Hard Light Productions Community
Chuck it on my platinum visa :doubt:
Campaigns I've added my distinctiveness to-
- Blue Planet: Battle Captains
-Battle of Neptune
-Between the Ashes 2
-Blue planet: Age of Aquarius
-FOTG?
-Inferno R1
-Ribos: The aftermath / -Retreat from Deneb
-Sol: A History
-TBP EACW teaser
-Earth Brakiri war
-TBP Fortune Hunters (I think?)
-TBP Relic
-Trancsend (Possibly?)
-Uncharted Territory
-Vassagos Dirge
-War Machine
(Others lost to the mists of time and no discernible audit trail)

Your friendly Orestes tactical controller.

Secret bomb God.
That one time I got permabanned and got to read who was being bitxhy about me :p....
GO GO DEKKER RANGERSSSS!!!!!!!!!!!!!!!!!
President of the Scooby Doo Model Appreciation Society
The only good Zod is a dead Zod
NEWGROUNDS COMEDY GOLD, UPDATED DAILY
http://badges.steamprofile.com/profile/default/steam/76561198011784807.png

 

Offline Rga_Noris

  • 29
  • What?
Re: It's Time – An Open Letter to the Hard Light Productions Community
The license, while an issue, is actually the smallest of the hurdles in front of FS3.

The Market is the issue. How many top selling Space Sims have been released since FS2? For that matter, how many top selling Space Sims were released in FS2's day? FS2 sure wasn't a top seller. Major publishers want cheap triple A names they can sell for a wide margin. Slap Call of Duty on a box and it will sell, regardless of quality. Put FreeSpace 3 on a box and you will have gained nothing.

THQ needs hits, and they need to spend as little as possible to make them. The FS name is hardly a slam dunk. They cannot rely on the name, so they have to put money into the actual product... far more expensive than making a mediocre game with a great name. Hell, even making a mediocre game is spendy.

Consider that 300K would pay for about one project leader for one year (including benefits and workmans comp), which is one person out of a team of a 100 (or more, considering todays AAA teams), and now add marketing, packaging, shipping, tech support, web sites...

A 300K license is hardly what's stopping FS3.
I think I'll call REAL Mahjong 'Chinese Dominoes', just to make people think I'm an ignorant asshat.

 

Offline Polpolion

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Re: It's Time – An Open Letter to the Hard Light Productions Community
I'm just glad Freespace isn't popular enough to have franchise whores out there trying to use its name to boost sales of an unrelated project, like what Syndicate and XCOM are doing.

 

Offline Ulala

  • 29
  • Groooove Evening, viewers!
Re: It's Time – An Open Letter to the Hard Light Productions Community
FS2 is one of :v:'s favorite games, maybe their absolute favorite, and they were really crushed when it didn't do well.

It could/should have done well, it's a ****ing superb game; I'm sad for them. :( When FSO is finished, would it be possible to release on a widely adopted platform (i.e. Steam) that would get FS2 more exposure? (and hopefully more appreciation! FS2 deserves it.)
I am a revolutionary.

 

Offline MatthTheGeek

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Re: It's Time – An Open Letter to the Hard Light Productions Community
People are stupid, therefore anything popular is at best suspicious.

Mod management tools     -     Wiki stuff!     -     Help us help you

666maslo666: Releasing a finished product is not a good thing! It is a modern fad.

SpardaSon21: it seems like you exist in a permanent state of half-joking misanthropy

Axem: when you put it like that, i sound like an insane person

bigchunk1: it's not retarded it's american!
bigchunk1: ...

batwota: steele's maneuvering for the coup de gras
MatthTheGeek: you mispelled grâce
Awaesaar: grace
batwota: oh right :P
Darius: ah!
Darius: yes, i like that
MatthTheGeek: the way you just spelled it it means fat
Awaesaar: +accent I forgot how to keyboard
MatthTheGeek: or grease
Darius: the killing fat!
Axem: jabba does the coup de gras
MatthTheGeek: XD
Axem: bring me solo and a cookie

 

Offline Ulala

  • 29
  • Groooove Evening, viewers!
Re: It's Time – An Open Letter to the Hard Light Productions Community
I am a revolutionary.

 

Offline KyadCK

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Re: It's Time – An Open Letter to the Hard Light Productions Community
I'm just glad Freespace isn't popular enough to have franchise whores out there trying to use its name to boost sales of an unrelated project, like what Syndicate and XCOM are doing.

No, FS1 just happened to be the whore  :lol:

Descent: FreeSpace – The Great War

When FSO is finished
Hahahaha

Wat

A man can dream, can't he? ;)

Its a rather sick dream to want all the new things and all the possibilities to end. "FSO being finished" == "Hard-Light being dead".
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Offline MatthTheGeek

  • Captain Obvious
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  • Frenchie McFrenchface
Re: It's Time – An Open Letter to the Hard Light Productions Community
A man can dream, can't he? ;)
I'm not sure you understand the whole concept.

The Source Code Project aims at improving the Freespace Open code, making it more optimized, adding features, fixing bugs, etc (not necessarily in that order). By very nature, it is not a project that will have a definite conclusion to its development. Other than, of course, it being eventually abandoned if the SCP team was to ever disband/vanish/whatever. That, my friend, isn't exactly what a man should dream of, right ?
People are stupid, therefore anything popular is at best suspicious.

Mod management tools     -     Wiki stuff!     -     Help us help you

666maslo666: Releasing a finished product is not a good thing! It is a modern fad.

SpardaSon21: it seems like you exist in a permanent state of half-joking misanthropy

Axem: when you put it like that, i sound like an insane person

bigchunk1: it's not retarded it's american!
bigchunk1: ...

batwota: steele's maneuvering for the coup de gras
MatthTheGeek: you mispelled grâce
Awaesaar: grace
batwota: oh right :P
Darius: ah!
Darius: yes, i like that
MatthTheGeek: the way you just spelled it it means fat
Awaesaar: +accent I forgot how to keyboard
MatthTheGeek: or grease
Darius: the killing fat!
Axem: jabba does the coup de gras
MatthTheGeek: XD
Axem: bring me solo and a cookie

 

Offline Ulala

  • 29
  • Groooove Evening, viewers!
Re: It's Time – An Open Letter to the Hard Light Productions Community
I of course do not dream of the end of this place, that's preposterous, but thanks for the lovely presumptions. Fine, when FSO reaches a point of consistency that would be acceptable for wide release, would it be possible to release to a more widely adopted platform to get FS2 the exposure it deserves?
I am a revolutionary.

 

Offline General Battuta

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Re: It's Time – An Open Letter to the Hard Light Productions Community
I of course do not dream of the end of this place, that's preposterous, but thanks for the lovely presumptions. Fine, when FSO reaches a point of consistency that would be acceptable for wide release, would it be possible to release to a widely adopted platform to get FS2 the exposure it deserves?

Well, I think we've been at that point since 3.6.12. It's not really possible for us to do this since we cannot sell FSO.

  

Offline Ulala

  • 29
  • Groooove Evening, viewers!
Re: It's Time – An Open Letter to the Hard Light Productions Community
Bummer. I'll have to start an awareness campaign then.
I am a revolutionary.

 

Offline headdie

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Re: It's Time – An Open Letter to the Hard Light Productions Community
Bummer. I'll have to start an awareness campaign then.

The FS source code was released on a not for profit basis, thus short of some very unlikely changes to the legal system internationally regarding software licencing it will never happen because selling any software resulting from the code is illegal
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Offline Ulala

  • 29
  • Groooove Evening, viewers!
Re: It's Time – An Open Letter to the Hard Light Productions Community
I never said anything about selling, I was just hoping it could be released in some fashion that achieves greater penetration than the usual loyal followers downloading and unzipping a bunch of **** from our humble little home here.
I am a revolutionary.

 

Offline jr2

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Re: It's Time – An Open Letter to the Hard Light Productions Community
Well, once 3.6.14 is out, I was going to upload all of the FS mods / TCs / MVPs and FSPort to gameupdates.org.  However, as I just recently moved (again!), this will not likely be possible, as I'll be behind a satellite connection.  :(  Perhaps I'll be able to do it slowly over the course of several months..

 

Offline Ulala

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  • Groooove Evening, viewers!
Re: It's Time – An Open Letter to the Hard Light Productions Community
I have high speed internet and would be willing to contribute to that cause if you like. :) Isn't 3.6.14 is still a ways off?
I am a revolutionary.

 

Offline jr2

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Re: It's Time – An Open Letter to the Hard Light Productions Community
It's on Release Candidate 5.. so.. maybe not?

 

Offline Trivial Psychic

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Re: It's Time – An Open Letter to the Hard Light Productions Community
I have come up with an idea on how to create something which is the closest thing to a real FS3 that there could ever be, but also satisfying us more seasoned members who are reluctant to see such a thing created for fear of it seriously harming canon, or that an unknown might bastardize it.

Firstly, this would have to be understood as being totally non-cannon... at best, fannon.  Secondly, it would preclude the idea of it being on any new game engine.  It would therefore be made for FSO.

Volition, THQ, and Interplay.  All three of these companies hold various portions of the rights to the game, but none are willing or able to do anything with them.  However, even if they did, it is likely that the direction would be so alien from the existing type of story, as to be a complete disappointment to all.  This leaves only one conclusion... the game must be made by the only people that the FS community as a whole trusts with the story... the original game designers themselves.  We already have had contact with at least two of the original developers, story and now music.  If we could coax enough of the original creators, intermixed with HLP campaign alumni, with close partnership with the FSO team, I could see a polished product being released to the community as the "the next best thing to FS3 you'll ever see".  Not saying that campaigns such as BP, Inferno  :pimp:, and many others aren't awesome and well created campaigns, but this would have the prestige of being the FS3 that the Volition design team wanted to make.  It would of course have to be a non-profit project, just as all the rest of the non-cannon campaigns over the years have been, and that's assuming that the original designers I have mentioned, aren't under some kind of legal restraints preventing them from participating in any FS-related project not authorized by Volition, THQ, Interplay, or whoever owns the story rights, in any way shape or form.

Now, I understand that something like what I have proposed is exceedingly unlikely, and equivalent of a daydream, but it would probably also be the most likely way it could be created, and the most likely it could be accepted by the community as a whole.

I doubt this could actually be done, but I felt like sharing this concept with the community.
The Trivial Psychic Strikes Again!