Author Topic: Mass Effect 3: You Invaded the Wong Planet [SPOILERS]  (Read 96344 times)

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Offline Ransom

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Re: Mass Effect 3: You Invaded the Wong Planet [SPOILERS]
battuta help why doesn't this ending reflect any of the choices i made

 

Offline Ravenholme

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Re: Mass Effect 3: You Invaded the Wong Planet [SPOILERS]
battuta help why doesn't this ending reflect any of the choices i made

there there, they did it to us all...

*pat pat*
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<The_E>   Several sex-based solutions come to mind
<The_E>   Errr
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Offline achtung

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Re: Mass Effect 3: You Invaded the Wong Planet [SPOILERS]
battuta help why doesn't this ending reflect any of the choices i made

I am not battuta but let me try...

EA
Mac Walters
EA
EA
DLC
EA
COWADOODY
EA
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In the wise words of Charles de Gaulle, "China is a big country, inhabited by many Chinese."

Formerly known as Swantz

 

Offline General Battuta

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Re: Mass Effect 3: You Invaded the Wong Planet [SPOILERS]
battuta help why doesn't this ending reflect any of the choices i made

let me check my mac walters napkin loose-leaf notes

"LOTS OF SPECULATION FOR EVERYBODY"

it's us, ransom, we're everybody and we're speculating. mac walters mission complete

battuta help why doesn't this ending reflect any of the choices i made

I am not battuta but let me try...

EA
Mac Walters
EA
EA
DLC
EA
COWADOODY
EA

I honestly think only one of these factors matters. I don't think this monumental ****up is the product of any external pressure. It's just a writer who decided to ignore the protests of his team and screwed everything up in the end.

 

Offline Ravenholme

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Re: Mass Effect 3: You Invaded the Wong Planet [SPOILERS]
It feels like he'd been bingeing on Evangelion and wanted to shoe-horn in some ~DEEP~ to the series.

People who know me know that I'm not hugely enamoured with Evangelion's attempts to be deep, but at least they were foreshadowed throughout the series. Here, it came out of nowhere and just wrecked everything.
Full Auto - I've got a bullet here with your name on it, and I'm going to keep firing until I find out which one it is.

<The_E>   Several sex-based solutions come to mind
<The_E>   Errr
<The_E>   *sexp

  

Offline General Battuta

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Re: Mass Effect 3: You Invaded the Wong Planet [SPOILERS]
It feels like he'd been bingeing on Evangelion and wanted to shoe-horn in some ~DEEP~ to the series.

People who know me know that I'm not hugely enamoured with Evangelion's attempts to be deep, but at least they were foreshadowed throughout the series. Here, it came out of nowhere and just wrecked everything.

Yeah. Even if ME3's ending had been well-written, well-executed, or even positioned anywhere near something a rational human might describe as 'complete', it still doesn't belong on Mass Effect 3: A Space Opera Video Game [RIGHT HOOK]. There aren't any themes of player agency vs. designer predetermination to pay off, nor is there any undercurrent of nihilism in the narrative. Everything gets darker and darker and the foreshadowing intimates that desperate sacrifices will be necessary -- so yes, Shep absolutely has to die -- but there is no tonal or narrative setup for an ending in which nothing means anything, everyone you've cared about or helped is dead or stranded, and Shep simply acquiesces to a choice between permutations of catastrophe.

At every previous point in the series you have been allowed to overcome impossible situations by arguing, shooting at things, or filling up your video game points meters with paragons and renegades. Previously in ME3 you solve several centuries-old galactic problems by shooting and yapping, then punch a space ninja in the sword because he stabbed your dying frogman buddy with his anime. Then suddenly it's all starchilds and Shep going along spinelessly and Joker looking over his shoulder in terror as if the ****ing Normandy just grew a rear window, what the ****

There is literally no point in doing anything in Mass Effect 3. You would be doing a favor to all your squadmates by leaving them in their homes so they can be with loved ones instead of getting stranded on the Jurassic Park incest planet. You shouldn't bother helping anyone on the citadel (including Kelly, Jacob, Liara's mom, and other recurring characters) because they will all die when the Reapers take over; instead you should show them mercy by shooting them in the head so they won't have to become husks or get gooed into reaper goo. You should collect only the minimum war assets required because anyone you bring to Earth for the fight is going to end up stuck there forever. And there's no purpose whatsoever in thinking about the future of galactic civilization while making decisions about the genophage or the Quarian/Geth conflict, because the end of the game reshapes galactic civilization so completely as to render past problems irrelevant and small.
« Last Edit: March 17, 2012, 10:54:19 pm by General Battuta »

 

Offline Herra Tohtori

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Re: Mass Effect 3: You Invaded the Wong Planet [SPOILERS]
Joker looking over his shoulder in terror as if the ****ing Normandy just grew a rear window, what the ****


That part isn't a problem considering the entire rear half of the ship was removed. He was looking back through the hallway that leads to the cockpit...
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Offline General Battuta

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Re: Mass Effect 3: You Invaded the Wong Planet [SPOILERS]
Joker looking over his shoulder in terror as if the ****ing Normandy just grew a rear window, what the ****

That part isn't a problem considering the entire rear half of the ship was removed. He was looking back through the hallway that leads to the cockpit...

i don't think this happens and it certainly hadn't happened at that point in the cutscene

 

Offline Herra Tohtori

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Re: Mass Effect 3: You Invaded the Wong Planet [SPOILERS]
i don't think this happens and it certainly hadn't happened at that point in the cutscene

Oh. My bad, then. It's sort of hard to keep track of what is happening.
There are three things that last forever: Abort, Retry, Fail - and the greatest of these is Fail.

 

Offline Liberator

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Re: Mass Effect 3: You Invaded the Wong Planet [SPOILERS]
I honestly think only one of these factors matters. I don't think this monumental ****up is the product of any external pressure. It's just a writer who decided to ignore the protests of his team and screwed everything up in the end.
And if I'm project lead/company owner I fire the dumbass to protect my reputation/largest and most popular IP.
So as through a glass, and darkly
The age long strife I see
Where I fought in many guises,
Many names, but always me.

There are only 10 types of people in the world , those that understand binary and those that don't.

 

Offline General Battuta

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Re: Mass Effect 3: You Invaded the Wong Planet [SPOILERS]
I honestly think only one of these factors matters. I don't think this monumental ****up is the product of any external pressure. It's just a writer who decided to ignore the protests of his team and screwed everything up in the end.
And if I'm project lead/company owner I fire the dumbass to protect my reputation/largest and most popular IP.

Unfortunately the project leader was with him every step of the way. They worked together closely on the ending (and apparently to the exclusion of the rest of the writing staff).

The BioWare company owners are way up there and probably don't have a ****ing clue what goes on in the development of their individual titles. I could be wrong though.

 

Offline Liberator

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Re: Mass Effect 3: You Invaded the Wong Planet [SPOILERS]
Now, granted I don't own a company, but Bioware is a fairly small company, with 3 projects under development and one ongoing MMO to support.  Now if I'm either of the Doctors, I'm at least having a weekly briefing on project status from the lead, and I'm taking a stroll through the cube farm and chatting with the staff every couple of weeks.

Of course I might not have drank the EA koolaid either...but I'm at least taking an active interest in the products my company is working on so I can speak from a position of authority when asked about them and making sure they aren't cobbled together **** that will make the company look bad either.
So as through a glass, and darkly
The age long strife I see
Where I fought in many guises,
Many names, but always me.

There are only 10 types of people in the world , those that understand binary and those that don't.

 

Offline General Battuta

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Re: Mass Effect 3: You Invaded the Wong Planet [SPOILERS]
I don't really know **** about the way the BioWare head honchos operate. It clearly didn't save the last ten minutes of Mass Effect 3, though. lots of speculation for everyone~

 
Re: Mass Effect 3: You Invaded the Wong Planet [SPOILERS]
battuta help why doesn't this ending reflect any of the choices i made
Did we play the same game? The ending you get perfectly reflects which color of explosions you chose.

 

Offline Liberator

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Re: Mass Effect 3: You Invaded the Wong Planet [SPOILERS]
Wasn't saying that's how they work, I'm saying that's how I would do it.
So as through a glass, and darkly
The age long strife I see
Where I fought in many guises,
Many names, but always me.

There are only 10 types of people in the world , those that understand binary and those that don't.

 

Offline mxlm

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Re: Mass Effect 3: You Invaded the Wong Planet [SPOILERS]
It's just a writer who decided to ignore the protests of his team and screwed everything up in the end.

Based on?
I will ask that you explain yourself. Please do so with the clear understanding that I may decide I am angry enough to destroy all of you and raze this sickening mausoleum of fraud down to the naked rock it stands on.

 

Offline newman

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Re: Mass Effect 3: You Invaded the Wong Planet [SPOILERS]
I've always been somewhat annoyed at Mass Effect not being able to decide whether or not mass relays are absolutely necessary to get around, or not. I mean, starships can get to FTL on their own; you zip around star systems light years away from each other without using mass relays, which are more used as galactic highways between different areas of the galaxy. So considering how you get around on the galaxy map in all 3 games, one could deduce that nobody got stranded anywhere - the fleets merely lost a quick way to get to distant parts of the galaxy.

But then there's Vigil's description of how the Protheans got their clocks cleaned in ME1 - first the Reapers locked away the relays, everyone got stranded where they were, so there was no organized resistance; the rest was just centuries of Reapers cleaning house. Sure, being unable to use mass relays would have made it difficult to organize any sort of massive counter attack, but it doesn't seem to me that all the fleets in Earth orbit would have been downright stranded.

I can understand the "let's leave something to the player's imagination" ending to some extent, but leaving us with literally nothing is plain retarded. Someone thought he was being deep, and that someone was incredibly wrong, and just demonstrated he didn't understand what his own product was all about. You don't get the player to spend years making decisions of galactic importance, getting attached to characters, to throw it out the window at the last 10 minutes because it's time to get deep, dark and serious. In my opinion, they got vague at the wrong part. They explained the purpose of the Reapers, which was incredibly simple and disappointing. Someone decided that organics will always make synthetics which will in turn always wipe out all organics (apparently Geth and Edi fighting alongside organics in my cycle didn't make the kid avatar reconsider that theory).

So the solution is to use organics to melt them into goo which is used to make synthetics that wipe out all organics. Seriously? This was the Reaper's purpose that we spent 5 years listening about it being incomprehensible to our feeble little minds? It's not that incomprehensible, it's quite simple, and to be honest more than a little dumb. What they should have done instead is leave us in the dark about the purpose of the Reapers, maybe leaving a few hints here and there but making their motives dark, mysterious and incomprehensible. Where they should have been clear is the ramifications of the last 10 minutes of the game for 1) Shepard and his squadmates, 2) Earth and the Galaxy. I'd have been happy with that. And the effective war assets number should have impacted the game so endings include:

- very low EMS: worst ending. Earth destroyed due to Alliance being pretty much on it's own in the battle. Other races are to follow, Shep is dead, Reapers won, cycle repeats after advanced civs are gone.

- low EMS: bad ending. Reapers destroy Earth, Shep dies, but the other races got enough time to consolidate a counter attack which eventually drives the Reapers out. It's unknown when they'll return.

- medium EMS: Cycle broken, Reapers destroyed, but at the cost of Shepard, Earth and humanity.

- high EMS: Reapers destroyed, Earth survives, but Shep and his squadmates make the ultimate sacrifice to make it happen.

- very high EMS: All lived happily ever after. Reapers get destroyed, Alliance builds a new citadel in Earth orbit, Shep makes loads of blue children, Garrus moves to Omega to have a regular testing ground for gun calibration, Conrad Verner becomes Alliance councilor (touch of social realism here - always have the most inept grab the high political positions :P).
« Last Edit: March 18, 2012, 07:30:45 am by newman »
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Offline TrashMan

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Re: Mass Effect 3: You Invaded the Wong Planet [SPOILERS]

Yeah. Even if ME3's ending had been well-written, well-executed, or even positioned anywhere near something a rational human might describe as 'complete', it still doesn't belong on Mass Effect 3: A Space Opera Video Game [RIGHT HOOK].

Disagree.
You might feel it doesn't belong, but that is irrelevant. There is no "does/doesn't. There only is.



Quote
At every previous point in the series you have been allowed to overcome impossible situations by arguing, shooting at things, or filling up your video game points meters with paragons and renegades.

Your point? It worked 100 times, it MUST work 101'st?
I'm sorry, but your idea that Shep can always overcome impossible odds is something I find repulsive.



Quote
There is literally no point in doing anything in Mass Effect 3. You would be doing a favor to all your squadmates by leaving them in their homes so they can be with loved ones instead of getting stranded on the Jurassic Park incest planet. You shouldn't bother helping anyone on the citadel (including Kelly, Jacob, Liara's mom, and other recurring characters) because they will all die when the Reapers take over; instead you should show them mercy by shooting them in the head so they won't have to become husks or get gooed into reaper goo. You should collect only the minimum war assets required because anyone you bring to Earth for the fight is going to end up stuck there forever. And there's no purpose whatsoever in thinking about the future of galactic civilization while making decisions about the genophage or the Quarian/Geth conflict, because the end of the game reshapes galactic civilization so completely as to render past problems irrelevant and small.

No point?
Looks like someone didn't get their happy ending and is now dissapoint.
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Offline Spoon

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Re: Mass Effect 3: You Invaded the Wong Planet [SPOILERS]
Trashman why do you always make ****ty posts?  :confused:
Urutorahappī!!

[02:42] <@Axem> spoon somethings wrong
[02:42] <@Axem> critically wrong
[02:42] <@Axem> im happy with these missions now
[02:44] <@Axem> well
[02:44] <@Axem> with 2 of them

 

Offline Ravenholme

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Re: Mass Effect 3: You Invaded the Wong Planet [SPOILERS]
Trashman why do you always make ****ty posts?  :confused:

Usually I try and defend Trashman, as he's something of the whipping boy here on HLP.

This time however.... I'm utterly 100% with Spoon here.
Full Auto - I've got a bullet here with your name on it, and I'm going to keep firing until I find out which one it is.

<The_E>   Several sex-based solutions come to mind
<The_E>   Errr
<The_E>   *sexp