Hey all
Just installed RC6, tried training and first mission.
I have the same problem as FSW, engine glow is visible in a not-very-pretty way through ships' hulls at certain distances (not point blank but a bit further)
Noticed it with amazon, myrmidon and hercs. Must have something to do with the engine distortion effect (which otherwise is an extremely cool addition!)
Also the radio msg animations cause stuttering, is fixed by removing it from hud options, but i guess this is known.
Will test more

EDIT:
Engine glow problem seems connected to soft particles, problem solved by turning it off
Also in first training mission, instructor seems to have a problem with the match speed order. Even if match speed is on, he notifies that I should match my speed with him. Speeds to not match perfectly, because instructor is turning around and speed is fluctuating. Eventually the mission continues though, when the speed is perfectly matched.

EDIT 2:
Weird explosions?
I noticed that when destroying a moving target (amazon in this case) and not adding extra damage (which would blow it up on the spot) then as you know the target spins around before exploding. Well there are two explosions simultaneously: one where the target is and one where the target _was_ when it reached 0% hull.
This seems to be the case with mediavps on, even with release 3.6.12, but when they are off the explosions are normal.
Don't you think that is kinda weird?
EDIT 3:
Mission "Mystery of the Trinity":
At the start, wingman groups moving out one by one is jerky, compared to original campaign. Not sure if anything can be done with that though

Also the Aquitaine's slight turn, meant to produce feeling of takeoff, isn't quite as smooth as in original.
EDIT 4:
Mission "Slaying Ravana":
Default secondary loadout for wingmen is screwed. On racks with cyclops only 2 are loaded instead of 7.