Author Topic: New ME3 DLC  (Read 18629 times)

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I have finished it now.

Gameplay was more of the same, pretty much (though, honestly, what were you expecting?). However, that's not its strong point.

See, I love this sort of thing. Revelations, backstory, fleshing out of the universe.

And with this we finally have:
Spoiler:
the full backstory of the Reapers. Guess Sovereign's claim of them being eternal and having no beginning was a lie, but then I kind of thought it was the moment I heard it.

The only thing is, yeah, if you've played the Extended Cut DLC, there's not a lot really earth-shattering. It pretty much confirms what we already knew, albeit in greater detail. It does, however, introduce something new to the ME universe, and another 500 or so War Assets if you want them.
"You need to believe in things that aren't true. How else can they become?" -DEATH, Discworld

"You can fight like a krogan, run like a leopard, but you'll never be better than Commander Shepard!"

 
 

Offline Fury

  • The Curmudgeon
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Official patch notes missed a few things that will also be part of the patch.
Quote
-Can now headshot Banshees, Geth Primes, and Brutes for an extra 40% weapon damage.
-Can now shoot the Atlas’ exhaust port on his back for an extra 40% weapon damage.
Unfortunately, as far as I can see, BioWare has not commented on PC-only bug which makes Shockwave power useless after some time if radius evolution is picked.

 

Offline Fury

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  • 213
New multiplayer DLC was announced yesterday. http://social.bioware.com/forum/1/topic/343/index/14346449
Trailer: http://youtu.be/dZqwuHFIgIA

And people have already made some DLC datamining from the patch that was released yesterday. http://social.bioware.com/forum/1/topic/343/index/14353394

Also, N7 weapons (Hurricane, Eagle, etc) that were awarded through completing weekend events are now ultra rare instead.

 

Offline Beskargam

  • 27
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O.o. might have to start playing again. new faction worth it.

 

Offline MatthTheGeek

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Like I said on IRC, between the recent, ultra-huge bugfix patch that was released recently, and this incoming DLC, ME3 multi went from good but impractical, straight to awesome.
People are stupid, therefore anything popular is at best suspicious.

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Offline IronBeer

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O.o. might have to start playing again. new faction worth it.
Indeed. I just gotta break my new Dark Souls addiction first...
"I have approximate knowledge of many things."

Ridiculous, the Director's Cut

Starlancer Head Animations - Converted

 

Offline Fury

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Our resident support monkey dropped this earlier in #hard-light

  

Offline Fury

  • The Curmudgeon
  • 213
Also, N7 weapons (Hurricane, Eagle, etc) that were awarded through completing weekend events are now ultra rare instead.
Looks like this was nothing more than temporary issue with the manifest. These weapons are promotional once again. :(

 

Offline Fury

  • The Curmudgeon
  • 213
In case some of the people here still play ME3... There has been a lot of discussion recently concerning issues with high frames per second on PC version of ME3.
http://social.bioware.com/forum/1/topic/343/index/15711621/10

Note that the main issue concerning AI reaction time and accuracy at above 30 fps has not been proven yet for certain. But there are several other smaller issues which have been confirmed, such as ladder climbing. I've got 120Hz capable display and I've had trouble climbing ladders. So that's one confirmed issue. Some people have reported more reliable game (less or no rubber-banding) in laggy conditions if fps is limited to 30, like console counterparts are.

Fps limit is easy to set.
Open %userprofile%\Documents\BioWare\Mass Effect 3\BIOGame\Config\GamerSettings.ini
Add following somewhere under [SystemSettings]
Code: [Select]
useVsync=False
SmoothFramerate=True
MinSmoothedFrameRate=22
MaxSmoothedFrameRate=30

After limiting fps to 30, I've been able to climb ladders again. But I have only played one game, so no comment on anything else at this point.
« Last Edit: February 14, 2013, 10:21:20 am by Fury »

 

Offline MP-Ryan

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In case some of the people here still play ME3... There has been a lot of discussion recently concerning issues with high frames per second on PC version of ME3.
http://social.bioware.com/forum/1/topic/343/index/15711621/10

Note that the main issue concerning AI reaction time and accuracy at above 30 fps has not been proven yet for certain. But there are several other smaller issues which have been confirmed, such as ladder climbing. I've got 120Hz capable display and I've had trouble climbing ladders. So that's one confirmed issue. Some people have reported more reliable game (less or no rubber-banding) in laggy conditions if fps is limited to 30, like console counterparts are.

Fps limit is easy to set.
Open %userprofile%\Documents\BioWare\Mass Effect 3\BIOGame\Config\GamerSettings.ini
Add following somewhere under [SystemSettings]
Code: [Select]
useVsync=False
SmoothFramerate=True
MinSmoothedFrameRate=22
MaxSmoothedFrameRate=30

After limiting fps to 30, I've been able to climb ladders again. But I have only played one game, so no comment on anything else at this point.

Interesting.  I follow BSNs multi forum but never looked at that post.
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Offline MatthTheGeek

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All the derp.

Note that both the plots are at correct-ish values around 60 fps. Might explain why it was never found in their beta testing. I'd like to see the plots for other builds.

Nyway I'm not concerned, most of my shield recharge is through Turian Shield Boosters :p
People are stupid, therefore anything popular is at best suspicious.

Mod management tools     -     Wiki stuff!     -     Help us help you

666maslo666: Releasing a finished product is not a good thing! It is a modern fad.

SpardaSon21: it seems like you exist in a permanent state of half-joking misanthropy

Axem: when you put it like that, i sound like an insane person

bigchunk1: it's not retarded it's american!
bigchunk1: ...

batwota: steele's maneuvering for the coup de gras
MatthTheGeek: you mispelled grâce
Awaesaar: grace
batwota: oh right :P
Darius: ah!
Darius: yes, i like that
MatthTheGeek: the way you just spelled it it means fat
Awaesaar: +accent I forgot how to keyboard
MatthTheGeek: or grease
Darius: the killing fat!
Axem: jabba does the coup de gras
MatthTheGeek: XD
Axem: bring me solo and a cookie

 

Offline IronBeer

  • 29
  • (Witty catchphrase)
Pure oddness. I've never run across any strangeness aside from the usual lag-related shenanigans (like I couldn't climb a ladder on one of the newer maps at one point), but this is wild.

Memo to self- run ME3 at 60 frames and just be done with it.
"I have approximate knowledge of many things."

Ridiculous, the Director's Cut

Starlancer Head Animations - Converted

 

Offline Fury

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I've never run across any strangeness aside from the usual lag-related shenanigans (like I couldn't climb a ladder on one of the newer maps at one point), but this is wild.
Except the ladder climbing bug is also caused by fps.

Also, do note issues between 30 and 60 fps. Meaning that if you're joining pugs and hosting player can't keep fps at 60, you're in for an odd ride.
« Last Edit: February 18, 2013, 11:34:40 pm by Fury »

 

Offline IronBeer

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Except the ladder climbing bug is also caused by fps.

Also, do note issues between 30 and 60 fps. Meaning that if you're joining pugs and hosting player can't keep fps at 60, you're in for an odd ride.
Makes sense. A non-scientific and very quick test tells me the problem isn't on my end.
"I have approximate knowledge of many things."

Ridiculous, the Director's Cut

Starlancer Head Animations - Converted

 

Offline MP-Ryan

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I tried capping fps and couldn't stand the visual lag / performance.  That, and I didn't find it made much difference, but vsync caps my fps at 60 anyway due to my monitor refresh rate.
"In the beginning, the Universe was created.  This made a lot of people very angry and has widely been regarded as a bad move."  [Douglas Adams]