Brought this up in IRC earlier, but it received no attention, so I'll whore for attention here.

What if we were able to take all of the mainstream American political extremities--liberal, conservative, libertarian, green, constitution (
source)--and see whose managerial skills actually prevail as being the most effective, even on a virtual scale?
Basic jist of the idea (and really, it's a basic pitch subject to massive changes): What if we took people who identify with each of the aforementioned political extremes--say, ten people per party (each would have to be subjected to some kind of political test to verify where they stand)--and then test their managerial skills with a game of SimCity 4?* Players would be allowed time to practice playing the game outside of the survey, but when the survey actually occurs, they would be allowed 4-5 hours to complete a medium-sized city, and after this time is up, they will be graded on scales such as quality of life in their city (based on education, health, pollution, and employment data), balancing of budget and taxes (how skewed are the tax brackets, is the city in debt, is the city in a deficit spending mode, were any loans taken out), quality of infrastructure (does the transportation grid work efficiently, is every building powered and watered, is the water polluted, how good is the police/fire coverage), city ordinaces (is commercial gambling considered legal, is the city considered nuclear-free, does the city provide free clinics by ordinance, etc.) and so on. I'd love to elaborate more on this here, but I'm just writing a forum thread.

Not only would we get a glimpse at which political extreme is the best at running things on a small-to-medium scale, we'd also get a glimpse of how the policies of each political extremity affect a community.
It's a really simple idea, but is the basic gist of the idea even worth pursuing?
* SC4 instead of sc3k or sc2k because it's the most involved and complex of the series, and it gives the most comprehensive information about the impact of each decision a player makes within a city.