Author Topic: Possible evidence of Fedayeen-Medjay Alliance  (Read 39594 times)

0 Members and 1 Guest are viewing this topic.

Offline General Battuta

  • Poe's Law In Action
  • 214
  • i wonder when my postcount will exceed my iq
Re: Possible evidence of Fedayeen-Medjay Alliance
Yes the Vasudans will get new hardware.

 

Offline -Norbert-

  • 211
Re: Possible evidence of Fedayeen-Medjay Alliance
(In all honesty, I think the Tauret should be the mainstay fighter of the Vasudan's half of the Alliance, I mean, what can't it do?)
Tight turns and flying fast would be my first thoughts on what a Tauret can't do (though I havn't flown one in ages, so my memory might be a bit muddy in that regard).
With Fury AI that would most likely make the Tauret Mara and Dragon food, unless they can spam the Shivans to death with missiles from a distance.

 

Offline redsniper

  • 211
  • Aim for the Top!
Re: Possible evidence of Fedayeen-Medjay Alliance
(In all honesty, I think the Tauret should be the mainstay fighter of the Vasudan's half of the Alliance, I mean, what can't it do?)

It can't look good.
"Think about nice things not unhappy things.
The future makes happy, if you make it yourself.
No war; think about happy things."   -WouterSmitssm

Hard Light Productions:
"...this conversation is pointlessly confrontational."

 
Re: Possible evidence of Fedayeen-Medjay Alliance
(In all honesty, I think the Tauret should be the mainstay fighter of the Vasudan's half of the Alliance, I mean, what can't it do?)

Fire three shots in a row? :lol:
I'm kidding. I love the Tauret.

 

Offline Klaustrophobia

  • 210
  • the REAL Nuke of HLP
    • North Carolina Tigers
Re: Possible evidence of Fedayeen-Medjay Alliance
(In all honesty, I think the Tauret should be the mainstay fighter of the Vasudan's half of the Alliance, I mean, what can't it do?)
Tight turns and flying fast would be my first thoughts on what a Tauret can't do (though I havn't flown one in ages, so my memory might be a bit muddy in that regard).
With Fury AI that would most likely make the Tauret Mara and Dragon food, unless they can spam the Shivans to death with missiles from a distance.

yeah, the tauret is a missile boat plain and simple.  just unload double harpoons/tornados at range and watch those dragons and maras burn.
I like to stare at the sun.

 
Re: Possible evidence of Fedayeen-Medjay Alliance
thus completely running counter to the tei's emphasis on ships that can function with minimal logistics
The good Christian should beware of mathematicians, and all those who make empty prophecies. The danger already exists that the mathematicians have made a covenant with the devil to darken the spirit and to confine man in the bonds of Hell.

 

Offline General Battuta

  • Poe's Law In Action
  • 214
  • i wonder when my postcount will exceed my iq
Re: Possible evidence of Fedayeen-Medjay Alliance
thus completely running counter to the tei's emphasis on ships that can function with minimal logistics

Nah, the Ares has a plentiful hunger for missiles and production was definitely ramped up post-Capella. That's more of a warship thing.

 

Offline -Norbert-

  • 211
Re: Possible evidence of Fedayeen-Medjay Alliance
So I take it the Tauret is used like the Ares then? Pop up, unload the missiles and get the hell out of there again?

 

Offline Scotty

  • 1.21 gigawatts!
  • 211
  • Guns, guns, guns.
Re: Possible evidence of Fedayeen-Medjay Alliance
Post-Capella, the TEI has a few very distinct roles for fighters and bombers, in both waves 1 and 2, as well as uses for pre-Capella craft.  A quick rundown:

TEI Wave 2:
GTF Atalanta - Space superiority fighter par excellence.  Highly maneuverable, excellent gun placement.  Mid-level armor and shields.
GTF Nyx - Assault/multirole fighter.  Good weapon compatability, high weapon count, decent maneuverability.  High shields and weapon energy.
GTF Draco - Interceptor par excellence.  Blisteringly fast, ridiculously maneuverable.  Tissue paper armor.

TEI Wave 1:
GTF Kulas - Dirt cheap fill-the-ranks fighter.
GTF Aurora - AWACS.
GTB Reia - Good strike bomber.

Pre-Capella craft:
GTF Ares - Archetypical assault fighter.  Heavy armor, high shields, impressive secondary capacity, very slow.
GTF Perseus - Space superiority fighter.  Almost perfect blend of shields, weapons, and maneuverability.
GTF Myrmidon - Multi-role fighter.  Not easily defined, and isn't the best ship for any given role, but can perform quite a lot of roles over the course of a single sortie.
GTF Hercules Mk. II - Assault fighter.  Not as powerful or as durable as the Ares, but more maneuverable (and presumably much cheaper).
GTB Ursa - Heavy bomber.  Huge payload, sluggish maneuverability.
GTB Artemis - Mid-weight bomber.  Decent payload, decent maneuverability (for a bomber).

The GTVA doesn't use many other Terran designs than that, and even then a lot of them don't get used much.  The Perseus and Artemis are hands down the most numerous of the pre-Capella craft seen in BP, while designs like the Myrmidon and Herc II don't get used much aside from a few odd mission roles that would suck up more valuable assets.  The TEI Wave 1 craft are all designed very specifically to fight Shivans at their own game.  Rhea and Kulas are relatively cheap, maneuverable, and numerous for use combating various Shivan hordes, while Auroras provide AWACS support to stack the odds in the GTVA's favor on the field.  The TEI Wave 2 designs, however, take the tradition roles of fighters and distill them to their purest essences.

GTVA fighter doctrine tends to fluctuate wildly back and for between maximum performance and minimum cost/difficulty.  The current swing is toward maximum performance, after lessons learned fighting the UEF.  The GTVA warship doctrine, however, is slightly more static, most likely because of a longer design cycle and slower turnover.  Simply put: you lose more fighters than you lose destroyers, so you adapt your fighter designs more quickly than you adapt your destroyer designs to new threats.

 

Offline headdie

  • i don't use punctuation lol
  • 212
  • Lawful Neutral with a Chaotic outook
    • Skype
    • Twitter
    • Headdie on Deviant Art
Re: Possible evidence of Fedayeen-Medjay Alliance
not to mention that due to the high fighter turnover means that upgrading a fighter design will just take a few hours to a couple of days to re tool the factory and start producing the updated/new fighters at probably X number per hour.
Minister of Interstellar Affairs Sol Union - Retired
quote General Battuta - "FRED is canon!"
Contact me at [email protected]
My Release Thread, Old Release Thread, Celestial Objects Thread, My rubbish attempts at art

 

Offline -Norbert-

  • 211
Re: Possible evidence of Fedayeen-Medjay Alliance
Ursa?
I don't remember seeing a single Ursa throughout WiH, though there were a few Boanerges in there.

 

Offline Scotty

  • 1.21 gigawatts!
  • 211
  • Guns, guns, guns.
Re: Possible evidence of Fedayeen-Medjay Alliance
Derp, you are correct.  I remembered that there are relatively very few heavy/ultra-heavy bombers in the GTVA fleet in Sol, and only one class of them, and I picked the wrong one.  Probably not going to bother editing my previous post, because it would change literally one word and nothing else.

 
Re: Possible evidence of Fedayeen-Medjay Alliance
Post-Capella, the TEI has a few very distinct roles for fighters and bombers, in both waves 1 and 2, as well as uses for pre-Capella craft.  A quick rundown:

TEI Wave 2:
GTF Atalanta - Space superiority fighter par excellence.  Highly maneuverable, excellent gun placement.  Mid-level armor and shields.
GTF Nyx - Assault/multirole fighter.  Good weapon compatability, high weapon count, decent maneuverability.  High shields and weapon energy.
GTF Draco - Interceptor par excellence.  Blisteringly fast, ridiculously maneuverable.  Tissue paper armor.

TEI Wave 1:
GTF Kulas - Dirt cheap fill-the-ranks fighter.
GTF Aurora - AWACS.
GTB Reia - Good strike bomber.

Pre-Capella craft:
GTF Ares - Archetypical assault fighter.  Heavy armor, high shields, impressive secondary capacity, very slow.
GTF Perseus - Space superiority fighter.  Almost perfect blend of shields, weapons, and maneuverability.
GTF Myrmidon - Multi-role fighter.  Not easily defined, and isn't the best ship for any given role, but can perform quite a lot of roles over the course of a single sortie.
GTF Hercules Mk. II - Assault fighter.  Not as powerful or as durable as the Ares, but more maneuverable (and presumably much cheaper).
GTB Ursa - Heavy bomber.  Huge payload, sluggish maneuverability.
GTB Artemis - Mid-weight bomber.  Decent payload, decent maneuverability (for a bomber).

The GTVA doesn't use many other Terran designs than that, and even then a lot of them don't get used much.  The Perseus and Artemis are hands down the most numerous of the pre-Capella craft seen in BP, while designs like the Myrmidon and Herc II don't get used much aside from a few odd mission roles that would suck up more valuable assets.  The TEI Wave 1 craft are all designed very specifically to fight Shivans at their own game.  Rhea and Kulas are relatively cheap, maneuverable, and numerous for use combating various Shivan hordes, while Auroras provide AWACS support to stack the odds in the GTVA's favor on the field.  The TEI Wave 2 designs, however, take the tradition roles of fighters and distill them to their purest essences.

GTVA fighter doctrine tends to fluctuate wildly back and for between maximum performance and minimum cost/difficulty.  The current swing is toward maximum performance, after lessons learned fighting the UEF.  The GTVA warship doctrine, however, is slightly more static, most likely because of a longer design cycle and slower turnover.  Simply put: you lose more fighters than you lose destroyers, so you adapt your fighter designs more quickly than you adapt your destroyer designs to new threats.

Good analysis, though I'm not sure I entirely agree about the way you break down the roles of TEI-1/2 and P-C fighters.

Atalanta -- Excellent space superiority, but also a decent interceptor.

Nyx -- Not just heavy assault, but heavy space superiority, a heavy-fighter/bomber killer, and versatile heavy fighter. It basically takes the Erinyes and gives it the maneuverability of the Perseus and the secondary capacity of a Herc II. The result is an extremely versatile heavy fighter--its only major limitation is speed, but it's pretty decent for a heavy fighter.

Draco -- ??? | The Draco is an oddball. In a sense, it's a Perseus with a better top speed and afterburner duration. The problem is that the Atalanta isn't that much slower, but is more maneuverable, more durable, and packs a bigger punch. For a Wave 2 fighter, its role and capabilities are too much in common with the Atalanta, but the Atalanta can perform intercept duty better than the Draco can perform space superiority duty, at least seemingly. It would help if the two fighters had a high parts commonality--production, maintenance, and logistics are much more streamlined, and it can be more flexibly distributed. Also, note: it can't carry Trebuchets. Considering that the Perseus can, it really brings up doubts about the Draco's practicality.

----

Wave 1:

Kulas -- An odd one, actually. It's not as flexible as the Perseus, and the Perseus is quite maneuverable itself. Still, it might be a dirt-cheap fighter that has a slight edge in the space superiority role, making it useful in the Sol theater. Another possibility is that it's small and more portable (maybe its wings can fold up, like carrier aircraft today?).
Rhea -- A refinement of the Artemis. More 'fighter' and less 'bomber', but still enough 'bomber' to be effective as a strike bomber. The Rhea is actually capable of operating without a fighter escort--just not in the Sol theater, where the UEF's fighters are high-performance, ships have excellent point defenses, and both work in close conjunction.
Aurora -- Arguably the most interesting of the bunch. Its mini-AWACS capability is a huge combined-arms boon, and it's quite flexible. I see it being ideally deployed as one or a few with most squadrons, and when the squadron goes on a sortie, the Aurora goes with them, providing local/dedicated AWACS and EW support, along with its respectable combat capabilities. If you have, say, three in a squadron of 15, then you could deploy one with each four-craft wing.

Pre-Capella:
Myrmidon -- Definitely an oddball. It's highly versatile, but a big chunk of that versatility has very low endurance. Small secondary banks means any multirole niches--subsystem disabling, missile picket, Treb platform--are going to be very short-lived. However, even after that the Myrmidon is a decent compromise between heavy fighter and multirole fighter.

Perseus -- THE multirole fighter. It is more flexible than the Myrmidon in most respects, but maintains that flexibility for longer. A decent interceptor, great dogfighter, decent light-assault fighter, and respectable escort fighter. Because it's cheap, reliable, and easy to maintain, it's widely produced and deployed. This makes strategic-level management easier as well, as you know every destroyer has some Perseus fighters, which are capable of handling a bunch of tasks with flexibility.

Artemis -- Another hard one to call, because it's not clear whether the Artemis usage in WiH is typical or just an oddity of the Sol theater. They almost always pack Maxims in their single quad bank, and almost always head straight for the target, Maxims blazing and Cyclops firing away without any maneuvering. Thus, the only thing making it more worthwhile over the Boanerges in that role is, possibly, speed.

Boanerges -- Cheap, reliable, rugged heavy bomber. As a result, it is widely deployed to deliver lethal payloads onto target warships, either when the target's fighter screen is neutralized, nonexistent in the first place, or mitigated by friendly fighter escort.

Pegasus -- Comparatively cheap stealth recon fighter for special operations and intelligence duty. It has minimal combat viability (at least when not facing small numbers of hostile craft), but it's relatively inexpensive for the other roles it fulfills with excellence.

Erinyes -- An oddball. Against the Shivans, it's an effective heavy fighter with great marks in space superiority--when its meager speed isn't an issue. Against the UEF, it's just not maneuverable enough to work in space superiority unless it's working in direct conjunction with other fighter wings or friendly warships. As it is pretty much never used as such, it's a heavy fighter that tends to get slaughtered by Kents and Uhlans due to its huge disadvantage in maneuverability and total lack of support. I am curious, however, if the Erinyes could be somewhat redesigned to be more maneuverable (and, if possible, faster) at the expense of secondary capacity. This would make it an effective advanced space superiority fighter (or possibly space superiority/heavy fighter) that, hopefully, would be a much cheaper alternative to the Nyx (if only as a stop-gap measure).

Herc II -- The other big generalist, it's different enough from the Perseus to warrant widespread usage. It's got the durability of a heavy fighter, adequate maneuverability against most Shivan fighters (let alone bombers), adequate speed for its role, adequate primary firepower (with some nice flexibility and compatibility, though), and excellent secondary capacity. This fighter should fight with its missiles, not its guns. It can use the awesomely-versatile Trebuchet for interception, convoy escort, turret and subsystem sniping, long-range precision strikes against craft, and light anti-shipping weapon. It can have one bank of those, and another bank of Tornadoes for short/mid-range fighting even against space superiority fighters. 'Skirmisher' only scratches the surface. Importantly, however, they should be (but usually aren't) deployed in smaller numbers to support a wing of different fighters in offensive, defensive, skirmishing, and escort missions. One Herc II, packing Trebuchets, backing up three Kulas' against a wing of Kents? Now we're talking.

Ares -- Heavy Assault, emphasis on 'heavy'. Very durable, and maneuverable enough to take on the heavier Shivan craft. Good primary firepower, unparalleled secondary capacity (slightly higher than the Herc II), and good power generation. Unlike the Herc II, however, this really needs support if it's going directly into the fray. To be honest, the Ares actually makes a great supplamentary anti-shipping weapon: it can pack 24 Trebuchets at once, which certainly does significant damage to even UEF frigates from a safe distance. As an added bonus, those same missiles can simultaneously strike at turrets and subsystems. If given a little fighter escort (like a pair of Persei), a wing of Ares can really hurt the likes of a Karuna.



The way I see it, the Wave 1 fighters are the cheap, cost-efficient additions to the Terran's repertoire that are really needed in a widespread manner (with the Kulas being a possible exception). The Wave 2 fighters are the high-performance (but still grounded in practicality and cost-efficiency), next-gen series that slowly trickles down over time, starting with just elite squadrons, SOC, and certain front-line units. The P-C fighters are the very cheap, rugged, and highly cost-efficient designs that provide the affordable 'bread and butter' fighter and bomber force.

It's interesting to note, however, that there are no bombers (or fighter-bombers) among the Wave 2 craft. This is not surprising, given that the Rhea is pretty much the ideal cost-efficient strike bomber/fighter-bomber, and heavy bombers are increasingly niched items--because the stupid mechanics of torpedoes as they currently are (very slow, long aspect-lock times, ridiculously long fire-wait delays, no dumbfire option, no fittingly large torpedoes that only heavy bombers can carry [as in, carry a couple of, but each one oneshots a Custos]), and that bombers very rarely get any kind of fighter escort.
Delenda Est delenda est.

(Yay gratuitous Latin.)

 

Offline Aesaar

  • 210
Re: Possible evidence of Fedayeen-Medjay Alliance
The Draco is pretty good at space superiority.  It's more maneuverable than the Atalanta, and a lot faster.  It's a bit big compared to the other TEI fighters, but still smaller than a Kent.  My new model is a bit smaller than the Uhlan.

The AI is also really good at using it.  There's a reason enemy Dracos were removed from every missions of the WiH campaign.  Also, considering that, it's a good idea to take its inability to carry the Trebuchet with a grain of salt.  In Aristeia, the only mission where the Draco appears, the Trebuchet can't be used on any fighter.  It's probably an oversight.

 

Offline MatthTheGeek

  • Captain Obvious
  • 212
  • Frenchie McFrenchface
Re: Possible evidence of Fedayeen-Medjay Alliance
Draco -- [...] It would help if the two fighters had a high parts commonality--production, maintenance, and logistics are much more streamlined, and it can be more flexibly distributed.
That is actually a fairly good point. Aesaar's new Draco shares a lot of traits with the Atalanta, and the way I see it, the Draco was designed sort of as an afterthought, after the Atalanta was re-accented toward space superiority. The Draco is the pure-bred interceptor the Perseus and Atalanta never were, that the tevs have been lacking since the Valk, but it would make sense, since the Atalanta was meant as an inty, that the Draco's design was derived from original Atalanta plans.

Also, note: it can't carry Trebuchets. Considering that the Perseus can, it really brings up doubts about the Draco's practicality.
Uh wut. You don't need nor want inties to carry trebs. That's what you want missile boats like the Herc2 or Ares for. Inties are meant to use their speed to go toe-to-toe with the enemy, not to use long-range weaponry.

Kulas -- [...] Still, it might be a dirt-cheap fighter that has a slight edge in the space superiority role, making it useful in the Sol theatre.
Yeah, the Kulas is the cheap fighter you use to fill the space around ships you want to escort in defence, and swarm the enemy point defences with sheer number of targets in offence. Pretty much the Tev's Anubis in role, and Ulysses/Thoth in ability. Quad PromS and full bank of Tempests are more than enough to ruin anyone's day with an excellent kill/price ratio. I fully expect the Kulas to take over the Myrm as the fresh-off-academy rookie's first assignment.

Rhea -- [...]

Artemis -- Another hard one to call, because it's not clear whether the Artemis usage in WiH is typical or just an oddity of the Sol theater. They almost always pack Maxims in their single quad bank, and almost always head straight for the target, Maxims blazing and Cyclops firing away without any manoeuvring. Thus, the only thing making it more worthwhile over the Boanerges in that role is, possibly, speed.
And cost. Artemises have been pretty much mass-produced as cheap Cyclops delivery systems to fight masses of poorly-defended Shivan capital ships. Note that for both the Rhea and the Artemis, standard Tev doctrine is to discourage dogfighting even though it makes survival chances drop to absurdly low levels. Bombers are expendable, what matters is to make Maxim rain and get Cyclops delivered.

With Sol, the Tevs are still experimenting a lot of stuff to eliminate enemy capital ships without endangering their own capital ships. Standard bomber swarm is still their main tactic, but it is very costly in pilot replacement and training. SSMs are a second, but too expensive to manufacture. Drone bombers may solve the pilot training problem, but we have no data about cost and efficiency, especially in ECM-heavy environments.

Pegasus -- [...] It has minimal combat viability (at least when not facing small numbers of hostile craft), but it's relatively inexpensive for the other roles it fulfils with excellence.
Inexpensive ? The Pegasus ? wut.

Erinyes -- [...] I am curious, however, if the Erinyes could be somewhat redesigned to be more manoeuvrable (and, if possible, faster) at the expense of secondary capacity. This would make it an effective advanced space superiority fighter (or possibly space superiority/heavy fighter) that, hopefully, would be a much cheaper alternative to the Nyx (if only as a stop-gap measure).
I don't remember the Erinyes was ever said to be cheaper than the Nyx.


Also, more generally, where was it ever said the Rhea is a Wave 1 craft ? In my head it's Wave 2.
People are stupid, therefore anything popular is at best suspicious.

Mod management tools     -     Wiki stuff!     -     Help us help you

666maslo666: Releasing a finished product is not a good thing! It is a modern fad.

SpardaSon21: it seems like you exist in a permanent state of half-joking misanthropy

Axem: when you put it like that, i sound like an insane person

bigchunk1: it's not retarded it's american!
bigchunk1: ...

batwota: steele's maneuvering for the coup de gras
MatthTheGeek: you mispelled grâce
Awaesaar: grace
batwota: oh right :P
Darius: ah!
Darius: yes, i like that
MatthTheGeek: the way you just spelled it it means fat
Awaesaar: +accent I forgot how to keyboard
MatthTheGeek: or grease
Darius: the killing fat!
Axem: jabba does the coup de gras
MatthTheGeek: XD
Axem: bring me solo and a cookie

  

Offline Scotty

  • 1.21 gigawatts!
  • 211
  • Guns, guns, guns.
Re: Possible evidence of Fedayeen-Medjay Alliance
I was examining the Wave 2 fighters within their own wave, i.e. that the Draco was "The Interceptor" of the group, and it's obvious that it is.  Similarly, the Nyx is the Assault/Multi-role of the group.  Compared to the Atalanta, it is emphatically not a space superiority fighter.  Wave 2 very clearly defines and executes what it wants from its fighters.

As for the Rhea, I stuck it in Wave 1 because it didn't quite... mesh with the designs in Wave 2.  It's too ungainly and mismatched.  Maybe it's just me.  It's also not hugely superior to any other bomber that came before when, when Wave 2 designs are almost unilaterally the best ships in their classes.

 
Re: Possible evidence of Fedayeen-Medjay Alliance
The Pegasus is, what? A 20 year old design by this point? Minimal shields, armor, and weaponry, too.

I don't mean it's a cheap asset--I mean that it's probably cheap for a stealth fighter, by this point.

The Rhea...I don't know. On one hand, it frequently appears alongside other Wave-1 and P-C fighters (and, IIRC, often when Wave-2 fighters are absent). Its tech description seems to imply that it's not expensive for a strike bomber, nor a huge leap above its predecessors.

And yes, I know it does fairly clearly state what each Wave 2 fighter's basic intended role is, but I'm talking about in practice. After all, the Perseus was originally classified as a pure interceptor.

The Draco is clearly an interceptor, yes. However, the Atalanta is also something of a space superiority-interceptor hybrid. And the Nyx, while definitely a heavy fighter, has the maneuverability of a Perseus, giving it the flexibility to handle a much wider set of situations. Remember how, in The Intervention, two pairs of Nyx's act as hunter-killer teams against Kents? That's a task you would not assign to any other type of Tev heavy fighter, because they'd get easily outmaneuvered and slaughtered.


-----


As for the cost of the Erinyes: if it was as or more expensive than the Nyx, why would the Nyx's planned deployment be delayed due to extraordinary cost?  And why have the Erinyes frequently flying in the Sol theater, when you could just direct all available Nyx production to units serving in the Sol theater and put the Erinyes in places where it's effective--not a deathtrap when deployed in its normal role?


The Draco is pretty good at space superiority.  It's more maneuverable than the Atalanta, and a lot faster.  It's a bit big compared to the other TEI fighters, but still smaller than a Kent.  My new model is a bit smaller than the Uhlan.
Well, doesn't the Atalanta have side-thrust and reverse thrust, though? I imagine that'd muddy the comparison, somewhat. As for your new model: very glad to hear that. It really fits with its intended role, actual capability, and not to mention the aesthetic. And, of course, it's badass.


Quote
The AI is also really good at using it.  There's a reason enemy Dracos were removed from every missions of the WiH campaign.  Also, considering that, it's a good idea to take its inability to carry the Trebuchet with a grain of salt.  In Aristeia, the only mission where the Draco appears, the Trebuchet can't be used on any fighter.  It's probably an oversight.
Ah. Yeah, that possibility had occurred to me, but since the Nyx can use the Trebuchet, I had wondered. That said, how there aren't any Trebs available in Aristeia from a story-standpoint is a tad baffling (an Anemoi logistics vessel acting as a dedicated carrier and resupply station for wings of fighters capable of using the Trebuchet...not having any Trebs? Eeeeh?), but I understand the gameplay necessities.

For argument's sake, though, the Draco really should have Treb capability. Simply put, if an interceptor can carry long range, anti-bomber missiles, its effective range as a fighter is hugely improved. And if a cheaper, much more common, highly versatile fighter can carry ten of them while still having pretty good speed, it sort of marginalizes the Draco's value.
« Last Edit: November 10, 2012, 01:37:39 pm by SaltyWaffles »
Delenda Est delenda est.

(Yay gratuitous Latin.)

 

Offline MatthTheGeek

  • Captain Obvious
  • 212
  • Frenchie McFrenchface
Re: Possible evidence of Fedayeen-Medjay Alliance
The Pegasus is, what? A 20 year old design by this point? Minimal shields, armor, and weaponry, too.

I don't mean it's a cheap asset--I mean that it's probably cheap for a stealth fighter, by this point.
And "cheap for a stealth fighter" would be ? I mean, it's not like we have a lot of stealth fighter models to compare with. Also, I don't remember the Pegasus being mass-deployed in WiH. Not only the stealth tech itself is probably ultra expensive, but I expect it is also voluntarily not produced and deployed whenever it can be avoided, in order to limit access to debris and anything else that could enable the enemy to find a weakness in the stealth tech. So it doesn't suffer the fate of the Loki.

As for the cost of the Erinyes: if it was as or more expensive than the Nyx, why would the Nyx's planned deployment be delayed due to extraordinary cost?  And why have the Erinyes frequently flying in the Sol theater, when you could just direct all available Nyx production to units serving in the Sol theater and put the Erinyes in places where it's effective--not a deathtrap when deployed in its normal role?
Because those are Erinyes units that were produced in the past 18 years, most of em long before the Nyx even hit the drawing boards. And they're still deployed because they're piloted by elite veterans who have mastered this craft and wouldn't be as deadly in a Persie or even an Atalanta.

« Last Edit: November 10, 2012, 03:01:30 pm by MatthTheGeek »
People are stupid, therefore anything popular is at best suspicious.

Mod management tools     -     Wiki stuff!     -     Help us help you

666maslo666: Releasing a finished product is not a good thing! It is a modern fad.

SpardaSon21: it seems like you exist in a permanent state of half-joking misanthropy

Axem: when you put it like that, i sound like an insane person

bigchunk1: it's not retarded it's american!
bigchunk1: ...

batwota: steele's maneuvering for the coup de gras
MatthTheGeek: you mispelled grâce
Awaesaar: grace
batwota: oh right :P
Darius: ah!
Darius: yes, i like that
MatthTheGeek: the way you just spelled it it means fat
Awaesaar: +accent I forgot how to keyboard
MatthTheGeek: or grease
Darius: the killing fat!
Axem: jabba does the coup de gras
MatthTheGeek: XD
Axem: bring me solo and a cookie

 

Offline Scotty

  • 1.21 gigawatts!
  • 211
  • Guns, guns, guns.
Re: Possible evidence of Fedayeen-Medjay Alliance
The thread "Conversations from War in Heaven" gives us a little bit of an idea how uncommon Pegasus fighters are.  It's a very significant point that the cover up has to be as meticulous as humanly possible to avoid discovery, simply because Pegasus fighters aren't the kinds of things you see running around with rogue units.

 

Offline CT27

  • 211
Re: Possible evidence of Fedayeen-Medjay Alliance
Don't forget about the Terran Mara.  :D