Author Topic: Let's Play Dwarf Fortress, HLP!  (Read 35090 times)

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Offline deathfun

  • 210
  • Hey man. Peace. *Car hits them* Frakking hippies
Re: Let's Play Dwarf Fortress, HLP!
That's a ****ton of babies
And yes! Suturing! Finally!
"No"

 

Offline Apollo

  • 28
  • Free Market Fascist
Re: Let's Play Dwarf Fortress, HLP!
'Apollo' Akrulnon, Craftsdwarf, has been struck down.
Iden Zinatir, Baby, has been struck down.

You had to know this was coming.

noooooooooooooooooooooooooooooooooooooooooooooooooo!!!!!! :(
Current Project - Eos: The Coward's Blade. Coming Soon (hopefully.)

 
Re: Let's Play Dwarf Fortress, HLP!
noooooooooooooooooooooooooooooooooooooooooooooooooo!!!!!! :(

Also nooooooooooooooooo!!!!!!!!!! My baby too!!!!!!!!

* Scourge of Ages is blinded by rage and attempts to break down the wall to get at hellbeast

I will avenge youuuuuuuuuu!!! Also the other guy!!

 
Re: Let's Play Dwarf Fortress, HLP!
That beast must die.  You shall have my axe.
17:37:02   Quanto: I want to have sexual intercourse with every space elf in existence
17:37:11   SpardaSon21: even the males?
17:37:22   Quanto: its not gay if its an elf

[21:51] <@Droid803> I now realize
[21:51] <@Droid803> this will be SLIIIIIGHTLY awkward
[21:51] <@Droid803> as this rich psychic girl will now be tsundere for a loli.
[21:51] <@Droid803> OH WELLL.

See what you're missing in #WoD and #Fsquest?

[07:57:32] <Caiaphas> inspired by HerraTohtori i built a supermaneuverable plane in ksp
[07:57:43] <Caiaphas> i just killed my pilots with a high-g maneuver
[07:58:19] <Caiaphas> apparently people can't take 20 gees for 5 continuous seconds
[08:00:11] <Caiaphas> the plane however performed admirably, and only crashed because it no longer had any guidance systems

 

Offline Colonol Dekker

  • HLP is my mistress
  • 213
  • Aken Tigh Dekker- you've probably heard me
    • My old squad sub-domain
Re: Let's Play Dwarf Fortress, HLP!
I'm hammering away in my battlements...


AND building stuff ;7
Campaigns I've added my distinctiveness to-
- Blue Planet: Battle Captains
-Battle of Neptune
-Between the Ashes 2
-Blue planet: Age of Aquarius
-FOTG?
-Inferno R1
-Ribos: The aftermath / -Retreat from Deneb
-Sol: A History
-TBP EACW teaser
-Earth Brakiri war
-TBP Fortune Hunters (I think?)
-TBP Relic
-Trancsend (Possibly?)
-Uncharted Territory
-Vassagos Dirge
-War Machine
(Others lost to the mists of time and no discernible audit trail)

Your friendly Orestes tactical controller.

Secret bomb God.
That one time I got permabanned and got to read who was being bitxhy about me :p....
GO GO DEKKER RANGERSSSS!!!!!!!!!!!!!!!!!
President of the Scooby Doo Model Appreciation Society
The only good Zod is a dead Zod
NEWGROUNDS COMEDY GOLD, UPDATED DAILY
http://badges.steamprofile.com/profile/default/steam/76561198011784807.png

 

Offline Gortef

  • 210
  • A meat popsicle
Re: Let's Play Dwarf Fortress, HLP!
We will mourn for you Apollo, Patriot and babies. :(


I became a virtual dwarven mum! Yay! \o/
But why did I have to cancel Destroying a Building for that? And speaking of which, what the heck was I destroying in the first place? And why?
Habeeb it...

 

Offline watsisname

Re: Let's Play Dwarf Fortress, HLP!
* watsisname sheds a tear for the lost mother and baby.  Also the poor ducky. :(

And why is our army not fully equipped?!  I should be crafting asskicking gear, not sitting on my own ass. D:

* watsisname runs to the forges
In my world of sleepers, everything will be erased.
I'll be your religion, your only endless ideal.
Slowly we crawl in the dark.
Swallowed by the seductive night.

 

Offline FireSpawn

  • 29
  • Lives in GenDisc
Re: Let's Play Dwarf Fortress, HLP!
Time to put down the glass blower, step out of the workshop and get myself fitted for some armour.

I wanna go be An Hero!
If you hit it and it bleeds, you can kill it. If you hit it and it doesn't bleed...You are obviously not hitting hard enough.

Greatest Pirate in all the Beach System.

Peace is a lie, there is only passion.
Through passion, I gain strength.
Through strength, I gain power.
Through power, I gain victory.
Through victory, my chains are broken.
The Force shall free me.

 

Offline TrashMan

  • T-tower Avenger. srsly.
  • 213
  • God-Emperor of your kind!
    • FLAMES OF WAR
Re: Let's Play Dwarf Fortress, HLP!
Looks like no accidents would be necessary to keep my doctoring skills sharp.

Well, at least I managed to save one dwarf....

But the baby? and ducky?
The Beast ...must...DIEEEEE.
Nobody dies as a virgin - the life ****s us all!

You're a wrongularity from which no right can escape!

 

Offline Patriot

  • 28
Re: Let's Play Dwarf Fortress, HLP!
NO, I DIEDED :(

Can i be a new guy?

 

Offline IronBeer

  • 29
  • (Witty catchphrase)
Re: Let's Play Dwarf Fortress, HLP!
I most make update.


At some point during the chaos of the earlier update, a human caravan arrived. I trade away a modest pile of low-value gems for some wood, then wave them away with irritation. We've got work to do here!


Perusing the current military skills of Wallbones' citizens revealed a lot of dwarves with crossbow experience, with one being an Elite Marksdwarf. I quickly organize a second militia squad under the Elite, and hand everybody a weapon and some bolts. Marksdwarves can safely skip on armor if I use them properly, since they should never be getting hit directly.


A quirk of the "new" equipment system requires that marksdwarf squads receive ammo on a per-squad basis, rather than on a per-dwarf basis. At any rate, the whole group is armed and ready to go after a bit of quick forge work by Gortina and some of her assistants.


Makes sense that Kobar would become attached to a shield that's served him well for quite some time. In this case, "attachment" isn't going to be a problem. But if Kobar had become fond of, say, a wooden training axe, then things might be complicated a bit. From what I understand, dwarves with an equipment attachment are difficult to separate from the gear in question, and get a strong unhappy thought from separating.

Also, consider the new staircase hall next to the walled-off staircase. This corridor is important to my cunning plan.


DeeJay and the other mechanics have begun rigging up an ingenious retracting bridge in the corridor. Beneath the bridge is a shallow trench. Non-flying creatures can't climb out of the trench, so the retracted bridge will safely and controllably bar access to the fort from this corridor.


As our unstoppable injured mason works on final assembly, let me explain the plan in a little more detail. Wallbones' miners will dig an alternate route to the backdoor tunnels. The forgotten beast is still milling about in our cavern layer, so once a path into the fort is open, it will try and get into the fort. Hopefully, I can retract the bridge before the beast gets in and bar its path. Eventually the beast will get bored and wander back out through the backdoor. Overlooking the area will be the cadre of citizen archers, who will pincushion the beast with no fear of retaliation! If I had a mustache, I'd be twirling it.

Quick aside: bridges can be built as retracting or lifting. Retracting bridges will effectively disappear when retracted, and lifting bridges will form a wall when lifted. Lifting bridges can be weaponized to create a "dwarven atom smasher" or a rather unpredictable catapult-like device.


Handful of migrants. No time to make nice rooms for them or evaluate their skills- we've got a monster to kill!


During all this prep, I remember that Night had made a Mandate. In a rare example, his mandate and my plans converge.


I order some copper helms to be built when possible. I'm not bothered by Night's mandate, since I'd need to outfit my melee soldiers with armor and weaponry at some point anyhow.


Yet another distraction during the battle preparations- one of the Lye Makers has gone Fey. "Fey" is the third kind of Strange Mood, and is functionally the same as a Secretive Mood. The dwarf will gather a bunch of stuff, make something (hopefully) awesome and instantly hit legendary in the skill involved.


Archers are in place. It isn't very apparent from this screencap, but this emplacement overlooks the "backdoor" corridor. I just hope I got the angle right for the archers. If I did, that monster's a pincushion waiting to happen!

Oh, the funny-looking structures up from the archers are Fortifcations. Fortifications can be shot through, fluids can pass through them, but creatures can't get through them. Think of them as crenulations or arrow slits.


Polpolion prepares to break into a corridor already compromised by the beast. Hopefully, I can get the timing right on this. It might be tricky, since the beast is already a few levels up scratching on the walled-over staircase.


****. ****! Polpolion got away safely, but I underestimated the beast's speed and the bridge retracted just an instant too late. The monster is now in the fort, and we'll have to take it on in melee to win. Here's hoping that we can do it and that its blood isn't horridly toxic.


Regrettably, the fight isn't very concucive to screencapping, but I'll retell what happened as best I can.

Right after the previous pic, the beast focused its hate on somebody's pet rabbit. The rabbit fled into a nearby community dorm room while I raised the alarm. Kobar's fighter squad rushed to engage the beast and I ordered the civilian marksdwarf squad to double-time it back to the fort.

Kobar, Dante, and three other fighters armed only with bravery were the first to reach the monster. The beast was temporarily focused on tearing apart the bunny, so the fighters got the first blow. Kobar and Dante managed to stay in the whole fight, hacking away with disciplined fury, while their "wrestler" comrades and a few wandering civvies jumped on the beast. Three of the unarmored wrestling dwarves had to be carried off with pretty serious wounds, but Kobar and Dante held the beast at bay, their armor and shields preventing major injuries.

Despite suffering wounds that would have slain a lesser creature several times over and painting half the dorm with its blood, the antlion monster keeps fighting. "Buglike" monsters can withstand incredible injury, feeling no pain, nausea, fear, fatigue, or remorse. The swiftest marksdwarves arrive just in time to finish off the crippled yet still kicking monster, and the kill goes to a random unnamed marksdwarf soldier. I decree that Kobar and Dante are each to be awarded a half-kill on the beast for engaging the monster the whole time.


The beast is dead! And, more amazingly, we had no further fatalities. TrashMan and the Wallbones Medical Corps quickly patch up the injured dwarves with little trouble.


And here he is, the lucky dwarf who landed the killshot: Rith Claspwound. He's even got a pretty good name.

As the dust settles from the fight, I take the marksdwarves off of active duty. They'll serve as the "Fortress Guard" and they keep their crossbows on them even while inactive. Since I can arm and armor "civlian" dwarves, I'm making just that a new priority for the fort.


But for now, we must recover our lost and lay them to rest. Apparently dwarves left unburied long enough rise as ghosts! Fortunately, ghosts don't seem to do much, and I've already set to fixing up the Hall of History and fortifying the back entrance.


Oh yeah, this guy. I wonder what he's making?


Yet another artifact. A figurine counts as a "finished good", so I can't put it on public display in the common area. This artifact will be locked away in the Hall of History soon.


I always like getting artifacts that depict local history. In particular, the main focus of this peice is one of our founding members. If there's enough curiosity, I can puzzle out exactly who is depicted here; item descriptions don't use nicknames.


And here's the description of the silver artifact cage that was made during the previous session. Not mind-blowing, but it'll look nice in the common area.


As we recover the bodies of our fallen and inter them in the Hall of History, the ghosts disappear one by one. And things begin to return to normal (for what it's worth) around Wallbones.


What better way to get extra revenge against the hated beast than to eat it? Because of the way that Dwarf Fortress handles butchery and blood, meat from a forgotten beast with "deadly blood" will be safe to eat. I think. At any rate, if I'm right, we're set on food for a long time.


That's all for now- just a quick session.
« Last Edit: August 23, 2022, 03:59:22 pm by IronBeer »
"I have approximate knowledge of many things."

Ridiculous, the Director's Cut

Starlancer Head Animations - Converted

 
Re: Let's Play Dwarf Fortress, HLP!
Ha ha! Vengeance! Take that, you danged, tasty, hellbeast!

 

Offline deathfun

  • 210
  • Hey man. Peace. *Car hits them* Frakking hippies
Re: Let's Play Dwarf Fortress, HLP!
Death to the wretched beast!
Shame the plan didn't go as well as it could have
"No"

 

Offline pecenipicek

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Re: Let's Play Dwarf Fortress, HLP!
IronBeer, are you even paying attention to the other thread in which you asked us to put forth our wishes to be "recruited" into the dorfen army?
Skype: vrganjko
Ho, ho, ho, to the bottle I go
to heal my heart and drown my woe!
Rain may fall and wind may blow,
and many miles be still to go,
but under a tall tree I will lie!

The Apocalypse Project needs YOU! - recruiting info thread.

 

Offline IronBeer

  • 29
  • (Witty catchphrase)
Re: Let's Play Dwarf Fortress, HLP!
IronBeer, are you even paying attention to the other thread in which you asked us to put forth our wishes to be "recruited" into the dorfen army?
Actually I am. I'm just not making a huge show of it because there was a rather pressing matter in this session. You're in as a master weaponsmith.

Also just prior to finishing up last time, I got Patriot a new body, another ladydwarf smithmistress who's just about as skilled as Gortina. And Pred now inhabits our third Axedwarf.
"I have approximate knowledge of many things."

Ridiculous, the Director's Cut

Starlancer Head Animations - Converted

 

Offline TrashMan

  • T-tower Avenger. srsly.
  • 213
  • God-Emperor of your kind!
    • FLAMES OF WAR
Nobody dies as a virgin - the life ****s us all!

You're a wrongularity from which no right can escape!

 

Offline pecenipicek

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Re: Let's Play Dwarf Fortress, HLP!
i tried ironhand's, but i dunno. not my cup of tea. i'm torn between mayday and phoebus usually.


also, TrashMan, if you dont know how to play yet, DFWiki
Skype: vrganjko
Ho, ho, ho, to the bottle I go
to heal my heart and drown my woe!
Rain may fall and wind may blow,
and many miles be still to go,
but under a tall tree I will lie!

The Apocalypse Project needs YOU! - recruiting info thread.

 

Offline TrashMan

  • T-tower Avenger. srsly.
  • 213
  • God-Emperor of your kind!
    • FLAMES OF WAR
Re: Let's Play Dwarf Fortress, HLP!
Dunno, I think Irohand makes DF look good enough - everything is easily recognizable.
Nobody dies as a virgin - the life ****s us all!

You're a wrongularity from which no right can escape!

 

Offline pecenipicek

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  • Powered by copious amounts of coffee and nicotine
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Re: Let's Play Dwarf Fortress, HLP!
Dunno, I think Irohand makes DF look good enough - everything is easily recognizable.
so does phoebus and mayday's :p

but enough of that.
Skype: vrganjko
Ho, ho, ho, to the bottle I go
to heal my heart and drown my woe!
Rain may fall and wind may blow,
and many miles be still to go,
but under a tall tree I will lie!

The Apocalypse Project needs YOU! - recruiting info thread.

 

Offline TrashMan

  • T-tower Avenger. srsly.
  • 213
  • God-Emperor of your kind!
    • FLAMES OF WAR
Re: Let's Play Dwarf Fortress, HLP!
This game is brutal. So far food and water are my biggest concerns (desite having huge, active farms).
Any way to stockpile water during winter, when the rivers and lake freeze?
Nobody dies as a virgin - the life ****s us all!

You're a wrongularity from which no right can escape!