!!! PLZ !!! We all still WAITING the WORKING fs2_open build antipodes !!! PLZ !!!
*Ahem*
I am very sorry, but from what I can tell, only a very specific subset of users is completely unable to play with these builds. That subset being comprised of people who have insufficiently powerful hardware, or stupid operating systems.
To be perfectly honest, neither group is high on my list of priorities, not when there are more critical bugs to be fixed, and workarounds available that help in some (not all) cases.
:)Thank`s for welcoming guys

So guys I don`t have custom to whimp on first problem that arise and believe me I have search, read forum posts, tried everything that I know to make it even start (load to in game option screen) with this -fs2_open_3_6_17(tried all versions of this build)- on several PC from low spec. to high spec. with diferent OS (Windows XP-x86-x64,Win7-x86-64) and I always get the same error "
FreeSpace 2 Open-Antipodes has encountered a problem and needs to close.We are sorry for the inconvenience."

Till this build everything was working flawlessly

, but I`ve experimented a little and discovered that I can start and play new updated BP-AoA & BP-WiH with latest -fs2_Open_3_6_16_RC1r_INF- build of course not without debug errors, but after numerous of clicking on button OK it finally load the option screen

also this debug errors occurs on option screen when I press the barracks button, in tech room when i click on missions button and on campaign button, the procedure is the same, after a numerous of clicking on OK it finaly enter specific screen.After I choose desired campaign and press the ready room button then starts loading screen and enter in game without any errors

and guess what guys, the BP-AoA & WiH runs with full updates spec., lightnings, shadows, env. maps and all kind of shiny spec`s without any buggs or slowdowns in FPS

, almost to forget, i use latest 0.9.1-WxLauncher to launch the fs2_open-builds and mods-it`s very usefull tool for experimentig with parameters and builds.
This solution is only temporarily for me and all others that can`t wait the finaly working build
