Author Topic: Inferno: Nostos Discussion 1  (Read 20415 times)

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Offline Woomeister

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Re: Inferno: Nostos Arrives this Summer!
We didn't want to call it 'release 1' 're-release 1', 'release 2' or anything like that to prevent confusion.

 

Offline Rampage

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Re: Inferno: Nostos Arrives this Summer!
Subsequent releases will be done through patches. These patches will include new ships, upgrades to existing ships, changes to missions, and of course new missions to continue the storyline.  We wanted to go for this model instead of the evenly distributed R1, R2, etc. so to shorten wait time.

R

 

Offline Jellyfish

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Re: Inferno: Nostos Arrives this Summer!
More or less like the acts in War in Heaven?
"A weapon is only as powerful as its wielder. With this weapon, you'll be but an annoyance, which would greatly dishonor it. With this weapon, I can change history. With me, this weapon can shape the universe."

 

Offline Rampage

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Re: Inferno: Nostos Arrives this Summer!
Similar, but we want to update the older missions as needed based on fan feedback (eg balance, etc).  The storyline might have minor changes and refinement (Eg character development) later.

R

R

 

Offline Cobra

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Re: Inferno: Nostos Arrives this Summer!
Hey guys.

Summer's almost over.

The hell's my flame of hell.

:P
To consider the Earth as the only populated world in infinite space is as absurd as to assert that in an entire field of millet, only one grain will grow. - Metrodorus of Chios
I wept. Mysterious forces beyond my ken had reached into my beautiful mission and energized its pilots with inhuman bomb-firing abilities. I could only imagine the GTVA warriors giving a mighty KIAAIIIIIII shout as they worked their triggers, their biceps bulging with sinew after years of Ivan Drago-esque steroid therapy and weight training. - General Battuta

 

Offline Colonol Dekker

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Re: Inferno: Nostos Arrives this Summer!
Hey guys.

Summer's almost over.

The hell's my flame of hell.

:P

September equals Autumn / Fall in my book. Soooo, where's the beef?
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Offline Lorric

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Re: Inferno: Nostos Arrives this Summer!
I know I saw it said somewhere, probably in this thread, that they're not going to make the summer deadline.

 

Offline starbug

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Re: Inferno: Nostos Arrives this Summer!
Yeah Woo, meantioned that they would likely miss the Summer deadline and where now just focused to get it out by the end of the year.
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Offline CT27

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Re: Inferno: Nostos Arrives this Summer!
By Halloween maybe?

 

Offline Nyctaeus

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Re: Inferno: Nostos Arrives this Summer!
By Halloween maybe?
When it's done :P
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Offline starbug

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Re: Inferno: Nostos Arrives this Summer!
As betrayal says the mod will be done when its done. I am sure they are working very hard to get it done, but remember they all have real lifes which must come first and they work on this in their spare time. Please just be patient :)
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Offline CT27

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Re: Inferno: Nostos Arrives this Summer!
Sorry, I won't pester them again.  I'm just really looking forward to it. :D 
It's my most anticipated campaign to play (though Dusk Wars 2 is a close second).


Just out of curiosity, do you know what the size of the campaign will be?  Around 1GB?
« Last Edit: September 10, 2013, 04:32:31 am by CT27 »

 

Offline Woomeister

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Re: Inferno: Nostos Arrives this Summer!
Compressed? I'm not sure yet.
Uncompressed the main data folder is over 4GB right now.

 

Offline Cobra

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Re: Inferno: Nostos Arrives this Summer!
About how large BP is... but with voice acting... Holy crap. D:
To consider the Earth as the only populated world in infinite space is as absurd as to assert that in an entire field of millet, only one grain will grow. - Metrodorus of Chios
I wept. Mysterious forces beyond my ken had reached into my beautiful mission and energized its pilots with inhuman bomb-firing abilities. I could only imagine the GTVA warriors giving a mighty KIAAIIIIIII shout as they worked their triggers, their biceps bulging with sinew after years of Ivan Drago-esque steroid therapy and weight training. - General Battuta

 

Offline Woomeister

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Re: Inferno: Nostos Arrives this Summer!
Well remember that this is a standalone build so it has to include all the FSU models and maps from the mediavps with it. 2.11GB of that size is the maps folder on its own since we're using many 4096 and 2048 size textures

 

Offline MatthTheGeek

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Re: Inferno: Nostos Arrives this Summer!
Wait, nuINF is standalone ?

What is the point of going standalone if you're going to carry with you all the stuff you were trying to separate from to begin with.

All the while removing the data sharing and easy upgrade capacity the use of the MVPs give you.

Not to mention the legality of using so much retail FS stuff on something standalone.
People are stupid, therefore anything popular is at best suspicious.

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Offline Woomeister

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Re: Inferno: Nostos Arrives this Summer!
Because when this decision was made was when INF Builds were not the norm and would break other mods pilot files. To prevent that from happening it was decided to make it not run on top of regular SCP.

Media vps aren't actually compatible with the mod due to the changing from FS2 retail tilemap naming conventions which broke all the ships (we use the original FS2 retail names still) so we'd have to edit 150+ pof files to use the tilemap package that is now classed as legacy and so we run the risk of it getting removed at some point, so we'd have to include all those maps in our base install cause they are required for it to work.
The music tbm also seems to have issues working with our music.tbl and causes an outright ctd when used together. The HTL Arcadia that's going to be used in the media vps isn't compatible with our extensions, so we can't outright use all the mediavp versions of specific models as well.

Not much of FS2 retail is left there now actually, most of the FS2 retail models still used are replaced with community upgraded ones from the media vps, and that's a small chunk of the total ship list. The only major files still used are the basic interface art for all the menus.

 

Offline CT27

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Re: Inferno: Nostos Arrives this Summer!
So this will be like Wing Commander Saga standalone in that we won't even need a copy of FS2 to play Inferno:  Nostos?

 

Offline Nyctaeus

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Re: Inferno: Nostos Arrives this Summer!
Exactly. You just need decent computer and OpenGL drivers, like recent FSO and newest mods.
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Offline CT27

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Re: Inferno: Nostos Arrives this Summer!
I hope it's not too late to make a minor suggestion:

A thing I had a minor dislike about in Inferno R1 is that we didn't really get to understand what the terms of the GTVA-EA armistice were after mission 14.  The debriefing text said numerous concessions by the EA were made but didn't say much else.  Would it be possible to add a few more sentences in the final mission debriefing to elaborate more on what the terms of the armistice were?