OK, guys stop. You're just making it worse by guessing. On that note, it's pretty clear to me that no one bothered to download/check the Stormfront files to see exactly what VPs should be present or you might have noticed the following.
Wouter. Listen up, because this will be definitive. I am 100% certain the problem, and if you don't like the answer then you are on your own.
First of all, you have 'Found root pack 'F:\FreeSpace 2\StormFront_1+2\Artifice.vp' with a checksum of 0xd50af74d'. What is Artifice.vp and why is it in the Stormfront mod folder? I searched far and wide on the Stormfront website and could not find it. I
suspect you installed
this mod into your Stormfront folder accidentally. Please move it to it's own mod.
Now, as to the errors you are getting. Those
are a problem with Stormfront itself, and
not a problem with the SCP builds 3.6.14/.15/.16/.18. Stormfront was almost certainly made either pre-debug builds (or the general practice of using them during modding) or before those mod errors were flagged by FSO. I'm betting a mix of the two. Either way, the problem
is with Stormfront.Now, you asked how to fix the issues.
Any version of '
Weapon explosion 'SOME_STRING' does not have an LOD0 anim!' can be fixed, but you'll need to
make the impact effect yourself because the original author did not include them. Alternatively, you can edit
StormFront-wxp.tbm in StormFrontStock/SFS_core.vp and change any of those weapon impacts to one that exists. So, you could change 'Vepar_Impact' to 'Flail_Impact'. Of course that would make that weapon have the Flail's impact effect. That might look odd, but since they don't even have impact effects now.. who knows. Further information on editing the Weapon_expl.tbl can be found
on the Wiki.Now, the other error you listed is this '
Unable to find WEAPON_LIST_TYPE string "SOMEWEAPON" in ship: SOMESHIP..'. This means the original author did not correctly allow those weapons on those ships. To fix that you'll need to create a -shp.tbm with the correct entries for the Artemis D.H. and the Ulysses that puts those weapons in the allowed weapons sections. Information on what entries you need in the -shp.tbm can be found
on the Wiki.Finally, if you do not want to fix these issues yourself, you can ask a community member to help you or try to contact the original author of the StormFront campaign, because it's pretty much his fault.
To the rest of you... this took me less than 10 minutes to download the StormFront files to verify his install and write all this up... *le sigh*
One last thing: Wouter, if you don't play on a DEBUG build, then FSO will tell you that it found errors, but will try to work around them. Chances are, with these errors, you will not have problems with StormFront by doing that.