Im putting this mini-project on hold for a while now
I dont *need* to have an atmosphere - that was just a nice touch...the main idea was to be in orbit of earth...something i can achieve with just the model in space..but it looks a bit naff around the edges.....ive been thinking about how to go about simulating an atmosphere around the edge of the planet - something i now think i can do - when i can be bothered - but it involves individually creating 40 texture maps which is a BIG pain in the *** and ive just had enough of it for now. It also requires some modification on the model im using - its all possible to simulate fairly effectively a near earth situation now. Note this IS a simulation - if you want, you can just fly closer and closer and closer until you crash into the surface of the model (it'll be about 10,000 m away) but you wont be able to get around the back of the model - the game court marshals you first - yes the planet surface really is HUGE - i think its 200km in diameter - i have a 850 processor and a TNT2 graphics card and it runs fine....
Textures need doing again anyway cos theyre slightly flawed.
So back to texturing the regular ships for now. I would definately like to further this an some point though.....For the final fight during the civil war...this would look ACE for then....anyways thanksyou to anyone who gave me suggestions and praise

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