Author Topic: WARGAME: Airland Battle  (Read 15132 times)

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Offline deathfun

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Re: WARGAME: Airland Battle
The A-10's main gun can't kill tanks like that! Nerd rage!

Just to nerd out further -- Wouldn't the end result be the same, though? I think it was in Company of Heroes that machine gun crews had an option to still damage the tank by spraying it with machinegun fire because optics, tracks, etc, could still be messed up by fairly conventional types of damage.

Perhaps not as the game depicts, but those 30mm rounds can certainly deliver a mobility kill which as Nemesis has said, would effectively mean the same thing in a game
"No"

 

Offline NGTM-1R

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Re: WARGAME: Airland Battle
And, tbh, there are parts that are actually penetrated by the GAU-8 on all Russian tanks prior to the T-90. Engine decks, for example.
"Load sabot. Target Zaku, direct front!"

A Feddie Story

 

Offline StarSlayer

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Re: WARGAME: Airland Battle
Gentlemen!  Let us consult the secrets of...


THE HOG CODEX

“Think lightly of yourself and deeply of the world”

 

Offline General Battuta

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Re: WARGAME: Airland Battle
The A-10's main gun can't kill tanks like that! Nerd rage!

Just to nerd out further -- Wouldn't the end result be the same, though? I think it was in Company of Heroes that machine gun crews had an option to still damage the tank by spraying it with machinegun fire because optics, tracks, etc, could still be messed up by fairly conventional types of damage.

Perhaps not as the game depicts, but those 30mm rounds can certainly deliver a mobility kill which as Nemesis has said, would effectively mean the same thing in a game

Not in Wargame, component damage like detracking is modeled.

 

Offline Nemesis6

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Re: WARGAME: Airland Battle
Just read the T-62 coloring book... ouch. In any case, you would think the crew would absolutely panic if hit by this stuff. Same seems to happen in Wargame -- A flakpanzer starts shooting at like a T-72. It does almost no damage, but the crew totally panics. Happened to me when I sent my tanks at the remnants of an enemy force in a forest. Suddenly tracers fly out, hitting my tanks, who are not even damaged by it. Next thing I know, my damn tanks are running away!  :lol:

 

Offline deathfun

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Re: WARGAME: Airland Battle
The A-10's main gun can't kill tanks like that! Nerd rage!

Just to nerd out further -- Wouldn't the end result be the same, though? I think it was in Company of Heroes that machine gun crews had an option to still damage the tank by spraying it with machinegun fire because optics, tracks, etc, could still be messed up by fairly conventional types of damage.

Perhaps not as the game depicts, but those 30mm rounds can certainly deliver a mobility kill which as Nemesis has said, would effectively mean the same thing in a game

Not in Wargame, component damage like detracking is modeled.

Really? That's bloody nifty!
"No"

 

Offline General Battuta

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Re: WARGAME: Airland Battle
This game ****ing owns. I am ripping it up. If you want to be really good at WALB, mail $20 to WALBttuta.

 

Offline NGTM-1R

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Re: WARGAME: Airland Battle
I look forward to losing to you.
"Load sabot. Target Zaku, direct front!"

A Feddie Story

 

Offline StarSlayer

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Re: WARGAME: Airland Battle
My monies are in the post!

Batts, what is your WE handle if you don't mind asking?

I'm running under StarSlayer.
« Last Edit: April 28, 2013, 08:41:56 pm by StarSlayer »
“Think lightly of yourself and deeply of the world”

 

Offline General Battuta

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Re: WARGAME: Airland Battle
I've been in-game for fourteen hours. I've seen things you people wouldn't believe. Swedish infantry charging our guns out of the smoke of a BM-21 volley. Starfighters and Hornets and Falcons tangling with MiGs over the burning forests of a NATO salient. French ATGM teams battling time and terrain to set up before the Soviet tanks break through. East German heliborne raiding a Danish convoy for the very weapons they'll use to destroy the next. Twin T-80Us thundering defiance at whole companies of NATO armor, their Kontakt sparking and shedding broken penetrators. 

My brother and I went undefeated today. Perhaps we are Zhukov and Patton reborn. Perhaps we are just the only ones with voice chat.

Tomorrow a man in the street or a woman in the elevator will ask me a question and I will look upon them and they will see in the moment between glance and speech the light of burning tanks etched into the back of my eyes. And I will say into the silence that follows 'MiG-17s fo life. Up high'

 

Offline General Battuta

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Re: WARGAME: Airland Battle
My monies are in the post!

Batts, what is your WE handle if you don't mind asking?

I'm running under StarSlayer.

i am Battuta. and in the game

 

Offline StarSlayer

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Re: WARGAME: Airland Battle
How quick is it to pick up?  I noticed there doesn't seem to be any tutorial at the moment in beta just the option for multi.  Is it similar enough to EE that you can transition easily?

I'm going to try this out tonight after work.
“Think lightly of yourself and deeply of the world”

 

Offline General Battuta

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Re: WARGAME: Airland Battle
Mechanically it's W:EE with a few important changes to consider:

-jets, obvs
-your deck now consists of individual variants, not a unit type with all the variants included
-veterancy is pre-bought rather than selected in-mission
-availability per slot is much smaller
-income is much higher (deployment zones are reliably worth like 5 points)
-infantry in towns are really really hard to uproot

It's less catastrophic to lose a big engagement and more possible to come back from a loss.

I suggest rebinding the quick move key to Q or something like that.
« Last Edit: April 29, 2013, 09:48:53 am by General Battuta »

 

Offline Spoon

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Re: WARGAME: Airland Battle
Gentlemen!  Let us consult the secrets of...


THE HOG CODEX

*pic*
Hah, glorious.

Tomorrow a man in the street or a woman in the elevator will ask me a question and I will look upon them and they will see in the moment between glance and speech the light of burning tanks etched into the back of my eyes. And I will say into the silence that follows 'MiG-17s fo life. Up high'
pfffhahaha
Urutorahappī!!

[02:42] <@Axem> spoon somethings wrong
[02:42] <@Axem> critically wrong
[02:42] <@Axem> im happy with these missions now
[02:44] <@Axem> well
[02:44] <@Axem> with 2 of them

 

Offline StarSlayer

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Re: WARGAME: Airland Battle
This is going to be a painful learning curve, especially without a single player to fiddle with the settings and figure out the decks.  Right out of the gate seemed like the controls where extremely clunky and the default graphics kind of blah compared to EE.  I guess I just need bite the bullet and suck until I figure it out.
“Think lightly of yourself and deeply of the world”

 

Offline General Battuta

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Re: WARGAME: Airland Battle
Or play with a cool teammate! Friend me.

 

Offline NGTM-1R

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Re: WARGAME: Airland Battle
So I've got defense down again, and SAM traps are love, but once again I get flanked.
"Load sabot. Target Zaku, direct front!"

A Feddie Story

  
Re: WARGAME: Airland Battle
This is going to be a painful learning curve, especially without a single player to fiddle with the settings and figure out the decks.  Right out of the gate seemed like the controls where extremely clunky and the default graphics kind of blah compared to EE.  I guess I just need bite the bullet and suck until I figure it out.

It's a beta. SP campaign will come in the full product.

 

Offline StarSlayer

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Re: WARGAME: Airland Battle
I understand its beta :P I expect the release candidate will have a full suite same as W:EE.  Right now, however, I need to figure out settings and controls by actually playing multi which can be pretty painful, especially for teammates that get saddled with me.  Luckily I checked the W:ALB forums and someone pointed out you can setup a private game by yourself.  I can use that to experiment rather than dragging down a team while I figure out the changes from W:EE. 

Batts I sent a friend request, I should have some free time the rest of this week.
“Think lightly of yourself and deeply of the world”

 

Offline General Battuta

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Re: WARGAME: Airland Battle
I got and accepted the request, I'll look for you online. Also PM me so we can set up skype-o-chat, voice is really important in this game.

They just unlocked the deckbuilder and holy **** :catstare: talk about choice paralysis.