Author Topic: Let's Play... BattleTech! Rise of the Hard Light Brigade  (Read 63285 times)

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Offline Polpolion

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Re: Let's Play... BattleTech! Rise of the Hard Light Brigade
I must know: What happened to Captain Borham?

 
Re: Let's Play... BattleTech! Rise of the Hard Light Brigade
I must know: What happened to Captain Borham?

Let's just assume that we all got pulled out of whatever smoking wrecks exploded around us safely (with some burns and junk), and led cushy lives as test pilots/fat executives.

 

Offline esarai

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Re: Let's Play... BattleTech! Rise of the Hard Light Brigade
I'm kinda curious what happened to Dejere "SRI" bin Hassan.  The info is probably lost to the crypt of history, but I can't help but wonder.  For everything the HLB went through, the uncertainty bugs me.
<Nuclear>   truth: the good samaritan actually checked for proof of citizenship and health insurance
<Axem>   did anyone catch jesus' birth certificate?
<Nuclear>   and jesus didnt actually give the 5000 their fish...he gave it to the romans and let it trickle down
<Axem>and he was totally pro tax breaks
<Axem>he threw out all those tax collectors at the temple
<Nuclear>   he drove a V8 camel too
<Nuclear>   with a sword rack for his fully-automatic daggers

Esarai: hey gaiz, what's a good improvised, final attack for a ship fighting to buy others time to escape to use?
RangerKarl|AtWork: stick your penis in the warp core
DarthGeek: no don't do that
amki: don't EVER do that

 

Offline Scotty

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Re: Let's Play... BattleTech! Rise of the Hard Light Brigade
If you guys really want to, I can figure up something for all of the "named" characters that went into this.  It's liable to not be very pretty for a few.

 

Offline esarai

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Re: Let's Play... BattleTech! Rise of the Hard Light Brigade
I signed up 75% expecting to explode spectacularly so I vote yes. Let's see what the others say.
<Nuclear>   truth: the good samaritan actually checked for proof of citizenship and health insurance
<Axem>   did anyone catch jesus' birth certificate?
<Nuclear>   and jesus didnt actually give the 5000 their fish...he gave it to the romans and let it trickle down
<Axem>and he was totally pro tax breaks
<Axem>he threw out all those tax collectors at the temple
<Nuclear>   he drove a V8 camel too
<Nuclear>   with a sword rack for his fully-automatic daggers

Esarai: hey gaiz, what's a good improvised, final attack for a ship fighting to buy others time to escape to use?
RangerKarl|AtWork: stick your penis in the warp core
DarthGeek: no don't do that
amki: don't EVER do that

 

Offline IronBeer

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Re: Let's Play... BattleTech! Rise of the Hard Light Brigade
I signed up 75% expecting to explode spectacularly so I vote yes.
Well said. I'd like to know what happened to my proxy and everybody else.
"I have approximate knowledge of many things."

Ridiculous, the Director's Cut

Starlancer Head Animations - Converted

 
Re: Let's Play... BattleTech! Rise of the Hard Light Brigade
Sure, why not?

(The answer is because explosions)

  

Offline FireSpawn

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Re: Let's Play... BattleTech! Rise of the Hard Light Brigade
Oh! Oh!I want to know if my guy's secret and completely unmentioned aspiration to create a TV show called "Pimp My 'Mech" became a reality.
If you hit it and it bleeds, you can kill it. If you hit it and it doesn't bleed...You are obviously not hitting hard enough.

Greatest Pirate in all the Beach System.

Peace is a lie, there is only passion.
Through passion, I gain strength.
Through strength, I gain power.
Through power, I gain victory.
Through victory, my chains are broken.
The Force shall free me.

 

Offline Scotty

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Re: Let's Play... BattleTech! Rise of the Hard Light Brigade
Hey guys.  MekHQ and MegaMek have recently gotten a lot more friendly to against-the-bot rules.  I've decided to avoid doing GM-y bull**** to put the unit in the middle of the worst harms way of all, and I think that in an era I'm more familiar with in terms of playing (3025) I'd be able to put together a better campaign.

Who's interested?

 

Offline esarai

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Re: Let's Play... BattleTech! Rise of the Hard Light Brigade
Yo!
<Nuclear>   truth: the good samaritan actually checked for proof of citizenship and health insurance
<Axem>   did anyone catch jesus' birth certificate?
<Nuclear>   and jesus didnt actually give the 5000 their fish...he gave it to the romans and let it trickle down
<Axem>and he was totally pro tax breaks
<Axem>he threw out all those tax collectors at the temple
<Nuclear>   he drove a V8 camel too
<Nuclear>   with a sword rack for his fully-automatic daggers

Esarai: hey gaiz, what's a good improvised, final attack for a ship fighting to buy others time to escape to use?
RangerKarl|AtWork: stick your penis in the warp core
DarthGeek: no don't do that
amki: don't EVER do that

 
Re: Let's Play... BattleTech! Rise of the Hard Light Brigade
Yes!

 
Re: Let's Play... BattleTech! Rise of the Hard Light Brigade
I'm up for this.
17:37:02   Quanto: I want to have sexual intercourse with every space elf in existence
17:37:11   SpardaSon21: even the males?
17:37:22   Quanto: its not gay if its an elf

[21:51] <@Droid803> I now realize
[21:51] <@Droid803> this will be SLIIIIIGHTLY awkward
[21:51] <@Droid803> as this rich psychic girl will now be tsundere for a loli.
[21:51] <@Droid803> OH WELLL.

See what you're missing in #WoD and #Fsquest?

[07:57:32] <Caiaphas> inspired by HerraTohtori i built a supermaneuverable plane in ksp
[07:57:43] <Caiaphas> i just killed my pilots with a high-g maneuver
[07:58:19] <Caiaphas> apparently people can't take 20 gees for 5 continuous seconds
[08:00:11] <Caiaphas> the plane however performed admirably, and only crashed because it no longer had any guidance systems

 

Offline Herra Tohtori

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Re: Let's Play... BattleTech! Rise of the Hard Light Brigade
I'm in. Are you going to recycle any characters from the previous run? Top Hat never really got to do much besides flying a few recon sorties if I recall correctly. If you have use for aerospace pilots, that'd be my preference for a character, but I can deal with being a mech pilot, tanker or repair tech as well.
There are three things that last forever: Abort, Retry, Fail - and the greatest of these is Fail.

 

Offline niffiwan

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Re: Let's Play... BattleTech! Rise of the Hard Light Brigade
Yes please!
Creating a fs2_open.log | Red Alert Bug = Hex Edit | MediaVPs 2014: Bigger HUD gauges | 32bit libs for 64bit Ubuntu
----
Debian Packages (testing/unstable): Freespace2 | wxLauncher
----
m|m: I think I'm suffering from Stockholm syndrome. Bmpman is starting to make sense and it's actually written reasonably well...

 

Offline AdmiralRalwood

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Re: Let's Play... BattleTech! Rise of the Hard Light Brigade
Just stick me in an Assault 'Mech and point me towards whatever needs leveled.
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schrödinbug (noun) - a bug that manifests itself in running software after a programmer notices that the code should never have worked in the first place.

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<MageKing17> "There's probably a reason the code is the way it is" is a very dangerous line of thought. :P
<MageKing17> Because the "reason" often turns out to be "nobody noticed it was wrong".
(the very next day)
<MageKing17> this ****ing code did it to me again
<MageKing17> "That doesn't really make sense to me, but I'll assume it was being done for a reason."
<MageKing17> **** ME
<MageKing17> THE REASON IS PEOPLE ARE STUPID
<MageKing17> ESPECIALLY ME

<MageKing17> God damn, I do not understand how this is breaking.
<MageKing17> Everything points to "this should work fine", and yet it's clearly not working.
<MjnMixael> 2 hours later... "God damn, how did this ever work at all?!"
(...)
<MageKing17> so
<MageKing17> more than two hours
<MageKing17> but once again we have reached the inevitable conclusion
<MageKing17> How did this code ever work in the first place!?

<@The_E> Welcome to OpenGL, where standards compliance is optional, and error reporting inconsistent

<MageKing17> It was all working perfectly until I actually tried it on an actual mission.

<IronWorks> I am useful for FSO stuff again. This is a red-letter day!
* z64555 erases "Thursday" and rewrites it in red ink

<MageKing17> TIL the entire homing code is held up by shoestrings and duct tape, basically.

 

Offline Scotty

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Re: Let's Play... BattleTech! Rise of the Hard Light Brigade
That's enough interest for me to want to do something again.  Odds are I'd recycle callsigns, but not full on characters (which won't change a lot, since I didn't have you guys pick full names last time anyway).  I'll open up a new thread for the next one once I've got a good amount of time to make a good OP.

 

Offline Scotty

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Re: Let's Play... BattleTech! Rise of the Hard Light Brigade
Everybody who wants a callsign or slot please send me a PM with callsign and preferred combat/support role.

Due to how salvage works and the fact that vehicles are fragile as ****, I will not be starting with vehicles.  MechWarriors to start, but you can put your name in for a role to come up later (infantry, vehicles, aerospace).

 

Offline Scotty

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Re: Let's Play... BattleTech! Rise of the Hard Light Brigade
I have completed the initial company set up.  The next time I have enough free time and motivation to make a good OP, I'll slap one up in a new thread.

 

Offline TrashMan

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Re: Let's Play... BattleTech! Rise of the Hard Light Brigade
Ohhh.. a new run? Count me in!

I'll be you jack-of-all-trades. Stick me where you need me.
Nobody dies as a virgin - the life ****s us all!

You're a wrongularity from which no right can escape!

 

Offline FireSpawn

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Re: Let's Play... BattleTech! Rise of the Hard Light Brigade
Well damn, sign me up!

I'd like to pilot something that will get in close, and get "Punchy"
If you hit it and it bleeds, you can kill it. If you hit it and it doesn't bleed...You are obviously not hitting hard enough.

Greatest Pirate in all the Beach System.

Peace is a lie, there is only passion.
Through passion, I gain strength.
Through strength, I gain power.
Through power, I gain victory.
Through victory, my chains are broken.
The Force shall free me.