Hello! I'm back from holiday and I've done a ton of stuff I will be uploading over the course of the next few days so people can see how things are progressing. This includes some of the changes to ship weapons, mission screenshots and so on. HOWEVER, three things:
FIRST:
I will be looking for playtesters for Ephesus soon. Ephesus is a big mod (1.2-1.3 GB uncompressed without changes though unlikely to get bigger - it'll probably shrink by 300 meg or so I reckon) with 12 missions (final configuration) including 1 cutscene mission. I wouldn't mind some feedback and a little expert examination on my FREDing.
That'll be in the next month or so.
SECOND:
I asked for a month or two ago with textures, nameplates and so on. I had a lot of answers at the time, but I am asking again since I am making no assumptions for peoples availability. The kind of work that needs doing are:
- nameplates
- warship damage/customisation
- a reskinning of two warships, mainly darkening metal colours and adding livery
As before, if you're interested and you have the time to help me out, please feel free to send me a PM or comment in this thread. This is work that'll need doing fairly soon though so please get in touch.
THIRD:
My design for Shetland has changed a fair bit since starting Ephesus so a lot of my old intentions are a bit aged. I'm replanning a bunch of assets and have realized that I am going to need actual modelling help. There is nothing in the community as of yet I feel comfortable repurposing for what I want. It's more or less as follows:
- nameplates
- reskinnings
- a handful of vessels based along a specific paradigm. I have drawn bad concept art, but other than maintaining one or two design motifs for these vessels, you have complete freedom of movement. I can't really offer anything other than a lot of thanks and a well written TBL entry

I've got no interest in keeping things specifically for these mods so release as soon as they're ready and you're happy with them. The only thing I'd like is a veto on any substantial changes to the model structure (meaning if you give it a catamaran hull, I'd like to know in advance) and for you to leave a version of the model completely blank of turrets barring the basic ones so I can arm it myself in PCS2. Anyone who knows me from IRC knows I am mostly just asking questions and am a really nice person so really, the only thing I wanna do is make sure I don't end up with a pirate ship when I want an artillery corvette.
In the above vessels, there is a design specification I'd like you to follow with weapons and structures but I'm also happy with the model being broad enough to be equipped as a standard beam armed GTVA vessel. In terms of timing - we're talking far future (9-12 months). If you're interested in the design schematics just for your own amusement, send me a message anyway.
If you'd rather wait for Ephesus to come out to see if it's worth your time, that's good too.
That's it. I'll be updating soon. I realize the third section is quite a big ask for an unproven FREDer. I have no desire to turn this into something that will never get finished so I have backup options anyway in case my takeup is low. I already have one person who wants to make me a destroyer and I have a design for that already put together.
Hope to hear from people
