Thanks Black Wolf. It's nice to be appreciated. Even if I did pull apart your "complete" missions and show you they weren't quite so "complete" after all, and I'm not finished with them yet either...
But don't worry people, for the most part this was minor stuff like he said and all or nearly all have been dealt with. A few more tests to do, but it's looking good.
Anyway, what I really wanted to say was now I'm working on this, it was fun to read the thread through again just now from start to finish, now that I can actually see the work, I can see the progress made on the project through the updates on the thread with a new clarity. Pretty educational and fun.
You can already see in the thread that I was enthusiastic about this project, and while it might possibly have not been clear to Black Wolf in the process of my testing, since I was trying to find things to fix or improve, I'd like to say publicly, that at least to me, he has not disappointed with this campaign. I had some pretty high hopes for it to begin with, and I'd honestly say that they have been exceeded.
I especially had a blast with one of the missions. It was one of the closest battles I've ever had in Freespace. It was a rush. And I took and kept a screenshot of my knife edge victory.
The campaign isn't going to be revolutionary or ground-breaking, don't get me wrong. It's not supposed to be. But if the low tech, shieldless combat or the setting appeals to you, I don't see how you can go wrong here. It feels
like a Freespace campaign. I mean something by
. And that's what got us all started here, is it not? That was part of what Black Wolf was going for and I'd say he's succeeded. It's the Terran Vasudan War, and it just feels