Author Topic: IG3 Demo Released!  (Read 4328 times)

0 Members and 1 Guest are viewing this topic.

Offline Fineus

  • ...But you *have* heard of me.
  • Administrator
  • 212
    • Hard Light Productions
I'm not sure how I missed this one but one of the best up-coming strategy space games has just released a demo. It's about 65Mb (and no I've not got it yet). But I've seen some shots and it looks absolutly incredible - including the kind of in game battle damage to ships that we'd like to see in Freespace!

Anyways, I recommend anyone with even a passing interest take a look at this beauty.

 

Offline Crazy_Ivan80

  • Node Warrior
  • 27
Thanks for the notice, Thunder :yes:
It came from outer space! What? Dunno, but it's going back on the next flight!
Proud member of Hard Light Productions. The last, best hope for Freespace...
:ha:

 

Offline Ryx

  • Twilight Falling
  • 29
  • Away in RL land. Back later.
I don't think this is my kind of game, but I'll download it anyway and give it a go.
« Last Edit: July 04, 2002, 04:02:23 am by 263 »
Intel C2D E6850|4Gb RAM|Abit IP35 PRO|ATI X1900 XT

 

Offline Crazy_Ivan80

  • Node Warrior
  • 27
just watched trough the movie-mode....

wow! It's like freespace all over again, but this time you're in command.

Beams, beams galore!

and the ships: beautiful.
It came from outer space! What? Dunno, but it's going back on the next flight!
Proud member of Hard Light Productions. The last, best hope for Freespace...
:ha:

 

Offline Ryx

  • Twilight Falling
  • 29
  • Away in RL land. Back later.
Well, the gfx was Very nice. It's too bad that it's only a rolling demo. It shows a battle in an asteroid field. Quite nice.
Intel C2D E6850|4Gb RAM|Abit IP35 PRO|ATI X1900 XT

 

Offline Rictor

  • Murdered by Brazilian Psychopath
  • 29
can someone tell me how to actually control the ships, i have a basic idea, but they dont listen to me much

 

Offline Jani

  • 20
    • http://www.15th.com
IG2 was a wonderful game :D But if those requirepments are true (600MHz etc..) i dont think im gonna play this game...but yeah IG series is a damn great
Leader Of The
15th Eagles Squadron :D

 

Offline Unknown Target

  • Get off my lawn!
  • 212
  • Push.Pull?
IG2 was incredibly cool. I played the demo of it (never bought it) and so did some of my friends, but no one ever beat a mission (except me :D).
I hope this is even better than that one!

 

Offline Styxx

  • 211
    • Hard Light Productions
Checkin'...
Probably away. Contact through email.

 

Offline phreak

  • Gun Phreak
  • 211
  • -1
its pretty sweet. i just wish it wouldn't lock at 1024x768
Offically approved by Ebola Virus Man :wtf:
phreakscp - gtalk
phreak317#7583 - discord

 

Offline Unknown Target

  • Get off my lawn!
  • 212
  • Push.Pull?
My..........god..............

THIS GAME IS ****ING AWESOME!!!!!!!!!!!!!!!WWWWWWWWHOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!!!!!!!!!!!!!!!!!!!!!!

 

Offline DragonClaw

  • Romeo Kilo India Foxtrot
  • 210
Wow... I can't beat that mission tho.. its impossible :(  I've tried everything, from supercharging shields and weapons(leaving engines with no power) to just evasive actions... god... that mission sucks lol

 

Offline Unknown Target

  • Get off my lawn!
  • 212
  • Push.Pull?
I actually got pretty far...destroyed two cruisers, and about 3/4th of the battleship. But the game crashed...:(

 

Offline Thorn

  • Drunk on the east coast.
  • 210
  • What is this? I don't even...
They dont give you enough feedback on what your ships are doing...

 

Offline Unknown Target

  • Get off my lawn!
  • 212
  • Push.Pull?
You're expected to know, I think. What I don't like is that I can't tell my ships exactly what to do...

 

Offline Fineus

  • ...But you *have* heard of me.
  • Administrator
  • 212
    • Hard Light Productions
Ryx: Push escape, it'll give you a menu from which the rest of the demo is available.

I know what the rest of you mean about the lack of control... I've yet to figure out what the hell I'm doing...

 

Offline Kamikaze

  • A Complacent Wind
  • 29
    • http://www.nodewar.com
The game keeps crashing on me....... :(
The farthest I've managed to get is to where it's trying to load the one mission it has....
Science alone of all the subjects contains within itself the lesson of the danger of belief in the infallibility of the greatest teachers in the preceding generation . . .Learn from science that you must doubt the experts. As a matter of fact, I can also define science another way: Science is the belief in the ignorance of experts. - Richard Feynman

 

Offline Fineus

  • ...But you *have* heard of me.
  • Administrator
  • 212
    • Hard Light Productions
Drop the graphics and sound down to nothing and try loading the mission again, after your ships have jumped in put the graphics and sound back up to what they were. It's a problem I've had as well.

  

Offline Ryx

  • Twilight Falling
  • 29
  • Away in RL land. Back later.
Managed to play the game a few mins before it crashed (brought Win down with it).

I think I'll wait for the next demo.
Intel C2D E6850|4Gb RAM|Abit IP35 PRO|ATI X1900 XT

 

Offline Fineus

  • ...But you *have* heard of me.
  • Administrator
  • 212
    • Hard Light Productions
Yeah, I really hope they clean some of this stuff up - one thing I hate is not having any direct control over the ships. Having played HW for so long I spent all of my first and second try at the demo mission wanting to issue movement orders and cursing at the stupidity of the ships. I imagine of course that I'm doing something wrong but it's still annoying not to have direct control over movement when you have control over everything else.

It'd also be nice to see a tutorial mission, I'm a little worried that dropping everyone in the deep end without any knowlege of the game when they're out-numbered and out-gunned is going to put a lot of people off since they won't beat or even make a difference to the outcoming of the demo the first few times they play.

It seems to have gotten rid of a lot of planetry micromanagement (apparently) although there may be some added into the final release. But then again we've no direct control over ships so it's not like HW either... which means that in the end it's just a case of learning what to click and when to beat the game and that doesn't look like fun to me - even if it does look incredible.