Author Topic: Colony Ship  (Read 4698 times)

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Hello, I've forgotten about Freespace and haven't touched it in over a year.  Yesterday, I found this website and a wave of nostalgia washed over me.  I got hooked once again.  Today I decided to do some modding.  This picture shows a crude model of a possible ship used to colonize new planets.  Give me some inputs.




For one, the head of the ship is really ugly.

I forgot that Angelfire sucks.  Copy and paste this:

http://www.angelfire.com/scifi/MD/col.jpg

Sorry for the second post, but i post the first one in the wrong place.
« Last Edit: July 06, 2002, 02:09:48 am by 105 »
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Offline WMCoolmon

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1) How many polys?
2) Looks more like a tanker, IMHO
-C

  
It doesn't have many... yet.  About 400.
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Offline Fineus

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Looks like it has potential - here's what I'd do...

Squash the tanker "pod" so that it's got a lower height value... it'll make it look more streamlined (and interesting). Move it up closer to the rest of the ship as well as it looks a little odd as far away as it is.

The rear section is neat, keep it more or less as it is  I think. Perhaps extrude some of the faces on it to make it more detailed.

For the front, make it more traingular and angular with the point of the traingle facing forwards.

Alternately it looks a hell of a lot like this:



And thats not a bad thing - could give you some ideas :)

Good luck!

 

Offline Vasudan Admiral

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intersecting polys? bad thing. add more detail to make it interesting :) like side sections joined to the back, replace the lump thing at the front with something more....errr terran. :) add antennaes somewhere, like the front blob.
could make a nice gas miner :)
hay, you posted as i was writing :)
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I'll take all that into consideration.  What do you think of the potential of a colony ship?  Several of these could join up into a small fleet and add some cruisers for protection.
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Offline Fineus

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As scale goes I think making it large would be a bad idea - lots of small ones would be far more impressive in any mission and probably better as well (killing one doesn't kill them all). But when you think about it colony ships are pretty darn similar to freighters anyway - just a different cargo ;)

(That said, it depends on the nature of the colony ship - I'm assuming the colonists are in stasis or something and not wandering around the ship wanting food, air, water etc... therefore my design doesn't include for such things).

 
I've thought about just using a freighter and design some kind of a cargo container- one that carrries oragnic material.  I didn't like it because I didn't think it was personal enough.  To me freighter are for metal and other inorganic stuff.  In my version, the colonists aren't in stasis.  Their journey isn't going to lasts years and years.  Maybe just one year or less.  

I agree with you that it should be small, and that's why I put just one colonizing module on each ship.  Originally, I had four.
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Offline Unknown Target

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Looks like a dildo :D :p

 
Well, you're mature.  Anyway this is this improved model.  I slimmed down the module and replaced the lump at the front.  The back was given a little more detail.

copy and paste this

http://www.angelfire.com/scifi/MD/c.jpg


Is there anyway to upload pictures to the forum instead of using something like Angelfire?
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Offline Unknown Target

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It does! Like that big, round thing on the bottom? That looks like...well, maybe I shouldn't :D

 

Offline Fineus

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UT, Shuddup :) Save your insane rantings for your kickass story things!

 
Well, I hope this thread doesn't go off topic.  UT has opened a proverbial can of worms.  Maybe I should change that module.
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Offline Unknown Target

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OK, Thunder, I'll try....


Must...resist...uge.:D

 

Offline Vasudan Admiral

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looks a lot better, though it still needs side parts, and does it have intersecting polys? the crossbar thing looks like it goes right through the pod. :)
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I used Object Union- that boolean operation.  I actually had two separate bars one attached to eah end of the module.
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Offline Black Wolf

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I like the second version a lot better,  but I think it still looks more like a tanker or gas miner than a colony ship.

BTW, compared with certain other ships we've seen in the past, you have nothing to worry about in the phallicisity (is that even a real word???) are. I don't think it even looks all that much like a dildo anyway.

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What do you think would make it look more like a colony ship?
Clothes makes the man. Naked people have little or no influence on society.  (does not apply to hot chicks):D
Combat Federation
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Offline Anaz

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Domeish type things. If the people walk around they need domeish type things, I have no idea why, but thats just a colony ship thing...
Arrr. I'm a pirate.

AotD, DatDB, TVWP, LM. Ph34r.

You WILL go to warpstorm...

 
I added fins and domes and all I need are some inputs.

Click on the link.

http://www.angelfire.com/scifi/MD/Colony.html
Clothes makes the man. Naked people have little or no influence on society.  (does not apply to hot chicks):D
Combat Federation
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Join up now!! we need texturers and others.  Please visit the website.