I been having thoughts lately of how to make Freespace fun again. When I first played, I had a blast. But nowadays, it is all so stale... even things like BP feel... bland.
So I began asking myself a question: What would it take to make the game fun?
From the Brainstorming, I had an idea of a game in which you control a "Light Carrier" of sorts, with you on a RTS/RTT command scheme, with the ability to take control of a drone craft (Which plays on a more traditional Flight sim mode). There would be different drones and each squad of them would focus on something (Anti-Fighter, Bomb Intercept, Transmitting commands to allies, ECM/ECCM, ramming larger vessels...) The challenge would lie on coordinating a flotilla for assaults on locations of strategic importance.
What about you people? What would make the game fun (Or more fun!) for you?