Author Topic: Forum game II: Forum game harder (Vague rule idea outline discussion thread)  (Read 20508 times)

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Offline Spoon

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Re: Forum game II: Forum game harder (Vague rule idea outline discussion thread)
So I've missed the signup?
Dekker, please. There hasn't even been a sign up yet  :p

I hate to be the complicator, but you do realise that you could place some 'terrain' on this kind of map?

Line-of-fire blockers, asteroids, debris fields etc.

...D&D 4th ed has spoiled me.  :doubt:
There will be asteroid fields on some grids
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[02:42] <@Axem> spoon somethings wrong
[02:42] <@Axem> critically wrong
[02:42] <@Axem> im happy with these missions now
[02:44] <@Axem> well
[02:44] <@Axem> with 2 of them

 

Offline Colonol Dekker

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Re: Forum game II: Forum game harder (Vague rule idea outline discussion thread)
I'm just excited!  :P


So in anticipation, what can I do for my "faction" in advance?
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Offline Spoon

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Re: Forum game II: Forum game harder (Vague rule idea outline discussion thread)
If it seems like I suddenly gone quiet all of the sudden with regards to the forum game, that's probably because I did! I ran into a few creative roadblocks, was drawing a lot of blanks, lost all momentum I had and I just sort of petered out.
Sorry everyone, please have patience untill I regain my drive. This game will happen eventually, honest!

I'm just excited!  :P


So in anticipation, what can I do for my "faction" in advance?
I'm glad you are excited, but there's nothing you can do just yet right now  :)

Urutorahappī!!

[02:42] <@Axem> spoon somethings wrong
[02:42] <@Axem> critically wrong
[02:42] <@Axem> im happy with these missions now
[02:44] <@Axem> well
[02:44] <@Axem> with 2 of them

 

Offline Enioch

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Re: Forum game II: Forum game harder (Vague rule idea outline discussion thread)
Sure, man take your time. Good things need quite a lot of it.

Also, if we can help, if only to throw ideas at you and see which stick, let us know.
'Violence is the last refuge of the incompetent'  -Salvor Hardin, "Foundation"

So don't take a hammer to your computer. ;-)

 

Offline Veers

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Re: Forum game II: Forum game harder (Vague rule idea outline discussion thread)
So I've missed the signup?
Dekker, please. There hasn't even been a sign up yet  :p

So have I missed the signup? :P

Managed to catch up on a few topics while I was in China, but couldn't remember my passw0rd...

Looking good though, can probably start more generic RP posts if anybody is interested in that again. Otherwise, I'll be sitting tight.

CRF! CRF! CRF!
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Offline Colonol Dekker

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Re: Forum game II: Forum game harder (Vague rule idea outline discussion thread)
I've no idea what is required RP wise. :nervous:
Your friendly Orestes tactical controller
GO GO DEKKER RANGERSSSS!!!!!!!!!!!!!!!!!
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Offline Lorric

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Re: Forum game II: Forum game harder (Vague rule idea outline discussion thread)
CRF! CRF! CRF!

Yes! CRF! CRF! CRF! :)

I've no idea what is required RP wise. :nervous:

Well I very much doubt anything will actually be required of you or anyone else regarding RP. It was totally optional last time.

You can see what we got up to with RP last time and see if it would appeal to you if you like though in the RP thread:

http://www.hard-light.net/forums/index.php?topic=85262.0
« Last Edit: May 15, 2015, 11:36:52 am by Lorric »

 

Offline Spoon

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Re: Forum game II: Forum game harder (Vague rule idea outline discussion thread)
I feel like teh worse, for leaving this be for so long. I have, however, regained that drive that I spoke of and have the beginning of the strategic map to show.



So I guess the roadmap is:
Finish the map (it's quite a bit of effort, so it'll take me a while to do it).
Once that is done, I'll write up the rules thread and open up the sign up. I'll let the sign up run for a bit, give enough people time to sign up if they want.
Estimated time, an optimistic week or two.
Urutorahappī!!

[02:42] <@Axem> spoon somethings wrong
[02:42] <@Axem> critically wrong
[02:42] <@Axem> im happy with these missions now
[02:44] <@Axem> well
[02:44] <@Axem> with 2 of them

 

Offline Lepanto

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Re: Forum game II: Forum game harder (Vague rule idea outline discussion thread)
Really going all-out detail-wise! I approve. :cool:

Take as long as you need, but I'll be ready when signups go up!
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Offline 0rph3u5

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Re: Forum game II: Forum game harder (Vague rule idea outline discussion thread)
Really going all-out detail-wise! I approve. :cool:

Take as long as you need, but I'll be ready when signups go up!

The notion is seconded, does the notion carry?
"When you work with water, you have to know and respect it. When you labour to subdue it, you have to understand that one day it may rise up and turn all your labours into nothing. For what is water, which seeks to make all things level, which has no taste or colour of its own, but a liquid form of Nothing?" - Graham Swift, Waterland

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Offline Droid803

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Re: Forum game II: Forum game harder (Vague rule idea outline discussion thread)
[Hype Intensifies]
(´・ω・`)
=============================================================

 

Offline Enioch

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Re: Forum game II: Forum game harder (Vague rule idea outline discussion thread)
Estimated time, an optimistic week or two.

an optimistic week or two.

WTF, I thought this was months if not a year away. Hype hype hype.
'Violence is the last refuge of the incompetent'  -Salvor Hardin, "Foundation"

So don't take a hammer to your computer. ;-)

 

Offline Spoon

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Re: Forum game II: Forum game harder (Vague rule idea outline discussion thread)
I have completed the map



(Without all the garrison fleets that is, so it's almost completed.)
Urutorahappī!!

[02:42] <@Axem> spoon somethings wrong
[02:42] <@Axem> critically wrong
[02:42] <@Axem> im happy with these missions now
[02:44] <@Axem> well
[02:44] <@Axem> with 2 of them

 

Offline niffiwan

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Re: Forum game II: Forum game harder (Vague rule idea outline discussion thread)
Oooh, that's looking very cool :D
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Offline 0rph3u5

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Re: Forum game II: Forum game harder (Vague rule idea outline discussion thread)
It makes me wish to put board game pieces on that ... Well done
"When you work with water, you have to know and respect it. When you labour to subdue it, you have to understand that one day it may rise up and turn all your labours into nothing. For what is water, which seeks to make all things level, which has no taste or colour of its own, but a liquid form of Nothing?" - Graham Swift, Waterland

"As you sought to steal a kingdom for yourself, so must you do again, a thousand times over. For a theft, a true theft, must be practiced to be earned." - The terms of Nyrissa's curse, Pathfinder: Kingmaker

"...because they are not Dragons."

 

Offline Enioch

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Re: Forum game II: Forum game harder (Vague rule idea outline discussion thread)
Hng.

Delest is screwed. Oh well, I love a challenge.

I can immediately tell where 60% of the fighting will take place.
'Violence is the last refuge of the incompetent'  -Salvor Hardin, "Foundation"

So don't take a hammer to your computer. ;-)

 

Offline Lorric

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Re: Forum game II: Forum game harder (Vague rule idea outline discussion thread)
Looks like the CRF will be first in line to meet the Hierarchy going by that entry point at the bottom. I think those were the systems, those neutral ones, that we were in in the new WoD as well...

Delest is screwed.
Why do you say that?

 

Offline Veers

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Re: Forum game II: Forum game harder (Vague rule idea outline discussion thread)
Perhaps, but Tamy could also be linked to Cyrvan systems, or others as well. We'll just wait and see. And perhaps because the Delest don't have any real way to expand or travel?, SF can travel through UGR (likely based on relations), B can travel south, Delest less so due to political alignments and lack of node access to Tamy.  ?


But the map looks fantastic Spoon! Can't wait to have this in action (and same with 0rph3u5, I think that we you should boardgame this up and sell for mighty profits!!!
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Offline Enioch

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Re: Forum game II: Forum game harder (Vague rule idea outline discussion thread)
Delest is screwed.
Why do you say that?

Because look at their expansion options:

Based on ONLY the information we have available from the map, the Delest start as Joe Average in funds and resources (med- to low starting capital and low-ish income), but with a considerable political and diplomatic penalty. Expansion appears to be the only option for them, if they are to compete with the other factions.

Let's see what expansion options they have, shall we?

Fortune is tasty, but literally every faction has a starlance leading to it. It's going to be hotly contested, and I doubt anyone will get to mine the system for too long.

Virgo is 'secure' but it only appears to offer +100/+700 if fully colonised. I don't know what the colonisation rules are like, but it is a questionable investment.

Furthermore, the Delest are completely isolated from the front lines; assuming the Cyrvans / Hierarchy come from Orion (and no sneaky starlances open up elsewhere), the Delest fleets will have to negotiate passage through at least 5 systems to reach Tamy and they will have to cross other nations' sovereign territory. Given the diplomatic penalty the Delest start with, that might be a problem.

Don't get me wrong, I'm not crying 'Delest weak, Spoon fix!'. For one thing, we don't know the rules yet; and we also don't know what surprises our GM is going to be throwing our way. Furthermore, we have no idea what starting fleets each faction will have, or other factors. What I am saying is that Delest appear to start from an inherently inferior geopolitical position. How this will affect the game is yet to be seen.
'Violence is the last refuge of the incompetent'  -Salvor Hardin, "Foundation"

So don't take a hammer to your computer. ;-)

 

Offline Veers

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Re: Forum game II: Forum game harder (Vague rule idea outline discussion thread)
I did just notice,

1. Britannia - Auriga. The jump point from the Auriga System that leads to the Serpens System, is actually maked as the Authuria system.
2. Britannia - Serpens. The jump point from Serpens to Virgo & Fortune is only marked as Virgo (text saving possibly?)
3. Neutral - Draco. The jump point from Draco to Algol is marked as the Tamy starlance.

I can't see anything else, didn't notice any spelling mistakes but I wasn't looking for them. I'm not that detailed right now, :(
« Last Edit: July 17, 2015, 06:04:51 am by Veers »
Current Activities/Projects: Ideas and some storyline completed.

ArmA 2&3 Mission Designer and player.


WoD - I like Crystal. <3