You are playing or creating a multiplayer campaign and usually you break out the consistent mission around 2 or 3 mission arcs. Campaign persistent variables work within those three missions. I was curious if anybody knows a workaround to have persistent variables save on a multiplayer campaign similar to what happens in single player campiagn. Say I have a 30 mission campaign for multiplayer. No one is going to want to sit through 30 missions on one go. We play 3 missions and are done but rather than just breaking out the mission arc, the status of the campaign saves at a later date. This maybe a long shot, but the only reason I play freespace is for coop or multiplayer. Is there any workaround to save campaign persistent variables? Thanks guys.