Author Topic: Problem with mediavps 3.6.12  (Read 777 times)

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Problem with mediavps 3.6.12
So I've been trying to play some of the old Freespace 1 campaigns, most of which require the mediavps 3.6.12, but it doesn't seem to be working. I've checked the Freespace 1 mod by itself, and it works fine, so I'm quite certain that this is where the problem is coming from.

Upon launch, right after the opening cutscene, a pop-up appears with a warning message telling me that there are X amount of Errors with the mod.

Fs2.open log included.

(It's probably some little silly thing that I wasn't paying attention to as I installed it, so bear with me)

[attachment kidnapped by pirates]

 

Offline AdmiralRalwood

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Re: Problem with mediavps 3.6.12
Code: [Select]
Found root pack 'C:\Program Files (x86)\Steam\SteamApps\common\Freespace 2\mediavps_3612\MV_Effects.3612.vp' with a checksum of 0x9c510aa0
You seem to have MV_Effects.3612.vp but not MV_Effects.vp.
Ph'nglui mglw'nafh Codethulhu GitHub wgah'nagl fhtagn.

schrödinbug (noun) - a bug that manifests itself in running software after a programmer notices that the code should never have worked in the first place.

When you gaze long into BMPMAN, BMPMAN also gazes into you.

"I am one of the best FREDders on Earth" -General Battuta

<Aesaar> literary criticism is vladimir putin

<MageKing17> "There's probably a reason the code is the way it is" is a very dangerous line of thought. :P
<MageKing17> Because the "reason" often turns out to be "nobody noticed it was wrong".
(the very next day)
<MageKing17> this ****ing code did it to me again
<MageKing17> "That doesn't really make sense to me, but I'll assume it was being done for a reason."
<MageKing17> **** ME
<MageKing17> THE REASON IS PEOPLE ARE STUPID
<MageKing17> ESPECIALLY ME

<MageKing17> God damn, I do not understand how this is breaking.
<MageKing17> Everything points to "this should work fine", and yet it's clearly not working.
<MjnMixael> 2 hours later... "God damn, how did this ever work at all?!"
(...)
<MageKing17> so
<MageKing17> more than two hours
<MageKing17> but once again we have reached the inevitable conclusion
<MageKing17> How did this code ever work in the first place!?

<@The_E> Welcome to OpenGL, where standards compliance is optional, and error reporting inconsistent

<MageKing17> It was all working perfectly until I actually tried it on an actual mission.

<IronWorks> I am useful for FSO stuff again. This is a red-letter day!
* z64555 erases "Thursday" and rewrites it in red ink

<MageKing17> TIL the entire homing code is held up by shoestrings and duct tape, basically.

 
Re: Problem with mediavps 3.6.12
Have you run the installer? It will update all your files and add the ones your missing. It is a great help.

 
Re: Problem with mediavps 3.6.12
Code: [Select]
Found root pack 'C:\Program Files (x86)\Steam\SteamApps\common\Freespace 2\mediavps_3612\MV_Effects.3612.vp' with a checksum of 0x9c510aa0
You seem to have MV_Effects.3612.vp but not MV_Effects.vp.

Got it. I just copied and pasted the one from the 2014 vps to the 3.6.12 folder... no more error message at the beginning. Haven't tried gameplay with it yet, so we'll see if that fixes it.

 

Offline AdmiralRalwood

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Re: Problem with mediavps 3.6.12
Code: [Select]
Found root pack 'C:\Program Files (x86)\Steam\SteamApps\common\Freespace 2\mediavps_3612\MV_Effects.3612.vp' with a checksum of 0x9c510aa0
You seem to have MV_Effects.3612.vp but not MV_Effects.vp.

Got it. I just copied and pasted the one from the 2014 vps to the 3.6.12 folder...
:wtf: No, no, no, no, no. Under no circumstances attempt to play FSO with the 3.6.12 MediaVPs, but using the 2014 MediaVPs' MV_Effects.vp. Grab the correct version from here instead.
Ph'nglui mglw'nafh Codethulhu GitHub wgah'nagl fhtagn.

schrödinbug (noun) - a bug that manifests itself in running software after a programmer notices that the code should never have worked in the first place.

When you gaze long into BMPMAN, BMPMAN also gazes into you.

"I am one of the best FREDders on Earth" -General Battuta

<Aesaar> literary criticism is vladimir putin

<MageKing17> "There's probably a reason the code is the way it is" is a very dangerous line of thought. :P
<MageKing17> Because the "reason" often turns out to be "nobody noticed it was wrong".
(the very next day)
<MageKing17> this ****ing code did it to me again
<MageKing17> "That doesn't really make sense to me, but I'll assume it was being done for a reason."
<MageKing17> **** ME
<MageKing17> THE REASON IS PEOPLE ARE STUPID
<MageKing17> ESPECIALLY ME

<MageKing17> God damn, I do not understand how this is breaking.
<MageKing17> Everything points to "this should work fine", and yet it's clearly not working.
<MjnMixael> 2 hours later... "God damn, how did this ever work at all?!"
(...)
<MageKing17> so
<MageKing17> more than two hours
<MageKing17> but once again we have reached the inevitable conclusion
<MageKing17> How did this code ever work in the first place!?

<@The_E> Welcome to OpenGL, where standards compliance is optional, and error reporting inconsistent

<MageKing17> It was all working perfectly until I actually tried it on an actual mission.

<IronWorks> I am useful for FSO stuff again. This is a red-letter day!
* z64555 erases "Thursday" and rewrites it in red ink

<MageKing17> TIL the entire homing code is held up by shoestrings and duct tape, basically.

 
Re: Problem with mediavps 3.6.12
Quote
No, no, no, no, no. Under no circumstances attempt to play FSO with the 3.6.12 MediaVPs, but using the 2014 MediaVPs' MV_Effects.vp. Grab the correct version from here instead.

Oh. Just one of my terribly bright ideas I guess.  :nervous:

 
Re: Problem with mediavps 3.6.12
Quote
No, no, no, no, no. Under no circumstances attempt to play FSO with the 3.6.12 MediaVPs, but using the 2014 MediaVPs' MV_Effects.vp. Grab the correct version from here instead.

Oh. Just one of my terribly bright ideas I guess.  :nervous:

Ok, so I just made sure that I have all the files I need, and that checks out. However, now my problem is that I can't actually see my game run. It just minimizes and runs in the background.

Edit: So I can get the game running up to full screen, but I have to right click the current session, click on the game again, and it will launch another game which actually works. Any idea how to fix this little thing?

[attachment kidnapped by pirates]
« Last Edit: October 20, 2014, 11:49:39 am by camelpockets »

 

Offline AdmiralRalwood

  • 211
  • The Cthulhu programmer himself!
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Re: Problem with mediavps 3.6.12
Code: [Select]
Found root pack 'C:\Program Files (x86)\Steam\SteamApps\common\Freespace 2\mediavps_3612\MV_Assets.3612.vp' with a checksum of 0x59649c21
...Now you have MV_Assets.3612.vp, but not MV_Assets.vp. What happened to it? It was in your previous log:
Code: [Select]
Found root pack 'C:\Program Files (x86)\Steam\SteamApps\common\Freespace 2\mediavps_3612\MV_Assets.vp' with a checksum of 0x529cc70f
Ph'nglui mglw'nafh Codethulhu GitHub wgah'nagl fhtagn.

schrödinbug (noun) - a bug that manifests itself in running software after a programmer notices that the code should never have worked in the first place.

When you gaze long into BMPMAN, BMPMAN also gazes into you.

"I am one of the best FREDders on Earth" -General Battuta

<Aesaar> literary criticism is vladimir putin

<MageKing17> "There's probably a reason the code is the way it is" is a very dangerous line of thought. :P
<MageKing17> Because the "reason" often turns out to be "nobody noticed it was wrong".
(the very next day)
<MageKing17> this ****ing code did it to me again
<MageKing17> "That doesn't really make sense to me, but I'll assume it was being done for a reason."
<MageKing17> **** ME
<MageKing17> THE REASON IS PEOPLE ARE STUPID
<MageKing17> ESPECIALLY ME

<MageKing17> God damn, I do not understand how this is breaking.
<MageKing17> Everything points to "this should work fine", and yet it's clearly not working.
<MjnMixael> 2 hours later... "God damn, how did this ever work at all?!"
(...)
<MageKing17> so
<MageKing17> more than two hours
<MageKing17> but once again we have reached the inevitable conclusion
<MageKing17> How did this code ever work in the first place!?

<@The_E> Welcome to OpenGL, where standards compliance is optional, and error reporting inconsistent

<MageKing17> It was all working perfectly until I actually tried it on an actual mission.

<IronWorks> I am useful for FSO stuff again. This is a red-letter day!
* z64555 erases "Thursday" and rewrites it in red ink

<MageKing17> TIL the entire homing code is held up by shoestrings and duct tape, basically.

 
Re: Problem with mediavps 3.6.12
Code: [Select]
Found root pack 'C:\Program Files (x86)\Steam\SteamApps\common\Freespace 2\mediavps_3612\MV_Assets.3612.vp' with a checksum of 0x59649c21
...Now you have MV_Assets.3612.vp, but not MV_Assets.vp. What happened to it? It was in your previous log:
Code: [Select]
Found root pack 'C:\Program Files (x86)\Steam\SteamApps\common\Freespace 2\mediavps_3612\MV_Assets.vp' with a checksum of 0x529cc70f

Whoops, forgot that log was still there.
Everything is good now. I guess that the launcher was trying to play jokes on me with the whole randomly minimizing thing.