Author Topic: Starlancer ships models??  (Read 10509 times)

0 Members and 1 Guest are viewing this topic.

Re: Starlancer ships models??
They are fairly low-poly to begin with, so lods isn't super critical.
That's cool and ....disturbing at the same time o_o  - Vasudan Admiral

"Don't play games with me. You just killed someone I like, that is not a safe place to stand. I'm the Doctor. And you're in the biggest library in the universe. Look me up."

"Quick everyone out of the universe now!"

 
Re: Starlancer ships models??
Yes, they are between 800 and 1800 polys. The LOD in fact only removes external appendices I added to the ships (guns, pods from where missiles are launching) that you can't view very far so...
Just a little question is there a way to scale everything without having to relocate all my gunpoints, missilespoints, thrusters, etc....??

Edit: nevermind I found how to do it ;)
« Last Edit: November 23, 2014, 04:00:22 am by krevett62 »

 
Re: Starlancer ships models??
Finally managed to convert all fighters, two heavy bomber (kamov/hades), two gunboat (kurgen/prowler) and three capships for now (reliant, krasnaya, kiev), but I don't know how to make them have a fighterbay docking point (especially the two coalition carriers have big "holes" representing their bay and I'd like them to be able to carry some fighters ^^)

Thanks all for all your help!

 

Offline Colonol Dekker

  • HLP is my mistress
  • 213
  • Aken Tigh Dekker- you've probably heard me
    • My old squad sub-domain
Re: Starlancer ships models??
Wasn't there a mod on sectorgame. Com?
Campaigns I've added my distinctiveness to-
- Blue Planet: Battle Captains
-Battle of Neptune
-Between the Ashes 2
-Blue planet: Age of Aquarius
-FOTG?
-Inferno R1
-Ribos: The aftermath / -Retreat from Deneb
-Sol: A History
-TBP EACW teaser
-Earth Brakiri war
-TBP Fortune Hunters (I think?)
-TBP Relic
-Trancsend (Possibly?)
-Uncharted Territory
-Vassagos Dirge
-War Machine
(Others lost to the mists of time and no discernible audit trail)

Your friendly Orestes tactical controller.

Secret bomb God.
That one time I got permabanned and got to read who was being bitxhy about me :p....
GO GO DEKKER RANGERSSSS!!!!!!!!!!!!!!!!!
President of the Scooby Doo Model Appreciation Society
The only good Zod is a dead Zod
NEWGROUNDS COMEDY GOLD, UPDATED DAILY
http://badges.steamprofile.com/profile/default/steam/76561198011784807.png

 
Re: Starlancer ships models??
I don't think so. I never found one that was actually done. There's a mod that was on moddb (I don't remember the name) but it's dead from a long time now and they never released a beta or something like this (so there was nothing to download, even converted models)...
Also note that this is not my goal to release something as I said I'm only doing this because I like those ship and wanted to be able to FRED with them for my own pleasure. After all as someone said in this topic Starlancer is an old game and if someone really wanted these models it would have been converted for long now, so if nobody has done it I suppose noone is interested in this game anymore and if someone is, well go on and learn like I've done ;)

 

Offline Cyborg17

  • 29
  • Life? Don't talk to me about life....
Re: Starlancer ships models??
It would be good though if you shared the files in case someone else wanted to try using them.  Figuring out what you've been doing would probably have taken me at least a week, and who knows what someone might be inspired to do if the models were available?  Someone else might make table files, and another some missions.
« Last Edit: December 03, 2014, 10:22:28 pm by Cyborg17 »

 
Re: Starlancer ships models??
I've done the tables for ships and additional weapons too. The missiles models are also done. The thing is for now these models are very basic I mean they are the original starlancer models with original starlancer textures converted to dds (256x256) with guns and missile pods to represent gunbank and missilebank, no debris, and turrets are non-rotating on capships (but everything else works).
For now I don't share because it's a noob work (;) ) even if ships are playable I doubt that someone might be interested by low res models.
Just some quick screenshots while I'm here.

[attachment kidnapped by pirates]

 

Offline fightermedic

  • 29
  • quite a nice guy, no really, i am
Re: Starlancer ships models??
these ain't so bad, even now
they probably need normal and shine maps though, which are easy enough to create in crazy bump if you don't need top notch quality
if you don't know how to do that i could do it for you :) (but just in case, you said the textures are converted to dds, so one should use the orignial txtures for that process)
>>Fully functional cockpits for Freespace<<
>>Ships created by me<<
Campaigns revised/voice-acted by me:
Lightning Marshal 1-4, The Regulus Campaign, Operation: Savior, Operation: Crucible, Titan Rebellion, Fall of Epsilon Pegasi 1.1Aftermath 2.1,
Pandora's Box 2.2, Deep Blood

Other Campaigns I have participated in:
The Antagonist, Warzone, Phantoms & Echo-Gate

All the stuff I release is free to use or change in any way for everybody who likes to do so; take whatever you need

 
Re: Starlancer ships models??
I don't know how to do this but I have access to the base textures (they're in bmp format) if you're interested, tell me wich files do you need?

 

Offline fightermedic

  • 29
  • quite a nice guy, no really, i am
Re: Starlancer ships models??
it would be best if you uploaded the the whole thing: models, your tables, and original textures
so i can have a look at the results in game, this stuff is a bit of trial and error for the strength of the normals and shine maps
>>Fully functional cockpits for Freespace<<
>>Ships created by me<<
Campaigns revised/voice-acted by me:
Lightning Marshal 1-4, The Regulus Campaign, Operation: Savior, Operation: Crucible, Titan Rebellion, Fall of Epsilon Pegasi 1.1Aftermath 2.1,
Pandora's Box 2.2, Deep Blood

Other Campaigns I have participated in:
The Antagonist, Warzone, Phantoms & Echo-Gate

All the stuff I release is free to use or change in any way for everybody who likes to do so; take whatever you need

 
Re: Starlancer ships models??
Ok I'll need two post so excuse me for the double post :)
First what is working in-game, extract to your FS2 directory and select folder as a mod (but you already know this)
Remember that everything is far from perfect and for now, weapons use old effects (like lasers and missile trails) that are not updated to mediavps standards


[attachment kidnapped by pirates]
« Last Edit: December 10, 2014, 02:37:39 am by krevett62 »

 
Re: Starlancer ships models??
Second post: the last part and original bmp textures!
You'll notice that some ships (like the coalition fighters or the british tempest appears darker in game than other alliance fighters)

If you want to test outside of the tech room, you'll have to create a mission as I've incorporated none in the folder. If something doesn't work tell me because I've packed this in a separate folder without testing  (my custom mod folder is much larger but uses some models downloaded here and there or from other campaign so it's only for personal use!!)

Edit: Also note that tbl editing is not completely finished as not all ships have description and some are missing features (reverse thrust, etc...), and the number of guns are not exactly the same as in starlancer of course (after all that's not the same game/engine) I tried to balance a bit but I didn't have time to really test everything ^^
Also descriptions are in french, but who cares? lol

[attachment kidnapped by pirates]
« Last Edit: December 10, 2014, 02:38:42 am by krevett62 »

 

Offline Nyctaeus

  • The Slavic Engineer
  • 212
  • 800k tris ships achieved!
    • Exile
Re: Starlancer ships models??
I didn't play Starlancer but I see some cool ship designs here. Keep up good work :yes:
Exile | Shadow Genesis | Inferno | Series Resurrecta  | DA Profile | P3D Profile

Proud owner of NyctiShipyards. Remember - Nyx will fix it!

All of my assets including models, textures, skyboxes, effects may be used under standard CC BY-NC 4.0 license.

 

Offline fightermedic

  • 29
  • quite a nice guy, no really, i am
Re: Starlancer ships models??
i'll see what i can do to the textures :)
>>Fully functional cockpits for Freespace<<
>>Ships created by me<<
Campaigns revised/voice-acted by me:
Lightning Marshal 1-4, The Regulus Campaign, Operation: Savior, Operation: Crucible, Titan Rebellion, Fall of Epsilon Pegasi 1.1Aftermath 2.1,
Pandora's Box 2.2, Deep Blood

Other Campaigns I have participated in:
The Antagonist, Warzone, Phantoms & Echo-Gate

All the stuff I release is free to use or change in any way for everybody who likes to do so; take whatever you need

 
Re: Starlancer ships models??
Done the Pukov today, I think I'll take a liite break ^^

[attachment kidnapped by pirates]

 

Offline fightermedic

  • 29
  • quite a nice guy, no really, i am
Re: Starlancer ships models??
here you go, maps finished, the textures are not converted to dds yet however
some of the models had errors in their texture names, i have corrected them
http://www.mediafire.com/download/dpyem5t1q7e4u4y/New_folder.rar
>>Fully functional cockpits for Freespace<<
>>Ships created by me<<
Campaigns revised/voice-acted by me:
Lightning Marshal 1-4, The Regulus Campaign, Operation: Savior, Operation: Crucible, Titan Rebellion, Fall of Epsilon Pegasi 1.1Aftermath 2.1,
Pandora's Box 2.2, Deep Blood

Other Campaigns I have participated in:
The Antagonist, Warzone, Phantoms & Echo-Gate

All the stuff I release is free to use or change in any way for everybody who likes to do so; take whatever you need

 
Re: Starlancer ships models??
Great, that looks better in-game now ;) thanks for your help!

 
Re: Starlancer ships models??
For those interested, I updated the previous post with new models converted and included fightermedic's maps converted to dds for better look (thanks!). Also some minor changes in tables! The pack includes 21 fighters (12 alliance and 9 coalition), 2 heavy bombers (1 alliance and 1 coalition), 2 gunboats (1 alliance and 1 coalition) and 6 cruisers (Reliant, Bremen, Zakov, Kiev, Krasnaya and Pukov). Some things need a little more work (I noticed the turrets on the Bremen need to be moved a bit on a side of the ship), but for now I'm quite happy with the result.

 

Offline Cyborg17

  • 29
  • Life? Don't talk to me about life....
Re: Starlancer ships models??
Well done!--

Wait.  Which post are they in?

 
Re: Starlancer ships models??
Posts #30 and #31 on page 2!