i did that didnt work
i did reinstall mediavps 3612 but didnt work
but if i use debug it wont run if i useing normal build it works but i cant run mission
Assert: count < max_ints
File: parselo.cpp
Line: 2774
Too many entries in integer list. Expected 4, found 5.
List type was Weapon Types
ntdll.dll! NtWaitForSingleObject + 12 bytes
KERNELBASE.dll! WaitForSingleObject + 18 bytes
fs2_open_3_7_3_SSE2_20150926_f32a6e7-DEBUG.exe! <no symbol>
fs2_open_3_7_3_SSE2_20150926_f32a6e7-DEBUG.exe! <no symbol>
fs2_open_3_7_3_SSE2_20150926_f32a6e7-DEBUG.exe! <no symbol>
fs2_open_3_7_3_SSE2_20150926_f32a6e7-DEBUG.exe! <no symbol>
fs2_open_3_7_3_SSE2_20150926_f32a6e7-DEBUG.exe! <no symbol>
fs2_open_3_7_3_SSE2_20150926_f32a6e7-DEBUG.exe! <no symbol>
fs2_open_3_7_3_SSE2_20150926_f32a6e7-DEBUG.exe! <no symbol>
fs2_open_3_7_3_SSE2_20150926_f32a6e7-DEBUG.exe! <no symbol>
fs2_open_3_7_3_SSE2_20150926_f32a6e7-DEBUG.exe! <no symbol>
fs2_open_3_7_3_SSE2_20150926_f32a6e7-DEBUG.exe! <no symbol>
fs2_open_3_7_3_SSE2_20150926_f32a6e7-DEBUG.exe! <no symbol>
fs2_open_3_7_3_SSE2_20150926_f32a6e7-DEBUG.exe! <no symbol>
fs2_open_3_7_3_SSE2_20150926_f32a6e7-DEBUG.exe! <no symbol>
fs2_open_3_7_3_SSE2_20150926_f32a6e7-DEBUG.exe! <no symbol>
KERNEL32.DLL! BaseThreadInitThunk + 36 bytes
ntdll.dll! RtlSetCurrentTransaction + 212 bytes
ntdll.dll! RtlSetCurrentTransaction + 159 bytes
#Ship Classes
$Name: GTB Artemis
+nocreate
+Type: XSTR("Light Bomber", 2999)
$Name: GTB Artemis D.H.
+nocreate
+Type: XSTR("Light Bomber", 3005)
$Name: GTB Medusa
+nocreate
$Subsystem: turret01a,5,1.0
$Default PBanks: ( "Terran Turret Weak" )
$Flags: ( "fire on target"
"only target if can fire" "target requires fov" )
$Name: GTF Loki
+nocreate
$SBank Capacity: ( 30 )
$Name: GTB Ursa
+nocreate
$Subsystem: b05-turreta,1,1.0
$Default PBanks: ( "Terran Turret" )
$Flags: ( "fire on target"
"only target if can fire" "target requires fov" )
$Name: GVB Bakha
+nocreate
$Allowed PBanks: ( "Mekhu HL-7" "Akheton SDG" "Prometheus R" "Prometheus S" "Circe" "Lamprey" )
$Allowed Dogfight PBanks: ( "Mekhu HL-7" "Akheton SDG" "Prometheus R" "Prometheus S" "Circe" "Lamprey" )
$Default PBanks: ( "Mekhu HL-7" "Mekhu HL-7" )
$Allowed SBanks: ( "Rockeye" "Harpoon" "Stiletto II" "Cyclops" "Cyclops#short" "EMP Adv." "Infyrno" "Trebuchet" "TAG-B" "Helios")
$Allowed Dogfight SBanks: ( "Rockeye" "Harpoon" "Stiletto II" "Cyclops" "Cyclops#short" "EMP Adv." "Infyrno" "Trebuchet" "TAG-B" "Helios")
$Default SBanks: ( "Piranha" "Stiletto II" )
$SBank Capacity: ( 80, 100 )
$Name: GVB Osiris
+nocreate
$Default SBanks: ( "Rockeye" "Tempest" "Harpoon" "Trebuchet" "Stiletto II" "Cyclops" "Cyclops#short" "EMP Adv." "Infyrno" "Helios" )
$SBank Capacity: ( 40, 80, 80 )
$Subsystem: Turret01,1,1.0
$Default PBanks: ( "Terran Turret" )
$Flags: ( "fire on target"
"only target if can fire" "target requires fov" )
$Subsystem: Turret02,1,1.0
$Default PBanks: ( "Terran Turret" )
$Flags: ( "fire on target"
"only target if can fire" "target requires fov" )
$Name: PVB Amun
+nocreate
$Subsystem: turret02,1,1.0
$Default PBanks: ( "Terran Turret Weak" )
$Flags: ( "fire on target"
"only target if can fire" "target requires fov" )
$Subsystem: turret01,1,1.0
$Default PBanks: ( "Terran Turret Weak" )
$Flags: ( "fire on target"
"only target if can fire" "target requires fov" )
$Name: GTF Myrmidon
+nocreate
$Allowed SBanks: ( "Rockeye" "Hornet" "Tornado" "Tempest" "Trebuchet" "Stiletto II" "Hornet#Weak" "EMP Adv." "Infyrno" "Harpoon" )
$Name: SB Seraphim
+nocreate
$Subsystem: turret01,5,1.0
$Default PBanks: ( "Shivan Turret Laser" )
$Flags: ( "fire on target"
"only target if can fire" "target requires fov" )
$Subsystem: turret02,5,1.0
$Default PBanks: ( "Shivan Turret Laser" )
$Flags: ( "fire on target"
"only target if can fire" "target requires fov" )
$Name: SB Nephilim
+nocreate
$Subsystem: turret01,5,1.0
$Default PBanks: ( "Shivan Weak Turret Laser" )
$Flags: ( "fire on target"
"only target if can fire" "target requires fov" )
$Subsystem: turret02,5,1.0
$Default PBanks: ( "Shivan Weak Turret Laser" )
$Flags: ( "fire on target"
"only target if can fire" "target requires fov" )
$Name: GTD Orion
+nocreate
$Subsystem: Turret01a, 2.875, 3.0
$Default PBanks: ( "Terran Huge Turret" "Terran Huge Turret" "Terran Huge Turret" )
$ROF:
+Use firingpoints
$Flags: ( "fire on target"
"only target if can fire" "target requires fov" "check hull")
$Subsystem: Turret02a, 2.875, 3.0
$Default PBanks: ( "Terran Huge Turret" "Terran Huge Turret" "Terran Huge Turret" )
$ROF:
+Use firingpoints
$Flags: ( "fire on target"
"only target if can fire" "target requires fov" "check hull")
$Subsystem: Turret03a, 2.875, 3.0
$Default PBanks: ( "Terran Huge Turret" "Terran Huge Turret" "Terran Huge Turret" )
$ROF:
+Use firingpoints
$Flags: ( "fire on target"
"only target if can fire" "target requires fov" "check hull")
$Subsystem: Turret04a, 2.875, 3.0
$Default PBanks: ( "Terran Huge Turret" "Terran Huge Turret" "Terran Huge Turret" )
$ROF:
+Use firingpoints
$Flags: ( "fire on target"
"only target if can fire" "target requires fov" "check hull")
$Subsystem: Turret05a, 2.875, 3.0
$Default PBanks: ( "Terran Huge Turret" "Terran Huge Turret" "Terran Huge Turret" )
$ROF:
+Use firingpoints
$Flags: ( "fire on target"
"only target if can fire" "target requires fov" "check hull")
$Name: GTC Aeolus
+nocreate
$Subsystem: turret01,2.0,1.0
$Default PBanks: ( "Standard Flak" )
$Flags: ( "fire on target"
"only target if can fire" "target requires fov" "check hull")
$Subsystem: turret02,2.0,1.0
$Default PBanks: ( "Standard Flak" )
$Flags: ( "fire on target"
"only target if can fire" "target requires fov" "check hull")
$Subsystem: turret03,2.0,1.0
$Default PBanks: ( "Standard Flak" )
$Flags: ( "fire on target"
"only target if can fire" "target requires fov" "check hull")
$Subsystem: turret04,2.0,1.0
$Default PBanks: ( "Terran Huge Turret" )
$Flags: ( "fire on target"
"only target if can fire" "target requires fov" "check hull")
$Subsystem: turret05,2.0,1.0
$Default PBanks: ( "Standard Flak" )
$Flags: ( "fire on target"
"only target if can fire" "target requires fov" "check hull")
$Subsystem: turret06,2.0,1.0
$Default PBanks: ( "Terran Huge Turret" )
$Flags: ( "fire on target"
"only target if can fire" "target requires fov" "check hull")
$Subsystem: turret07,2.0,1.0
$Default PBanks: ( "AAAf" )
$Subsystem: turret08,2.0,1.0
$Default PBanks: ( "AAAf" )
$Subsystem: turret09,2.0,1.0
$Default PBanks: ( "AAAf" )
$Subsystem: turret10,2.0,1.0
$Default PBanks: ( "AAAf" )
$Subsystem: turret11,2.0,1.0
$Default PBanks: ( "SGreen" )
$Flags: ( "check hull")
$Subsystem: turret12,2.0,1.0
$Default PBanks: ( "SGreen" )
$Flags: ( "check hull")
$Name: GVD Hatshepsut
+nocreate
$Subsystem: turret10,0.125,0.5
$Default SBanks: ( "Fusion Mortar" )
$Name: @GTT Argo
+nocreate
$Subsystem: turret01, 5, 20.0
$Default PBanks: ( "Terran Turret" )
$ROF:
+Use firingpoints
$Flags: ( "fire on target"
"only target if can fire" "target requires fov" "check hull")
$Subsystem: turret02, 5, 20.0
$Default PBanks: ( "Terran Turret" )
$ROF:
+Use firingpoints
$Flags: ( "fire on target"
"only target if can fire" "target requires fov" "check hull")
$Name: GTI Arcadia
+nocreate
$Subsystem: Turret01, 1,2.0
$Default PBanks: ( "Terran Turret" )
$ROF:
+Multiplier: 2
$Flags: ( "fire on target"
"only target if can fire" "target requires fov" "check hull")
$Subsystem: Turret02, 1,2.0
$Default PBanks: ( "Terran Turret" )
$ROF:
+Multiplier: 2
$Flags: ( "fire on target"
"only target if can fire" "target requires fov" "check hull")
$Subsystem: Turret03, 1,2.0
$Default PBanks: ( "Terran Turret" )
$ROF:
+Multiplier: 2
$Flags: ( "fire on target"
"only target if can fire" "target requires fov" "check hull")
$Subsystem: Turret04, 1,2.0
$Default PBanks: ( "Terran Turret" )
$ROF:
+Multiplier: 2
$Flags: ( "fire on target"
"only target if can fire" "target requires fov" "check hull")
$Subsystem: Turret05, 1,2.0
$Default PBanks: ( "Terran Turret" )
$ROF:
+Multiplier: 2
$Flags: ( "fire on target"
"only target if can fire" "target requires fov" "check hull")
$Subsystem: Turret06, 1,2.0
$Default PBanks: ( "Terran Turret" )
$ROF:
+Multiplier: 2
$Flags: ( "fire on target"
"only target if can fire" "target requires fov" "check hull")
$Subsystem: Turret07, 1,2.0
$Default PBanks: ( "Terran Turret" )
$ROF:
+Multiplier: 2
$Flags: ( "fire on target"
"only target if can fire" "target requires fov" "check hull")
$Subsystem: Turret08, 1,2.0
$Default PBanks: ( "Terran Turret" )
$ROF:
+Multiplier: 2
$Flags: ( "fire on target"
"only target if can fire" "target requires fov" "check hull")
$Subsystem: Turret09, 1,2.0
$Default PBanks: ( "Terran Turret" )
$ROF:
+Multiplier: 2
$Flags: ( "fire on target"
"only target if can fire" "target requires fov" "check hull")
$Subsystem: Turret10, 1,2.0
$Default PBanks: ( "Terran Turret" )
$ROF:
+Multiplier: 2
$Flags: ( "fire on target"
"only target if can fire" "target requires fov" "check hull")
$Subsystem: Turret11, 1,2.0
$Default PBanks: ( "Terran Turret" )
$ROF:
+Multiplier: 2
$Flags: ( "fire on target"
"only target if can fire" "target requires fov" "check hull")
$Subsystem: Turret17, 1,2.0
$Default PBanks: ( "Terran Turret" )
$ROF:
+Multiplier: 2
$Flags: ( "fire on target"
"only target if can fire" "target requires fov" "check hull")
$Subsystem: Turret18, 1,2.0
$Default PBanks: ( "Terran Turret" )
$ROF:
+Multiplier: 2
$Flags: ( "fire on target"
"only target if can fire" "target requires fov" "check hull")
$Subsystem: Turret19, 1,2.0
$Default PBanks: ( "Terran Turret" )
$ROF:
+Multiplier: 2
$Flags: ( "fire on target"
"only target if can fire" "target requires fov" "check hull")
$Subsystem: Turret20, 1,2.0
$Default PBanks: ( "Terran Turret" )
$ROF:
+Multiplier: 2
$Flags: ( "fire on target"
"only target if can fire" "target requires fov" "check hull")
$Subsystem: Turret21, 1,2.0
$Default PBanks: ( "Terran Turret" )
$ROF:
+Multiplier: 2
$Flags: ( "fire on target"
"only target if can fire" "target requires fov" "check hull" )
$Subsystem: Turret22, 1,2.0
$Default PBanks: ( "Terran Turret" )
$ROF:
+Multiplier: 2
$Flags: ( "fire on target"
"only target if can fire" "target requires fov" "check hull")
$Subsystem: Turret23, 1,2.0
$Default PBanks: ( "Terran Turret" )
$ROF:
+Multiplier: 2
$Flags: ( "fire on target"
"only target if can fire" "target requires fov" "check hull")
$Subsystem: Turret24, 1,2.0
$Default PBanks: ( "Terran Turret" )
$ROF:
+Multiplier: 2
$Flags: ( "fire on target"
"only target if can fire" "target requires fov" "check hull")
$Name: GTD Hecate
+nocreate
$Subsystem: Turret01, 1.875, 3.0
$Default PBanks: ( "Heavy Flak" )
$ROF:
+Use firingpoints
$Flags: ( "fire on target"
"only target if can fire" "target requires fov" "check hull")
$Subsystem: Turret04, 1.875, 3.0
$Default PBanks: ( "Long Range Flak" )
$ROF:
+Use firingpoints
$Flags: ( "fire on target"
"only target if can fire" "target requires fov" "check hull")
$Subsystem: Turret05, 1.875, 3.0
$Default PBanks: ( "Heavy Flak" )
$ROF:
+Use firingpoints
$Flags: ( "fire on target"
"only target if can fire" "target requires fov" "check hull")
$Subsystem: Turret06, 1.625, 2.0
$Default PBanks: ( "Long Range Flak" )
$ROF:
+Use firingpoints
$Flags: ( "fire on target"
"only target if can fire" "target requires fov" "check hull")
$Subsystem: Turret07, 1.625, 2.0
$Default PBanks: ( "Standard Flak" )
$ROF:
+Use firingpoints
$Flags: ( "fire on target"
"only target if can fire" "target requires fov" "check hull")
$Subsystem: Turret08, 1.625, 2.0
$Default PBanks: ( "Standard Flak" )
$ROF:
+Use firingpoints
$Flags: ( "fire on target"
"only target if can fire" "target requires fov" "check hull")
$Subsystem: Turret20, 4.625, 2.0
$Default PBanks: ( "BGreen" )
$Subsystem: Turret22, 2.625, 2.0
$Default PBanks: ( "TerSlash" )
$Subsystem: Turret24, 1.625, 2.0
$Default PBanks: ( "TerSlash" )
$Subsystem: Turret26, 1.625, 2.0
$Default PBanks: ( "TerSlash" )
$Subsystem: Turret27, 1.625, 2.0
$Default PBanks: ( "TerSlash" )
$Name: GTCv Deimos
+nocreate
$Subsystem: turret01,1.833,1.0
$Default PBanks: ( "Terran Huge Turret" )
$ROF:
+Use firingpoints
$Flags: ( "fire on target"
"only target if can fire" "target requires fov" "check hull")
$Subsystem: turret02,1.833,1.0
$Default PBanks: ( "Terran Huge Turret" )
$ROF:
+Use firingpoints
$Flags: ( "fire on target"
"only target if can fire" "target requires fov" "check hull")
$Subsystem: turret03,1.833,1.0
$Default PBanks: ( "Terran Huge Turret" )
$ROF:
+Use firingpoints
$Flags: ( "fire on target"
"only target if can fire" "target requires fov" "check hull")
$Subsystem: turret04,1.833,1.0
$Default PBanks: ( "Terran Huge Turret" )
$ROF:
+Use firingpoints
$Flags: ( "fire on target"
"only target if can fire" "target requires fov" "check hull")
$Name: NTF Iceni
+nocreate
$Subsystem: turret01a,1.833,1.0
$Default PBanks: ( "Terran Turret" )
$ROF:
+Use firingpoints
$Flags: ( "fire on target"
"only target if can fire" "target requires fov" "check hull")
$Subsystem: turret02,0.833,1.0
$Default PBanks: ( "BGreen" )
$Subsystem: turret03,0.833,1.0
$Default PBanks: ( "MX-52" )
$Subsystem: turret04,0.833,1.0
$Default PBanks: ( "MX-52" )
$Subsystem: turret05,0.833,1.0
$Default PBanks: ( "MX-52" )
$Subsystem: turret06,0.833,1.0
$Default PBanks: ( "MX-52" )
$Subsystem: turret07,0.833,1.0
$Default PBanks: ( "Piranha" )
$Subsystem: turret08,0.833,1.0
$Default PBanks: ( "MX-52" )
$Subsystem: turret09,0.833,1.0
$Default PBanks: ( "Piranha" )
$Subsystem: turret10,0.833,1.0
$Default PBanks: ( "MX-52" )
$Subsystem: turret11a,1.833,1.0
$Default PBanks: ( "Terran Turret" )
$ROF:
+Use firingpoints
$Flags: ( "fire on target"
"only target if can fire" "target requires fov" "check hull")
$Subsystem: turret12,0.833,1.0
$Default PBanks: ( "BGreen" )
$Subsystem: turret13,0.833,1.0
$Default PBanks: ( "MX-52" )
$Subsystem: turret14,0.833,1.0
$Default PBanks: ( "MX-52" )
$Subsystem: turret15,0.833,1.0
$Default PBanks: ( "Standard Flak" )
$Subsystem: turret16,0.833,1.0
$Default SBanks: ( "MX-52" )
$Subsystem: turret17,0.833,1.0
$Default PBanks: ( "Standard Flak" )
$Subsystem: turret18,0.833,1.0
$Default SBanks: ( "MX-52" )
$Subsystem: turret19,1.833,1.0
$Default PBanks: ( "Terran Turret" )
$ROF:
+Use firingpoints
$Flags: ( "fire on target"
"only target if can fire" "target requires fov" "check hull")
$Subsystem: turret20,0.833,1.0
$Default SBanks: ( "MX-52" )
$Subsystem: turret21a,2.833,1.0
$Default PBanks: ( "Terran Huge Turret" )
$ROF:
+Use firingpoints
$Flags: ( "fire on target"
"only target if can fire" "target requires fov" "check hull")
$Subsystem: turret22a,2.833,1.0
$Default PBanks: ( "Terran Huge Turret" )
$ROF:
+Use firingpoints
$Flags: ( "fire on target"
"only target if can fire" "target requires fov" "check hull")
$Subsystem: turret23a,1.833,1.0
$Default PBanks: ( "Terran Turret" )
$ROF:
+Use firingpoints
$Flags: ( "fire on target"
"only target if can fire" "target requires fov" "check hull")
$Subsystem: turret24a,1.833,1.0
$Default PBanks: ( "Terran Turret" )
$ROF:
+Use firingpoints
$Flags: ( "fire on target"
"only target if can fire" "target requires fov" "check hull")
$Subsystem: turret25a,1.833,1.0
$Default SBanks: ( "Terran Turret" )
$ROF:
+Use firingpoints
$Flags: ( "fire on target"
"only target if can fire" "target requires fov" "check hull")
$Name: GTM Hippocrates
+nocreate
$Subsystem: turret01, 1, 5.0
$Default PBanks: ( "Terran Turret" )
$Flags: ( "fire on target"
"only target if can fire" "target requires fov" "check hull")
$Subsystem: turret02, 1, 5.0
$Default PBanks: ( "Terran Turret" )
$Flags: ( "fire on target"
"only target if can fire" "target requires fov" "check hull")
$Subsystem: turret03, 1, 5.0
$Default PBanks: ( "Terran Turret" )
$Flags: ( "fire on target"
"only target if can fire" "target requires fov" "check hull")
$Subsystem: turret04, 1, 5.0
$Default PBanks: ( "AAAf" )
$Subsystem: turret05, 1, 5.0
$Default PBanks: ( "LTerSlash" )
$Name: GTG Zephyrus
+nocreate
$Subsystem: turret01, 2, 1.0
$Default PBanks: ( "Terran Turret Weak" "Terran Turret Weak" )
$ROF:
+Use firingpoints
$Flags: ( "fire on target"
"only target if can fire" "target requires fov" "check hull")
$Subsystem: turret02, 2, 1.0
$Default PBanks: ( "Standard Flak" )
$Flags: ( "check hull" )
$Subsystem: turret03, 2, 1.0
$Default PBanks: ( "Standard Flak" )
$Flags: ( "check hull" )
$Subsystem: turret04, 2, 1.0
$Default PBanks: ( "Terran Turret Weak" "Terran Turret Weak" )
$ROF:
+Use firingpoints
$Flags: ( "fire on target"
"only target if can fire" "target requires fov" "check hull")
$Subsystem: turret05, 2, 1.0
$Default PBanks: ( "Terran Turret Weak" )
$Flags: ( "check hull" )
$Name: GTFR Triton
+nocreate
$Subsystem: turret01,1,1.0
$Default PBanks: ( "Standard Flak" )
$ROF:
+Use firingpoints
$Flags: ( "fire on target"
"only target if can fire" "target requires fov" "check hull")
$Subsystem: turret02,1,1.0
$Default PBanks: ( "Standard Flak" )
$ROF:
+Use firingpoints
$Flags: ( "fire on target"
"only target if can fire" "target requires fov" "check hull")
$Name: GVC Aten
+nocreate
$Subsystem: turret01a,2.833,1.0
$Default PBanks: ( "Terran Turret" )
$ROF:
+Multiplier: 3.0
$Flags: ( "fire on target"
"only target if can fire" "target requires fov" "check hull")
$Subsystem: turret02a,2.833,1.0
$Default PBanks: ( "Terran Huge Turret" )
$ROF:
+Use firingpoints
$Flags: ( "fire on target"
"only target if can fire" "target requires fov" "check hull")
$Subsystem: turret03,0.833,1.0
$Default PBanks: ( "AAAf" )
$Flags: ( "check hull" )
$Subsystem: turret04,0.833,1.0
$Default PBanks: ( "AAAf" )
$Flags: ( "check hull" )
$Subsystem: turret05,0.833,1.0
$Default PBanks: ( "Terran Turret" )
$Flags: ( "check hull" )
$Subsystem: turret06,0.833,1.0
$Default PBanks: ( "Terran Turret" )
$Flags: ( "check hull" )
$Name: GTFR Poseidon
+nocreate
$Subsystem: turret01,1,1.0
$Default PBanks: ( "Terran Turret Weak" )
$Flags: ( "check hull" )
$Subsystem: turret02,1,1.0
$Default PBanks: ( "Terran Turret Weak" )
$Flags: ( "check hull" )
$Subsystem: turret03,1,1.0
$Default PBanks: ( "Terran Turret Weak" )
$Flags: ( "check hull" )
$Subsystem: turret04,1,1.0
$Default PBanks: ( "Terran Turret Weak" )
$Flags: ( "check hull" )
$Name: GVT Isis
+nocreate
$Subsystem: turret01,1,1.0
$Default PBanks: ( "Terran Turret Weak" )
$Flags: ( "fire on target"
"only target if can fire" "target requires fov" "check hull")
$Subsystem: turret02,1,1.0
$Default PBanks: ( "Terran Turret Weak" )
$Flags: ( "fire on target"
"only target if can fire" "target requires fov" "check hull")
$Name: @PVFR Ma'at
+nocreate
$Subsystem: turret01, 3,1.0
$Default PBanks: ( "Terran Turret" )
$Flags: ( "fire on target"
"only target if can fire" "target requires fov" "check hull")
$Subsystem: turret02, 3,1.0
$Default PBanks: ( "Terran Turret" )
$Flags: ( "fire on target"
"only target if can fire" "target requires fov" "check hull")
$Subsystem: turret03, 3,1.0
$Default PBanks: ( "Terran Turret Weak" )
$Flags: ( "fire on target"
"only target if can fire" "target requires fov" "check hull")
$Name: GTSC Faustus
+nocreate
$Subsystem: turret01, 2, 1.0
$Default PBanks: ( "Terran Turret Weak" )
$Flags: ( "check hull" )
$Subsystem: turret02, 2, 1.0
$Default PBanks: ( "Terran Turret Weak" )
$Flags: ( "check hull" )
$Subsystem: turret03, 2, 1.0
$Default PBanks: ( "Terran Turret Weak" )
$Flags: ( "check hull" )
$Subsystem: turret04, 2, 1.0
$Default PBanks: ( "Terran Turret Weak" )
$Flags: ( "check hull" )
$Subsystem: turret05, 2, 1.0
$Default PBanks: ( "Terran Turret Weak" )
$Flags: ( "check hull" )
$Subsystem: turret06, 2, 1.0
$Default PBanks: ( "Terran Turret Weak" )
$Flags: ( "check hull" )
#End
if someone can fix this its allowed
[attachment deleted by nobody]