Author Topic: Balancing the EU and US in an RTS game  (Read 992 times)

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Offline CT27

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Balancing the EU and US in an RTS game
If there was a C&C RTS game made in the future where the US and EU square off against each other in the future, how would you balance the two factions?


Who would have the better air force/navy/army/etc....?  Would it be balanced like RA2?

 

Offline crizza

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Re: Balancing the EU and US in an RTS game
I call Wargame: Red Dragon...
Check out my blog:

http://geo.schulzbert.de/

 

Offline StarSlayer

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Re: Balancing the EU and US in an RTS game
I call Wargame: Red Dragon...

Pretty much this.  You can have Blue on Blue and Red on Red already in probably one of the best RTS packages ever. 
“Think lightly of yourself and deeply of the world”

 
Re: Balancing the EU and US in an RTS game
Is it not an option to just have 'Muricuh by itself?

 

Offline Hades

  • FINISHING MODELS IS OVERRATED
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Re: Balancing the EU and US in an RTS game
america wins every single match

USA   USA   USA
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[22:29] <RangerKarl|AtWork> "you look like a big tasty muffin"
----
<batwota> wouldn’t that mean that it’s prepared to kiss your ass if you flank it :p
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<batwota> KILL

 

Offline StarSlayer

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Re: Balancing the EU and US in an RTS game
Is it not an option to just have 'Muricuh by itself?

Then just play the real thing :P
“Think lightly of yourself and deeply of the world”