Author Topic: Fallout 4 - Apperently quite good  (Read 9686 times)

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Offline AdmiralRalwood

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Re: Fallout 4 - Apperently quite good
Jim Sterling also liked it. Others are less tolerant of the usual slew of BethSoft bugs.
Ph'nglui mglw'nafh Codethulhu GitHub wgah'nagl fhtagn.

schrödinbug (noun) - a bug that manifests itself in running software after a programmer notices that the code should never have worked in the first place.

When you gaze long into BMPMAN, BMPMAN also gazes into you.

"I am one of the best FREDders on Earth" -General Battuta

<Aesaar> literary criticism is vladimir putin

<MageKing17> "There's probably a reason the code is the way it is" is a very dangerous line of thought. :P
<MageKing17> Because the "reason" often turns out to be "nobody noticed it was wrong".
(the very next day)
<MageKing17> this ****ing code did it to me again
<MageKing17> "That doesn't really make sense to me, but I'll assume it was being done for a reason."
<MageKing17> **** ME
<MageKing17> THE REASON IS PEOPLE ARE STUPID
<MageKing17> ESPECIALLY ME

<MageKing17> God damn, I do not understand how this is breaking.
<MageKing17> Everything points to "this should work fine", and yet it's clearly not working.
<MjnMixael> 2 hours later... "God damn, how did this ever work at all?!"
(...)
<MageKing17> so
<MageKing17> more than two hours
<MageKing17> but once again we have reached the inevitable conclusion
<MageKing17> How did this code ever work in the first place!?

<@The_E> Welcome to OpenGL, where standards compliance is optional, and error reporting inconsistent

<MageKing17> It was all working perfectly until I actually tried it on an actual mission.

<IronWorks> I am useful for FSO stuff again. This is a red-letter day!
* z64555 erases "Thursday" and rewrites it in red ink

<MageKing17> TIL the entire homing code is held up by shoestrings and duct tape, basically.

 

Offline TrashMan

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Re: Fallout 4 - Apperently quite good
Pls...

- you can't even kill anyone outside of designated enemies:
https://8ch.net/v/src/1447131558983.webm

-Ending with only 2 retarded options (even worse than Fallout 3)

- 4 ****ty conversation options (completely misleading b.t.w.). FAR less depth overall.

- removal of skills, perks and any sensible progression. No level cap or limits

- Survival mode is just more enemy HP

- smallest map for any Beth game

- generally bad writing, voice-acting and non-existant lip-sync


People today are too forgiving of developers pumping out ever worse products.
About the ONLY good thing in FO4 is the gunplay (it is better), gun construction and base building. Everything else is worse.
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Offline AdmiralRalwood

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Re: Fallout 4 - Apperently quite good
Pls...

- you can't even kill anyone outside of designated enemies:
https://8ch.net/v/src/1447131558983.webm

-Ending with only 2 retarded options (even worse than Fallout 3)

- 4 ****ty conversation options (completely misleading b.t.w.). FAR less depth overall.

- removal of skills, perks and any sensible progression. No level cap or limits

- Survival mode is just more enemy HP

- smallest map for any Beth game

- generally bad writing, voice-acting and non-existant lip-sync


People today are too forgiving of developers pumping out ever worse products.
About the ONLY good thing in FO4 is the gunplay (it is better), gun construction and base building. Everything else is worse.
you realize we can play the game now and can literally see how much this is bull****, right?
Ph'nglui mglw'nafh Codethulhu GitHub wgah'nagl fhtagn.

schrödinbug (noun) - a bug that manifests itself in running software after a programmer notices that the code should never have worked in the first place.

When you gaze long into BMPMAN, BMPMAN also gazes into you.

"I am one of the best FREDders on Earth" -General Battuta

<Aesaar> literary criticism is vladimir putin

<MageKing17> "There's probably a reason the code is the way it is" is a very dangerous line of thought. :P
<MageKing17> Because the "reason" often turns out to be "nobody noticed it was wrong".
(the very next day)
<MageKing17> this ****ing code did it to me again
<MageKing17> "That doesn't really make sense to me, but I'll assume it was being done for a reason."
<MageKing17> **** ME
<MageKing17> THE REASON IS PEOPLE ARE STUPID
<MageKing17> ESPECIALLY ME

<MageKing17> God damn, I do not understand how this is breaking.
<MageKing17> Everything points to "this should work fine", and yet it's clearly not working.
<MjnMixael> 2 hours later... "God damn, how did this ever work at all?!"
(...)
<MageKing17> so
<MageKing17> more than two hours
<MageKing17> but once again we have reached the inevitable conclusion
<MageKing17> How did this code ever work in the first place!?

<@The_E> Welcome to OpenGL, where standards compliance is optional, and error reporting inconsistent

<MageKing17> It was all working perfectly until I actually tried it on an actual mission.

<IronWorks> I am useful for FSO stuff again. This is a red-letter day!
* z64555 erases "Thursday" and rewrites it in red ink

<MageKing17> TIL the entire homing code is held up by shoestrings and duct tape, basically.

 

Offline headdie

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Re: Fallout 4 - Apperently quite good
TrashMan, for everyone's sake, please remove yourself from this thread.

and as for
People today are too forgiving of developers pumping out ever worse products.
This was discussed in that other thread
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Offline TrashMan

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Re: Fallout 4 - Apperently quite good
you realize we can play the game now and can literally see how much this is bull****, right?

Unfortunately, nothing I said is bull****.
You got video evidence of what I'm saying. If you prefer to live in denial, well...


TrashMan, for everyone's sake, please remove yourself from this thread.

This is a free forum, I am on topic and you are not the boss of me.
If you don't like what I'm saying you're free to ignore me.
Nobody dies as a virgin - the life ****s us all!

You're a wrongularity from which no right can escape!

 

Offline Scotty

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Re: Fallout 4 - Apperently quite good
you realize we can play the game now and can literally see how much this is bull****, right?

Unfortunately, nothing I said is bull****.
You got video evidence of what I'm saying. If you prefer to live in denial, well...

And now I have gameplay evidence that you're full of ****!  There are absolutely perks, the conversation system is reminiscent of Mass Effect (which was a good conversation system), voice acting is head and shoulders better than it has been ever, conversations are actually fluid and interesting instead of the typical Bethesda "STARING AT THE CAMERA MEANS TALKING RIGHT" method, enemy level scaling is if not nonexistent certainly incredibly reduced, power armor is handled with some modicum of gravitas missing from every single other Fallout game, and the crafting and construction system (while a bit confusing to start) is pretty awesome.  I'm not far enough through yet to really pass judgment on the quality of the story yet, but if you say it's awful I have no choice but to regard it highly until it disappoints me.

So, once more, with feeling:
TrashMan, for everyone's sake, please remove yourself from this thread.

 

Offline Aesaar

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Re: Fallout 4 - Apperently quite good
Guys, ignore your experience actually playing the game, Trashman has a 20 second video.  He knows better than you do.

 

Offline TrashMan

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Re: Fallout 4 - Apperently quite good
And now I have gameplay evidence that you're full of ****!  There are absolutely perks, the conversation system is reminiscent of Mass Effect (which was a good conversation system), voice acting is head and shoulders better than it has been ever, conversations are actually fluid and interesting instead of the typical Bethesda "STARING AT THE CAMERA MEANS TALKING RIGHT" method, enemy level scaling is if not nonexistent certainly incredibly reduced, power armor is handled with some modicum of gravitas missing from every single other Fallout game, and the crafting and construction system (while a bit confusing to start) is pretty awesome.  I'm not far enough through yet to really pass judgment on the quality of the story yet, but if you say it's awful I have no choice but to regard it highly until it disappoints me.

HAHAHAHAHHAHAHAHHAHA

OK, you're right that there are Perks...kinda. A pale skeleton tied directly to attributes (want to craft guns? You need high STR!) Inifnitely inferior to previous systems.

4 "choice" conversation system like ME. It was s** there, ti's s*** here. Writing is terrible, choices are non-existant. You're rail-roaded to the exact same thing all the time anyway.

You get laser weapons and power armor and a nuke launcher early in the game - we can't let player actually have to WORK to get them or go off the beaten path, after all, modern kids have ADD. Enjoy raiders in power armor.

Half the world is unkillable NPC's.

Let me quote another guy here:

Quote
>too lazy to write clever plot devices into the game so that the story progresses even if you kill some people (e.g. you kill a synth that is capable of transferring its consciousness into a new avatar)
>too lazy to even make them fight back and give you an interesting and challenging fight
>too lazy to give them some kind of unique loot or alternate path that unlocks if you kill story characters
>too lazy to write a proper branching story that can take all eventualities into account
>too lazy to allow the player to have the same kind of freedom that was present in games in the late ****ing 90s.

just make them unkillable lol :^)



>PLAYER FREEDOM IS THE ULTIMATE GOAL
>OUR SERIES OFFERS UNLIMITED CHOICE
>DO WHATEVER!
>GO WHEREVER!
>unless it's doing something other than following the single linear story with a boring conclusion and terrible pacing if you want to do more than that you're just entitled also mods will fix it


Quote
So, once more, with feeling:
TrashMan, for everyone's sake, please remove yourself from this thread.

Ladies first.
Nobody dies as a virgin - the life ****s us all!

You're a wrongularity from which no right can escape!

 

Offline karajorma

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Re: Fallout 4 - Apperently quite good
Welcome to Hard Light Monkeys, population, You.

And I mean that literally, the only person in that group at the moment is you.

Enjoy your week long stay.
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Offline StarSlayer

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Re: Fallout 4 - Apperently quite good


So, once more, with feeling:
TrashMan, for everyone's sake, please remove yourself from this thread.

Ladies first.

Smooth move on using misogyny as an insult.
“Think lightly of yourself and deeply of the world”

 

Offline headdie

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Re: Fallout 4 - Apperently quite good


So, once more, with feeling:
TrashMan, for everyone's sake, please remove yourself from this thread.

Ladies first.

Smooth move on using misogyny as an insult.

Not worth joining TrashMan in monkeysvill over
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Offline EatThePath

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Re: Fallout 4 - Apperently quite good
Stepping around all that vitriol, is the unkillable NPCs bit true, or was that just some sort of tutorial area? A world filled with immortal NPCs would be a somewhat disappointing direction for bethesda to take. Maybe not a game-sinking one, but I don't have a history with fallout, so I don't know if the spontaneous village-wiping murderspree is as beloved a thing there as it is in elder scrolls games.
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Offline Scotty

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Re: Fallout 4 - Apperently quite good
Not sure.  Since I don't do that in the first place, I can't even rightly say I'd have ever discovered it.

TrashMan is also at least not wrong about skills.  That said, the lack of "I only need two more points in lockpicking before I can open this arbitrarily harder to open lock" is not something I consider a negative.

 

Offline Aesaar

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Re: Fallout 4 - Apperently quite good
Who the hell plays Bethesda games for the main quest anyway?  In every game since Oblivion, they've invariably been terribly written and very railroaded. 

Actually, most quests.  Remember the Thieve's Guild plotline in Skyrim?

 

Offline The E

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Re: Fallout 4 - Apperently quite good
Who the hell plays Bethesda games for the main quest anyway?  In every game since Oblivion, they've invariably been terribly written and very railroaded. 

Actually, most quests.  Remember the Thieve's Guild plotline in Skyrim?

Oh, but the fun I had, playing as a Khajit warrior with a Greataxe as his weapon of choice being named the mightiest wizard in all the land.....

(Seriously, that was such a laughably bad questline)
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Re: Fallout 4 - Apperently quite good
so I don't know if the spontaneous village-wiping murderspree is as beloved a thing there as it is in elder scrolls games.
It was certainly doable in 1 & 2, and I think 3 let you kill basically anyone that's not a child or a vital NPC.

 

Offline NGTM-1R

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Re: Fallout 4 - Apperently quite good
Who the hell plays Bethesda games for the main quest anyway?  In every game since Oblivion, they've invariably been terribly written and very railroaded. 

Actually, most quests.  Remember the Thieve's Guild plotline in Skyrim?

Skyrim's provided you some pretty decent setpieces. FO3 was amazing, if only for Liberty Prime.
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Offline FlamingCobra

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Re: Fallout 4 - Apperently quite good
I haven't bought the game yet since apparently my GTX 660M cannot run it. But my understanding is that the gameplay is great but the UI is utter garbage when using a keyboard and mouse.

 

Offline Scotty

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Re: Fallout 4 - Apperently quite good
It's not a good one, no.  It takes some getting used to, but getting used to it is possible.  I'd not think it so difficult if I wasn't trained by hundreds of hours of New Vegas and Skyrim.