yeah, he probably meant to upgrade the zealots, but he's still wrong...
You see, siege tanks can't hit targets that are too close to them, and since Zealots attack on a hands-on basis, the siege tanks won't be able to reach them to attach, they just sit and do nothing while the zealots tear them apart! Occasionally they try to change back into regular tank mode, but that's about a 5 second procedure, (before they can attack at short range as a regular tank) and by that time the zealots have killed it...
...so you see!

OK Corhellion and anyone else who's not a believer, just finished this mission. Alright, I have to admit this was the SECOND time I tried

The first time I had it, and was relying on carriers to help my photons with defense, but as they arrived (no interceptors yet) they all broke in, and i died

the second time i was blessed with being placed on the y axis

(x and y axis (i.e.: up, down, left, right) are the best for defense in my opinion... the diagonals (top left, top right, bottom left, bottom right) aren't that good) and my defense quickly started growing.
To view the replay, click
hereHere's like I said i'd set it up (my previous post):

I realize that I could lie and put that information (teams), then take a screenshot, then change the teams, then play with different teams, but that really wouldn't make sense, since in the replay you can see what teams i had. (i still don't know what the "random" team turned out to be, but I suspect protoss... not sure though)
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
TUTORIAL: PROTOSS BASE DEFENSE

You'll notice the order in which my photons are placed as my main defense of my base.
There's a method to all that madness... they're not placed in some random manner. You'll notice they form a 'semi-circle'... the center being where the gateways are (entrance to the base)

(also note that I have a few zealots waiting for siege tanks, reavers, and any other long-distance weapons)... computer AI are stupid... if something is attacking them (photon cannon for example) and they cannot find a way to get to it, they will just stand there and perhaps move around a bit, while whatever is attacking it 0wns them...

you can see, i have my gateways in the entrance to my base, and only small units (zerglings, zealots, etc.) can move through... i have 2 and a half dozen cannons (or so) right behind the 'wall' (gateways)... and they can only come in between the gateways or either side: making three entrances to my base. While they try to come in, the cannons destroy them... cause they have about 2 seconds to get through the 'alley' between the gateways, and during that time 2 dozen cannons are shooting at them. By the time they get through and start attacking, they're mostly dead.
Eventually they will start attacking the gateways (eventually)... now if they get through the gateways, they attack the closest thing attacking them... therefore they destroy 'layers' of the circle... if you know what i mean... the semi-circle is made of many 'little' semi-circles... they destroy the inner-layer, and there's another layer...
circles have the biggest surface area of all shapes, so there's more cannons, and always at least 1 or 2 'layers' of semi-circles, as can be seen in the above picture.
get it?

hope you believe me i can take on 7 computers now Corhellion, especially since i stuck to the regulations you layed out and exceeded them (i.e.: added another computer on 'random')
heh
~Stealth~
EDIT: Was doing IMG tags HTML style
