Author Topic: Problem With FSO 3.7.4  (Read 5907 times)

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Offline wardog300k

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Problem With FSO 3.7.4
So, I've just installed FreeSpace Open 3.7.4 RC 1 SSE 2 on my new pc. And I have a problem.
When starting the game, it goes to a black screen, with lowered resolution. The intro does not play and sometimes I get menu sounds but nothing else. Running on Windows 7 Ultimate, 64 bit. Retail works flawlessly.
Can someone please help me out here?
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Re: Problem With FSO 3.7.4
Please post your fs2_open.log file.  Instructions on how to do this can be found in this post.

 

Offline wardog300k

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Re: Problem With FSO 3.7.4
It doesn't want to generate the log, I've tried everything from the linked thread.
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Offline The E

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Re: Problem With FSO 3.7.4
What exactly happens when you try to start the debug executable?
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Offline wardog300k

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Re: Problem With FSO 3.7.4
Same as with the regular one, it goes to a black screen, doesn't play the intro, and I can hear the menu sounds sometimes.
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Offline The E

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Re: Problem With FSO 3.7.4
And you're really sure that there's no log being written? Please check both possible locations (there's a guide in the FAQ)
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Offline wardog300k

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Re: Problem With FSO 3.7.4
I have checked all possible locations multiple times, there are no logs anywhere.
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Offline The E

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Re: Problem With FSO 3.7.4
Please set the game's resolution to something smaller than your screen resolution and try running it in a window. In addition, please set the -debug_window commandline flag, then try running the game again.
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Offline jr2

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Re: Problem With FSO 3.7.4
I have checked all possible locations multiple times, there are no logs anywhere.

Install Everything.  Open it up, let it index your drive (takes maybe 10 seconds), then type in fs2_open.log and you will see wherever it is, if it exists on your drive.  If you have multiple drives, be sure Everything is configured to search the drive freespace is in as well as the system drive.

 

Offline wardog300k

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Re: Problem With FSO 3.7.4
Please set the game's resolution to something smaller than your screen resolution and try running it in a window. In addition, please set the -debug_window commandline flag, then try running the game again.

All that did is change the screen from black to white.

I have checked all possible locations multiple times, there are no logs anywhere.

Install Everything.  Open it up, let it index your drive (takes maybe 10 seconds), then type in fs2_open.log and you will see wherever it is, if it exists on your drive.  If you have multiple drives, be sure Everything is configured to search the drive freespace is in as well as the system drive.

That did it, strangely, it was in a random place on my drive, it's attached.

[attachment DELETED!! by Strong Bad]
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Offline The E

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Re: Problem With FSO 3.7.4
Code: [Select]
Initializing OpenGL graphics device at 640x480 with 16-bit color...
  Initializing WGL...
  Requested WGL Video values = R: 5, G: 6, B: 5, depth: 16, stencil: 1, double-buffer: 1
  Actual WGL Video values    = R: 8, G: 8, B: 8, depth: 24, stencil: 8, double-buffer: 1
  OpenGL Vendor    : Intel
  OpenGL Renderer  : Intel Bear Lake B
  OpenGL Version   : 1.4.0 - Build 8.14.10.1930

  Using extension "GL_EXT_fog_coord".
  Using extension "GL_ARB_multitexture".
  Using extension "GL_ARB_texture_env_add".
  Using extension "GL_ARB_texture_compression".
  Using extension "GL_EXT_texture_compression_s3tc".
  Using extension "GL_EXT_texture_filter_anisotropic".
  Using extension "GL_ARB_texture_env_combine".
  Using extension "GL_EXT_compiled_vertex_array".
  Using extension "GL_EXT_draw_range_elements".
  Unable to find extension "GL_ARB_texture_mirrored_repeat".
  Unable to find extension "GL_ARB_texture_non_power_of_two".
  Using extension "GL_ARB_vertex_buffer_object".
  Unable to find extension "GL_EXT_pixel_buffer_object".
  Using extension "GL_SGIS_generate_mipmap".
  Unable to find extension "GL_EXT_framebuffer_object".
  Unable to find extension "GL_NV_texture_rectangle".
  Using extension "GL_EXT_bgra".
  Using extension "GL_ARB_texture_cube_map".
  Using extension "GL_EXT_texture_lod_bias".
  Unable to find extension "NV_point_sprite".
  Unable to find extension "GL_ARB_shading_language_100".
  Unable to find extension "GL_ARB_shader_objects".
  Unable to find extension "GL_ARB_vertex_shader".
  Unable to find extension "GL_ARB_fragment_shader".
  Unable to find extension "GL_ATI_shader_texture_lod".
  Unable to find extension "GL_ARB_texture_float".
  Unable to find extension "GL_ARB_draw_elements_base_vertex".
  Unable to find extension "GL_EXT_framebuffer_blit".
  Unable to find extension "GL_EXT_geometry_shader4".
  Unable to find extension "GL_EXT_texture_array".
  Unable to find extension "GL_ARB_uniform_buffer_object".
  Unable to find extension "GL_EXT_transform_feedback".
  Unable to find extension "GL_ARB_draw_instanced".
  Unable to find extension "GL_ARB_texture_buffer_object".
  Found special extension function "wglSwapIntervalEXT".

  No hardware support for shadow mapping. Shadows will be disabled.
  No hardware support for deferred lighting. Deferred lighting will be disabled.
  Max texture units: 8 (2)
  Max client texture states: 8 (8)
  Max elements vertices: 1024
  Max elements indices: 1024
  Max texture size: 2048x2048
  Can use compressed textures: YES
  Texture compression available: YES
  Post-processing enabled: NO
  Using trilinear texture filter.
... OpenGL init is complete!

This is a massive problem. This tells me that the game is using the graphics chip of your motherboard, which is doesn't offer many of the features FSO requires. Do you have a dedicated GPU in the system?
If I'm just aching this can't go on
I came from chasing dreams to feel alone
There must be changes, miss to feel strong
I really need lifе to touch me
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Offline wardog300k

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Re: Problem With FSO 3.7.4
I've got the Intel G33 Express Chipset family, it is better than the one I had in my old pc that ran FSO somewhat properly.
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Offline The E

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Re: Problem With FSO 3.7.4
Yes, but it is still a 7 year old chipset that was made during a time where Intel didn't actually care about game-capable drivers. Literally any GPU, even a used 50 USD one off of ebay made by AMD or nvidia beats it handily.
If I'm just aching this can't go on
I came from chasing dreams to feel alone
There must be changes, miss to feel strong
I really need lifе to touch me
--Evergrey, Where August Mourns

 
Re: Problem With FSO 3.7.4
Try "Disable GLSL (shader) support" in launcher. Maybe it'll help.

 

Offline wardog300k

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Re: Problem With FSO 3.7.4
Try "Disable GLSL (shader) support" in launcher. Maybe it'll help.

Did nothing unfortunately.

Yes, but it is still a 7 year old chipset that was made during a time where Intel didn't actually care about game-capable drivers. Literally any GPU, even a used 50 USD one off of ebay made by AMD or nvidia beats it handily.

Well, I paid the whole PC 55 euros, and it took me several years just to collect that money, so there's no way I can get any upgrade at all.
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Offline Cyborg17

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Re: Problem With FSO 3.7.4
 :(

Try software mode?   It's drastic, but who knows!

Edit: Also make sure everything shiny is disabled.

 Way to go Intel.....

 

Offline wardog300k

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Re: Problem With FSO 3.7.4
Even on FS2 default settings it does not work.
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Offline AdmiralRalwood

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Re: Problem With FSO 3.7.4
Try software mode?
Hasn't worked for years; the command-line option is planned to be removed.
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(...)
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Offline jr2

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Re: Problem With FSO 3.7.4
Try "Disable GLSL (shader) support" in launcher. Maybe it'll help.

Did nothing unfortunately.

Yes, but it is still a 7 year old chipset that was made during a time where Intel didn't actually care about game-capable drivers. Literally any GPU, even a used 50 USD one off of ebay made by AMD or nvidia beats it handily.

Well, I paid the whole PC 55 euros, and it took me several years just to collect that money, so there's no way I can get any upgrade at all.

Do you have an expansion slot open?  What kind (AGP, PCI, PCI-E)?  What's your system specs and what PSU is it using?

 

Offline Cyborg17

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Re: Problem With FSO 3.7.4
Try software mode?
Hasn't worked for years; the command-line option is planned to be removed.

Strange, I remember having to use it a year or two back.  Is this confirmed?