Reading old posts and the Engne Limitations page, I'm unsure how many firepoints can be used for a single turret. An older post said 10, which was back in 2008 I think; the Engine Limitations page says 25 per bank, which I think is for primary and secondary FIGHTER weapons only, correct me if I'm wrong. Is there a set number?
And is it possible to add these firepoints in through blender instead of PCS2? I don't want to be sitting for 2 minutes each ensuring that the firepoints are exactly where I want them (blenders snap feature is good for this problem).