Thanks for the review Goober, so glad that you liked it!
I needed Mjn.Mixael's tutorial along with some framework borrowed from ASW to make the mainhall work. The loading animation is lazily borrowed from ASW, sorry if that's lame.
Thanks for the tip, I'll put adding a game_settings.tbl on my to-do list.
Would it make sense to say that I never
played Transcend or Sync? Seriously, all I know about them is hearsay. It's on my bucket list though, and I really should do it
before I finish the sequel
Only a hint of a story is what I was going for. I have the plot in my head, but I think it's staying there.
(except for MitoPL, who asked me to explain it to him) I made the decision to sacrifice playability early on, so there's not a lot of traditional gameplay going on. Making a campaign even moderately replayable is a skill that I don't think I have right now, but I'd like to learn in the future.