behold a small project i have been working on,
UPDATE 26th Feb.
Modeling the Excursor i think has finished. I have also unwrapped the model and i am ready to commence texturing.
18/2/17
WIP Excursor class corvette:
The Excursor Corvette is the staple and workhorse of the Republic fleet and is the most common sight of the navy. designed to get in and out fast. The ship is the primary warship of the Republic, able to navigate dense asteroid fields and other hazards to a Frigate or Destroyer cannot get to. The Excursor acts as support, assault and even heavy military cargo vessel.
WIP colony ship/transport
The UNITED TERRAN REPUBLIC!
I have made 2 destroyers, 1 assault, 1 carrier, 2 frigates 1 anti-strike craft and 1 anti cap.
These aren't for any faction in the FS universe, but something i am coming up with myself. i am going with todays navy class system, Corvette -> frigate -> destroyer -> Cruiser -> Carrier -> Battleship.
So for the first one
The Republic Olympia Class frigate
(Olympia and Minnow share same model, only minor difference)
The Olympia is the standard Destroyer of the Republic navy. The Olympia was constructed at the Luna shipyards by the Ariel Aerospace corporation. First introduced in 2165, the Olympia was designed to counter the colonial vessels which where heavier armoured than the Republics Halbred corvettes. The Olympia proved to be a match against the Colonial navy and help end the mining Guild war of 2170. Since then the Olympia has found it self patrolling shipping routes, protecting convoys against Raider incursions. The destroyer is armed with 12 VLS Hammer torpedo's, 2 88mm Arclite Plasma Cannons, 1 CW88mm Gauss Cannon and 9 CQWS en-placements. The Hull is comprised of several layers of armour for defense. The Olympia is also equipped with a Standard Mk3 Cold Fusion Reactor, Shockpoint Drive systems to allow it to make its own Shockjumps into Subspace. The Olympia is also has the new Grav drive, a section of the vessel that rotates to provide gravity for the crew, unlike the halberd Corvettes which had a small grav field generated by the ships reactor
Republic Minnow Class frigate
The Minnow class destroyer is an refit of the Olympia class destroyers. The Minnow has been fitted with 2 of the new Phalanx Particle beam cannons for an extra punch. These new weapons come at the expense of removing the VLS Torpedo's and has less munitions for her Plasma Cannons, which reduces her operational effectiveness. The Phalanx Cannons are also tied into the ships reactor and Shockdrive and as such the weapons can only fire for very short periods of time but when firing the cannon is devastating. The Minnow is primarily designed for testing of new systems to be intergrated into the Tempest class Frigates. Despite these short comings the Minnow has proved an effective vessel when supporting Olympia Destroyers and Halbred corvettes
Republic Tempest Class destroyer
The Tempest class Frigate commissioned in 2178, is the designed to replace the Olympia and Minnow class Destroyers as the mainstay of the Republic fleet. The Tempests design can be traced back to the Olympia space frame. Ariel Aerospace Corp found that the frame was a sound design, so they decided to upscale the frame. The Tempest is designed to be a sledgehammer, to jump in and devastate the enemy in the opening salvo. To achieve this the Tempest is armed with 4 frontal and 2 rear Phalanx particle beam cannons power by 2 arc reactors and the Shockpoint drive. 1 heavy Arclite Gauss Cannon, 1 CW120, 7 CW88mm Plasma cannons and 2 Hammer torpedo launchers.
She is also armed with multiple Close Quarter Weapon System's should hostile vessels get in to close. The only issue raised so far with the design is in the minimal anti-fighter defence and slow speed, but this is compensated by an escort of Olympia destroyers. So far at least 2 dozen of these vessels have been produced at the Luna shipyards with more on order as tensions rise between the United Terran Republic and the Colonial Alliance. When a Tempest appears in system you know the Republic means business.
Republic Heracles Class Carrier destroyer
Still to come up with a Tech Description for this one, but its a carrier, and really sucks at fighting anything bigger than corvette!
So far all models seem to be working fine in game, they don't kill frames.
Still to do
- Add glowpoints
- Figure out what paths are for?
- create shine and normal maps.
- Make the Halberd Class Corvette.
- Make transports and other Civ ships.
- Make heavy Cruiser and Carrier.