Author Topic: An INFA Knossos Issue...  (Read 102 times)

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An INFA Knossos Issue...
So I'm at Battle For Mars Part 1. The great clash between the Panopea and her cruiser group and the Adrasteia. Except the mission never finishes.

What I have done:

Sit back and let the mission autocomplete itself
tried to jump out(can't in this mission)
waited over an hour of in-game time
attempted to head into the Adrasteia's fighterbay post mission
destroyed the Adrasteia using cheats


None of these outcomes have resulted in me being able to move on to the next mission. Is there something I'm not doing right? Been a few years since I played INFA, so not sure if I've missed something.

 

Offline PIe

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  • GTVA POLICE
    • freespace3.com
Re: An INFA Knossos Issue...
This seems to happen if you destroy the Panopea before killing all the waves of the fighter wings it spawns.  Apparently, this doesn't trigger the is-destroyed-delay SEXP that's necessary to end the mission.  I'm not entirely sure how to fix it right now but I'll look when I have time.
[6:23 PM] PIe: why do I have the feeling that I shouldn't be able to give orders to 22nd armored hq
[6:24 PM] Axem: 22nd armored hq, i order you to get me a cup of coffee
[6:24 PM] PIe: and donuts
[6:24 PM] PIe: BECAUSE THIS IS THE GTVA POLICE
[6:25 PM] Axem: :O
[6:25 PM] Axem: am i under arrest
[6:26 PM] [`_`]/: no, just please step out of the myrmidon
[6:26 PM] [`_`]/: you have so much to fred for

 
Re: An INFA Knossos Issue...
Therein lies the issue. The Panopea is essentially guaranteed to lose in the confrontation with the Adrasteia - in every case of me letting the mission run by itself, the Panopea was destroyed before launching fighters.