For the record, I'm starting work on an FS2 mini-campaign(about 5 missions, probably) called Promised Land. Takes place in between the time the Colossus appears and the Iceni escapes into the nebula beyond Gamma Draconis. You are an NTF pilot who has been undercover in the GTVA(Bosch's own SOC.

), and specialize in covert ops.
I plan to optimize these missions to work with my Velocity Mod, probably the mixed version where capships go standard speeds.
There will probably be a new version of a ship or two, and a couple of weapons- depends on whether or not I end up needing them.
As for the mission structures themselves...I can't say anything, because the focus of this project is to create missions that can build tension.
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Sushi- the OTHER white meat!
Accelerate your game-
Velocity Mod