So, as I'm currently playing through the campaign to defend his glorious empire, I noticed my IF Battle Barge is named "Shiel of Erebus", ok

I enjoy the game, it is fun, but there are some nitpicks:
Fleet management is the biggest. As you progress though the single tonnage classes, you unlock heavier combatants. Naturally for me I want heavier ship classes, can't have spire run around in a measly Lunar-class cruiser. And here is the point: If there a two fleets in the same system, why do I have to scrap one or even more ships to make room? Why not including the option to send an experienced ship to a new fleet?
Nope, we send it back to the nearest Forgeworld to be broken up.
Formations... I'm doing just fine micromaniging the abilities of my ships. Trapping enemies in Stasis bombs and then giving them a massive barrage of Nova cannons, no big deal. Aligning torpedo paths of several ships to wreak havoc in an enemy fleet? Consider it done. But come on, my ships moving abreast?! For the opening shots I can live with that just fine, but once combat is raging, a staggered line would be awesome and this gets rather difficult if you try to micro that. Same goes for speed, a nifty little button saying "Ships will move at the speed of the slowest ship of the fleet" would be fine.
But overall, the game is awesome. Too bad playtime will go done once AC7 releases on Steam.