Author Topic: FSPort APNGs  (Read 2030 times)

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Offline mjn.mixael

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Can't remember if I released these or not. Here's all the FSPort CB and Intel anims (except for intel_shivan.. haven't done that one yet!) in glorious APNG. Hopefully the FSPort team can get these into the next FSPort update for everyone.

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Offline Goober5000

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Offline mjn.mixael

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And here it finally is.. the last FS1 anim; 2_tech_shivan.

http://www.mediafire.com/file/r545988yp73ct85/2_tech_shivan.png/file

EDIT: In the next few days I will upload re-rendered anims with the new Orion.
« Last Edit: May 10, 2020, 11:43:18 am by mjn.mixael »
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Offline Goober5000

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Super. :yes:

 

Offline Trivial Psychic

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I just gave some of these a try and found that they play really fast, particularly the ones with maps in them.  Not sure if this is a coding problem or a problem with the APGNs themselves.
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Offline Goober5000

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How did you play them?  I ran them in IrfanView and they appeared to play at normal speed.

EDIT: Well, most of them.  You're right, the starmap ones seemed to play a bit faster.

 

Offline Trivial Psychic

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I dumped them into the cbanims folder and played them in the mission.
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Offline mjn.mixael

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They should play at 15fps, but it's possible I made a mistake on some. Nice to know no one bothered to download that pack in the last 2 years though.

Edit: which anims in particular do you think are incorrect?
« Last Edit: May 13, 2020, 10:32:10 pm by mjn.mixael »
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Offline Solatar

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I'll admit I saw these at some point, but when I reinstalled all my FSO stuff last year, I saw the "mjn.mixael hi-res cbanims" link with the FSPort and didn't realize that this pack was higher res and more recent (what I get for doing manual installs I guess). If you want an up-to-date fsport, you kind of have to look around the forums to make sure you have the most recent applicable assets, and I somehow missed that these were newer. :nervous:

I don't know how to check the in-game frame rate, but all the cb_starmap01-15 ones are playing twice as fast as the ones in tango_hi3_fs1.vp (I used a stop watch...). I opened up all the missions in the tech room real quick just to check, and I couldn't find a starmap one that didn't display at what appeared to be double framerate. I didn't notice any of the others displaying this behavior, but I missed these for two years, so I could have missed another bugged one also. Using a recent nightly, for what it's worth.

I truly can't tell if the text in the techanim style ones is moving more quickly than retail or not since I'm looking for it, but it'd be trivial if it were. They look great and the actually ships/weapons don't seem to be doing their thing any more quickly.  :p
« Last Edit: May 13, 2020, 11:59:41 pm by Solatar »

 
They should play at 15fps, but it's possible I made a mistake on some. Nice to know no one bothered to download that pack in the last 2 years though.

2_cb_starmap07 takes about 9 seconds for 185 frames (but that's only an example).

 

Offline mjn.mixael

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I will upload a complete corrected APNG pack when I finish the Orion anim re-renders.
Cutscene Upgrade Project - Mainhall Remakes - MixaelANITools - Between the Ashes - MjnMixael's Render Boutique - Mix-Hai Productions
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Offline Cyborg17

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They should play at 15fps, but it's possible I made a mistake on some. Nice to know no one bothered to download that pack in the last 2 years though.

2.2 GB size might have deterred some, as it just did for me.

 

Offline mjn.mixael

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Updated pack with updated ships and fixed Starmaps.

download
Cutscene Upgrade Project - Mainhall Remakes - MixaelANITools - Between the Ashes - MjnMixael's Render Boutique - Mix-Hai Productions
Youtube Channel - P3D Model Box - Photobucket Albums - Model Releases - Downloads
Between the Ashes is looking for committed testers, PM me for details.
Report MediaVP issues, now on the MediaVP Mantis! Read all about it Here!

  

Offline Goober5000

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Downloaded again.  These will go into the imminent FSPort-MVPs release. :yes:

(The release is indeed imminent - perhaps within a week - in contrast to how it was when the thread was started.)