Author Topic: Reviews and Feedback thread Episode 1 & 2  (Read 5197 times)

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Offline Nightmare

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Re: Reviews and Feedback thread Episode 1 & 2
Really looking forward to when you have time to complete the rest of it.
Time is not the issue, motivation/willpower however...

Pls don't leave this unfinished :shaking:

But it must indeed take a long time to finish another act. :(

Unless it's too spoilerish, could you tell us unknowing people how long the story you wrote for NuWod is going to be?

 

Offline 5thAce

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Re: Reviews and Feedback thread Episode 1 & 2
As Nightmare said, I do hope WoD is continued one day. In my opinion, what you've done here is better than what many AAA game studios have released  for quite a few years now, at least to me that is.

 
Re: Reviews and Feedback thread Episode 1 & 2
This campaign is awesome! I played it a handful of times and still thoroughly enjoyed it! Now onto the feedback:

Story: Pacing was great, characters had interesting personalities and backstories. I did not expect the plot twist near the endgame! Overall it felt a bit like a combo of wing commander and mass effect (just my opinion), in terms of storytelling and mission structure.

Gameplay: Felt fluid and satisfying! The missions picked up in intensity at the right moment, giving us fresh challenges to tackle. The diverse gun arsenal offered up fun ways to play with the loadout depending on the enemy we would be fighting. The ships felt amazing to fly around; none of them felt like bricks (like flying an Ursa to destroy Lucy). My favorite was the Kaze which turned on an absolute dime! Another gameplay element I loved was the multi-lock system! I honestly hope this becomes a thing in FS modding :) Being able to target and destroy multiple enemies is pretty satisfying! Also, the decisions to be made carried over from mission to mission, changing the landscape of certain scenarios.

Music: Epic! All I can say :)

Recommendations: The only gripe I have is the combat sims on the dark angel. I think there should be a decision to skip them for those of us who were not big fans of them. The only sim I liked was the gauntlet on Zephy. This is just a minor gripe though.

Overall this has quickly become one of my favorites, up there with the BP, INF and S:AH! Look forward to part 3!

 

Offline Spoon

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Re: Reviews and Feedback thread Episode 1 & 2
Pls don't leave this unfinished :shaking:

But it must indeed take a long time to finish another act. :(

Unless it's too spoilerish, could you tell us unknowing people how long the story you wrote for NuWod is going to be?
I don't intent on leaving WoD unfinished, but I'm kinda burned out on development at the moment.
Getting Episode 2 released involved a lot of foundational work and redoing like 70% of Episode 1. While Episode 3 and onward will require substantial less work on assets and the like, we've set a pretty high bar on the quality with Episode 2's release, and meeting that bar in episode 3 and onward means a lot of work and polish still.
And that's kind of what has me burned out, the last few months weren't like "yay time to do happy fun game development" it was "time to slog away at this seemingly neverending pile of stupid work again".

WoD as a whole is planned out over 6 episodes.

As Nightmare said, I do hope WoD is continued one day. In my opinion, what you've done here is better than what many AAA game studios have released  for quite a few years now, at least to me that is.
:)

*More good words*
Cheers
Urutorahappī!!

[02:42] <@Axem> spoon somethings wrong
[02:42] <@Axem> critically wrong
[02:42] <@Axem> im happy with these missions now
[02:44] <@Axem> well
[02:44] <@Axem> with 2 of them

 

Offline Nightmare

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Re: Reviews and Feedback thread Episode 1 & 2
Is the mission count per act similar to Act 1 and 2? Just an idea (from someone who hasn't managed to release anything yet)- you could split the Acts into smaller parts like Act 3.1 in case it motivates you to get things released more often (you'll get cookies more often :D ), and (though I don't know how you feel) it might be less exhausting than to complete vast things like the latest release.

 
Re: Reviews and Feedback thread Episode 1 & 2
Best cure for action sim development blues, play Ace Combat 7. Will not regret, has planes, princesses, amazing music. You're welcome. :thumbsup
« Last Edit: February 01, 2019, 12:16:31 am by manwiththemachinegun »

 
 

Offline Colonol Dekker

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Re: Reviews and Feedback thread Episode 1 & 2
There's an 18+ pack with optional pointless nudity??????
Your friendly Orestes tactical controller
GO GO DEKKER RANGERSSSS!!!!!!!!!!!!!!!!!
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Offline Spoon

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Re: Reviews and Feedback thread Episode 1 & 2
The recent RPS post about FS2 mods has a short review of Wings of Dawn :).
Very awesome indeed  :yes:

There's an 18+ pack with optional pointless nudity??????
Right there in the release post and on knossos :p

Is the mission count per act similar to Act 1 and 2? Just an idea (from someone who hasn't managed to release anything yet)- you could split the Acts into smaller parts like Act 3.1 in case it motivates you to get things released more often (you'll get cookies more often :D ), and (though I don't know how you feel) it might be less exhausting than to complete vast things like the latest release.
The biggest issue with releasing things in smaller 'sub' acts like that, is that it makes it a lot harder to plan and test out if player choices earlier in the act carry over properly in the later act etc.
But yeah, smaller, easier to work towards milestone releases would probably be a bit more motivating.
Urutorahappī!!

[02:42] <@Axem> spoon somethings wrong
[02:42] <@Axem> critically wrong
[02:42] <@Axem> im happy with these missions now
[02:44] <@Axem> well
[02:44] <@Axem> with 2 of them

 

Offline Zeether

  • 23
Re: Reviews and Feedback thread Episode 1 & 2
I was enjoying the game up until the mission with the gas tanks and that one capital ship you have to slow down by blowing them up. I put the game on very easy and the autoaim kept screwing up and hitting the wrong part of the stations, and I couldn't separately target the tank so I ended up failing because the autoaim wouldn't turn off unless I got real close, which meant the tank exploded in my face.

The campaign's been enjoyable so far but that mission is annoying. I hate the fact that you get stuck with no missiles, two weapons that are hard to aim, and the enemies can just knock out a subsystem like nothing.
« Last Edit: February 04, 2019, 02:58:32 pm by Zeether »

 

Offline Colonol Dekker

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Re: Reviews and Feedback thread Episode 1 & 2
Do dumbfire missiles work?
Your friendly Orestes tactical controller
GO GO DEKKER RANGERSSSS!!!!!!!!!!!!!!!!!
President of the Scooby Doo Model Appreciation Society
The only good Zod is a dead Zod
NEWGROUNDS COMEDY GOLD, UPDATED DAILY
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Offline Zeether

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Re: Reviews and Feedback thread Episode 1 & 2
Do dumbfire missiles work?
I couldn't figure out how to equip missiles because the loadout screen is confusing. Every time I went in I had no missiles and it complicated the whole mission for me. The cheats wouldn't work either.

Edit: I watched a video and I didn't realize that having empty hardpoints != you can't equip missiles at all
« Last Edit: February 04, 2019, 03:09:32 pm by Zeether »

 

Offline Nightmare

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Re: Reviews and Feedback thread Episode 1 & 2
There's an 18+ pack with optional pointless nudity??????

You haven't seen your new Waifu without clothing yet? :p

 

Offline Colonol Dekker

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Re: Reviews and Feedback thread Episode 1 & 2
Oh Ho Ho hum.   I saw the original nudes dawn.  :nod: :cool:
Your friendly Orestes tactical controller
GO GO DEKKER RANGERSSSS!!!!!!!!!!!!!!!!!
President of the Scooby Doo Model Appreciation Society
The only good Zod is a dead Zod
NEWGROUNDS COMEDY GOLD, UPDATED DAILY
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Offline Nightmare

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Re: Reviews and Feedback thread Episode 1 & 2
I'm sorry to bring this up again, but I still have some question regarding Dawns powers what came to my mind that doesn't let me sleep well~ ;) since she's capable of stopping massive ships with ease, is there some containment plan for her power so that the main battles don't just depend on her snipping fingers?

Also, is the WoD branch supposed to be merged with the main builts one day?

 

Offline Spoon

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Re: Reviews and Feedback thread Episode 1 & 2
I'm sorry to bring this up again, but I still have some question regarding Dawns powers what came to my mind that doesn't let me sleep well~ ;) since she's capable of stopping massive ships with ease, is there some containment plan for her power so that the main battles don't just depend on her snipping fingers?
Yeah, the game wouldn't become very fun if she could just trivialize every enemy like that  :p

Also, is the WoD branch supposed to be merged with the main builts one day?
WoD builds and main trunk builds have slowly converged with each other over time, I think right now the only real major difference left is multilock. But it has always been up to the coders to get all of that stuff merged and working.
Urutorahappī!!

[02:42] <@Axem> spoon somethings wrong
[02:42] <@Axem> critically wrong
[02:42] <@Axem> im happy with these missions now
[02:44] <@Axem> well
[02:44] <@Axem> with 2 of them

 

Offline Colonol Dekker

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  • Aken Tigh Dekker
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Re: Reviews and Feedback thread Episode 1 & 2


There's an 18+ pack with optional pointless nudity??????
Right there in the release post and on knossos :p

I don't see on knossos :C
Your friendly Orestes tactical controller
GO GO DEKKER RANGERSSSS!!!!!!!!!!!!!!!!!
President of the Scooby Doo Model Appreciation Society
The only good Zod is a dead Zod
NEWGROUNDS COMEDY GOLD, UPDATED DAILY
http://badges.steamprofile.com/profile/default/steam/76561198011784807.png

 

Offline Nightmare

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Re: Reviews and Feedback thread Episode 1 & 2
The direct link to the Knossos downloads has it at the bottom: https://fsnebula.org/mod/wod

 
Re: Reviews and Feedback thread Episode 1 & 2
Hello Spoon, Axem, and everyone else reading...
Been loving WoD so far! very polished, very fun, and very much so taking way more of my Saturday than it should!
However, ran into a slight bug (I think):



So I was playing the mission where:
Spoiler:
You and your wingmen take out successive Nordera/Cordi battle groups by jumping to each one.
Unfortunately, I managed to have my fighter lined up with one of my wingmen and when activating subspace drive, caused a collision with said wingmen which killed me   :(

Spoiler:
I had saved Ophelia in one of the first missions though and she showed up in the second to last warp. When I used the quickstart mission and then selected start from checkpoint, she didn't come back.
Is this a big deal at all? I can just replay the mission from the start I guess but I'm playing on max difficulty soooo I'd prefer not to if I didn't have to!

 

Offline Spoon

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Re: Reviews and Feedback thread Episode 1 & 2
Good to hear you've been having fun.  :yes:
I'll have to look into that bug...
If she doesn't show up, you should probably (hopefully) still be able to finish the mission. Her appearing in the mission or not will have no further consequences in the campaign.
Urutorahappī!!

[02:42] <@Axem> spoon somethings wrong
[02:42] <@Axem> critically wrong
[02:42] <@Axem> im happy with these missions now
[02:44] <@Axem> well
[02:44] <@Axem> with 2 of them