Author Topic: Movements-SEXPs, capship useful (v3.2)  (Read 107827 times)

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Offline Darius

  • 211
Re: Movements-SEXPs, capship useful (v3.0)
Again with the QOL features I never knew I needed until now


  

Offline wookieejedi

  • 29
  • Intensify Forward Firepower
Re: Movements-SEXPs, capship useful (v3.0)
Updated to version 3.2 which fixes a bug with using the new 'move-to-location' sexp for custom movement durations (default durations worked, but custom durations had a bug which caused them to now always register).