Author Topic: Contribute to The Babylon Project  (Read 4025 times)

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Offline IPAndrews

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Contribute to The Babylon Project
Two low priority ships have been released to the public. These ships are unpainted but are uv mapped and supplied with template textures and reference material. The hope is that someone from outside the Babylon Project's normal team can step up to the plate and paint up these ships. This can be done by editting the template textures using some graphics package such as Paint Shop Pro and viewing the results using some 3D viewer program such as 3D Exploration. No truespace work is required.

The first ship is the Raider Battlewagon:



As featured in Thirdspace. The Raiders' secret weapon, intended to give the Raiders enough firepower to hold their own against a cruiser. Although as evident in the movie, not against a sizable portion of the White Star fleet. It's generally accepted to be a converted Narn Bulk Freighter.

Download the model, template textures, and reference material here:

http://freespace.volitionwatch.com/babylon/additional_downloads/raiderbattlewagon.rar

The second ship is the Raider CNC Transport / League Base



As featured in the first regular episode of Babylon 5, season 1's Midnight on the Firing Line. A base of operations for the Raiders found hiding (somewhat stupidly) in the middle of a fast moving asteroid field. Despite the name it doesn't look like it would be able to move very far under it's own power. More like a stationary star base. It appears to have Narn/Drazi markings on it so it's probably an older League of Non Aligned Worlds base. It's cute anyway.

Download the model, template textures, and reference material here:

http://freespace.volitionwatch.com/babylon/additional_downloads/raidercnctransport.rar

We're looking to the public for help painting these ships because all our regular texture artists are busy with other higher priority projects. These ships are quite low on the list and aren't going to appear in the mod any time soon without extra help. On the other hand, if someone steps up to the plate they'll be in the next release. Which would mean the Raiders are fully kitted out as a fighting force.

As a side note: keep an eye on The Babylon Project at the moment. The team have made lots of progress in the last few weeks with many projects being completed. Look out for some awesome pictures of the Vorchan, Sentri, G'Quan, and Frazi's facing off over (what I believe is) Centauri Prime. Also, bear this in mind. They've got more done than they're letting on ;)
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I'll give it a shot, but I'll have to watch those episodes first. (I have all of bab5 on my computer) :cool:
I am gonna watch it from the begining to the end (s1-s5)... So it might take some time. I'll let you know when I get started..
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Offline Ashrak

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battle wagon is in thirdspace and the transport umm i donno :/
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Offline IPAndrews

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If someone finds Ashrak's brain, please mail it to him. Postal charges will be very small.
Be warned: This site's admins stole 100s of hours of my work. They will do it to you.

 

Offline Riven

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well here's the transport, its not finished yet (just the turrets to do). What do you think, do i need to add more detail and "noise" to the textures? Having only ever seen B5 when i was bout 5 years old, i have no idea what it should look like except for the reference pic. So r there any pics of the turrets?

http://freespace.virgin.net/riven.storage/BABYLON.JPG
« Last Edit: August 28, 2002, 04:05:10 am by 767 »

 

Offline IPAndrews

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That's not at all bad for a first attempt. Here's the reference pic for those who haven't seen it.



Because there's so little reference there's a degree of creatively educated guesswork needed here to make the thing look nice. In answer to your question, there are no turrets on the original. We added them to make the model more useful to mission designer. So just use your imagination.

I am wondering how some kind of light circluar panel effect would look on that ring under the main pattern. Also, perhaps 2 floors worth of window lights on the middle side of the arms and maybe, just maybe, around the outside edges of the ring and bridge disc.

Hopefully some of the Babylon Project team will be around shortly and come up with some other ideas. Without any doubt, good first shot though. Not at all shabby.
« Last Edit: August 26, 2002, 02:07:35 pm by 43 »
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Offline Riven

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ok finnished (unless u think anything needs altering).
Any better? i made it look a bit more worn.

http://freespace.virgin.net/riven.storage/BABYLON2.JPG
« Last Edit: August 28, 2002, 04:05:37 am by 767 »

 

Offline IceFire

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Wow!  An awesome start!  Nice to know we can count on you people around here, it helps us out alot!

My suggestion would be to overlay some sort of metallic panneling texture on the hull.  Use the generic B5 stuff to make it really fit in...I think if you do it very lightly, it will preserve the overall colors but give it that detail at closer range and that variety at longer range.

Keep it up!  And since its seen only once, be a bit creative.  Make it look like it works...and use other B5 ships as reference.
- IceFire
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"Burn the land, boil the sea, you can't take the sky from me..."

 

Offline Riven

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ok, good ideas:yes: . I impressed myself with how it came out because this is the first texture job i hav ever tried!

 

Offline Killfrenzy

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How did you do it? With a UV mapper no doubt...
Death has more impact than life, for everyone dies, but not everyone lives. [/b]
-Tomoe Hotaru (Sailor Saturn
------------
Founder of Shadows of Lylat

 

Offline Riven

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it was all uv mapped 4 me, i just used photoshop.

 

Offline Killfrenzy

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Oh....
Death has more impact than life, for everyone dies, but not everyone lives. [/b]
-Tomoe Hotaru (Sailor Saturn
------------
Founder of Shadows of Lylat

 

Offline IceFire

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We're making this rediculously easy for people with texture skills to do these.  All UV mapped and ready to go :D
- IceFire
BlackWater Ops, Cold Element
"Burn the land, boil the sea, you can't take the sky from me..."

 

Offline LAM3O

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great job

 

Offline Riven

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ok, new pic. I added a pannelled texture and added even more ware and tear. What now?

http://freespace.virgin.net/riven.storage/BABYLON3.JPG
« Last Edit: August 28, 2002, 04:06:08 am by 767 »

 

Offline Riven

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Just downloaded the battlewagon and it came up with multipul errors on trying to extract the files. It says:

CRC Error: File ... Could not be extracted correctly.

Any chance this could be fixed so i could start texturing?

 

Offline tomcat

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that need to be improved ..contact me on ICQ ASAP  14798797
Truespace is the path of the Dark Side
-----------------------------------------------
Dark Truespace Master Tomcat

  

Offline Riven

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erm...i have mIRC and i dont really know how to use it, can any1 emliten me as to where to put the number?

 

Offline IPAndrews

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It's compressed using the new version of WinRAR. It's not quite compatable with the old one. Someone in the Babylon Project team (give everyone a wave Haderak) upgraded to the new version so I had to upgrade to read his rar files, so you have to upgrade to read mine :).

Seriously, the new version of WinRAR will uncompress it fine, and it's probably worth having.

www.rarlabs.com
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Offline Riven

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ok, i was using winace anyway. It can read the old rar format but apparently not the new one.