Author Topic: Tutorial: Skinning/.TBLing Ships  (Read 2199 times)

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Offline Stealth

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Tutorial: Skinning/.TBLing Ships
OK... this is one of five threads...

how do you START putting skins and different colors and stuff on ships, and also how do you start .TBLing?

I mean, what programs do you use... and how do you make your own skins, install them, etc.



 :: Other Tutorial Threads ::
Tutorial: Skinning/.TBLing Ships
Tutorial: Rendering
Tutorial: Turrets, Engines, etc.
Tutorial: Creating Ships
Tutorial: Anything Else (anim, etc.)
« Last Edit: August 26, 2002, 11:49:14 am by 594 »

 

Offline Galemp

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Tutorial: Skinning/.TBLing Ships
For Ship Tabling after I have the POF I choose the existing FS2 ship that is closest in size and performance to the one I have, copy and rename the entry. Then you make sure all the turrets are included and have the right weapons, set up the allowed-disallowed primaries and secondaries, edit the tech room entry, max speed, hitpoints, etc. Most of the entries are commented with what they do.
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Offline Stealth

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Tutorial: Skinning/.TBLing Ships
yeah, that's what i do about .TBLs too :)  that clears tables... let's concentrate on skinning :)

 

Offline Fineus

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Tutorial: Skinning/.TBLing Ships
Moved where it belongs :rolleyes:

 

Offline RandomTiger

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Tutorial: Skinning/.TBLing Ships
Wheres that?

 

Offline Fineus

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Tutorial: Skinning/.TBLing Ships
It was in the art forum - its about FS modding. It belongs here - go figure :)

 

Offline Tiara

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Tutorial: Skinning/.TBLing Ships
Quote
Originally posted by Thunder
It was in the art forum - its about FS modding. It belongs here - go figure :)


Its still in the Art forum... :wtf:

Edit : its in both... :wtf:
« Last Edit: August 29, 2002, 03:54:07 am by 847 »
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