Author Topic: Nightly: 22 November 2022 - Revision e402af803  (Read 247 times)

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Offline SirKnightly

  • George or Keira?
  • 211
Nightly: 22 November 2022 - Revision e402af803
Here is the nightly for 22 November 2022 - Revision e402af803

At least one of the nightly builds failed!


Group: Win32-SSE2
nightly_20221122_e402af803-builds-Win32-SSE2.zip (Mirror)


Group: Win64-SSE2
nightly_20221122_e402af803-builds-x64-SSE2.zip (Mirror)


Group: Linux
nightly_20221122_e402af803-builds-Linux.tar.gz (Mirror)

Code: [Select]
------------------------------------------------------------------------
commit e402af803
Author: Goober5000
Commit: GitHub

    fix full ship list selection in FRED (#4919)
 fred2/fredview.cpp                      | 87 +++----------------------------
 fred2/mainfrm.cpp                       | 91 ++++++++++++++-------------------
 fred2/mainfrm.h                         | 17 ++----
 fred2/management.cpp                    | 18 ++++---
 fred2/management.h                      |  2 +-
 qtfred/src/mission/Editor.cpp           |  2 +-
 qtfred/src/ui/widgets/ColorComboBox.cpp |  8 +--
 7 files changed, 64 insertions(+), 161 deletions(-)

------------------------------------------------------------------------
commit 219bcca23
Author: Asteroth
Commit: GitHub

    Implement gravity (#4803)
 code/ai/aibig.cpp                        | 46 ++++++++++++++++-----
 code/ai/aicode.cpp                       | 50 ++++++++++++++++-------
 code/ai/aiturret.cpp                     | 31 ++++++++++----
 code/asteroid/asteroid.cpp               |  8 +++-
 code/asteroid/asteroid.h                 |  3 +-
 code/debris/debris.cpp                   | 10 +++--
 code/hud/hudtarget.cpp                   | 49 +++++++++++++++-------
 code/hud/hudtarget.h                     |  2 +-
 code/math/vecmat.cpp                     |  2 +-
 code/math/vecmat.h                       |  3 +-
 code/mission/missionparse.cpp            | 10 ++++-
 code/mission/missionparse.h              |  1 +
 code/model/model.h                       |  2 +-
 code/network/multi_interpolate.cpp       |  6 +--
 code/network/multi_interpolate.h         |  2 +-
 code/object/collideshipweapon.cpp        | 18 +++++++-
 code/object/objcollide.cpp               | 17 ++++----
 code/object/object.cpp                   |  6 +--
 code/parse/sexp.cpp                      | 46 +++++++++++++++++++++
 code/parse/sexp.h                        |  1 +
 code/physics/physics.cpp                 | 70 ++++++++++++++++++++++++++++----
 code/physics/physics.h                   | 10 +++--
 code/scripting/api/libs/mission.cpp      | 12 ++++++
 code/scripting/api/objs/physics_info.cpp | 17 ++++++++
 code/ship/ship.cpp                       | 30 +++++++++++++-
 code/ship/ship.h                         |  3 ++
 code/ship/shipfx.cpp                     | 13 +++---
 code/ship/shiphit.cpp                    |  1 +
 code/weapon/weapon.h                     |  1 +
 code/weapon/weapons.cpp                  | 57 ++++++++++++++++++--------
 fred2/fredrender.cpp                     |  2 +-
 qtfred/src/mission/EditorViewport.cpp    |  2 +-
 32 files changed, 417 insertions(+), 114 deletions(-)

 

Offline Antares

  • 28
  • Author of The Shivan Manifesto
Re: Nightly: 22 November 2022 - Revision e402af803
Definitely some wonky hit detection going on in this build, with models not registering weapon impacts. The effect is more pronounced in capital ships, but seems to be happening with fighters and bombers, too.
We have returned to continue our purification of this galaxy. It is again your turn to be crushed beneath the great force that is the Antaran army. All your petty squabbling with the other beings in this galaxy is meaningless. The Antaran fleet will destroy you all, one by one. You may not surrender. You cannot win. Your only option is death.

 
Re: Nightly: 22 November 2022 - Revision e402af803
Thank you for the report! I believe I have tracked down the issue and fixed it, and should be in the next nightly.