Author Topic: [RELEASED] ALBION (Solaris | A FreeSpace Open Total Conversion)  (Read 240 times)

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Offline Darius

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[RELEASED] ALBION (Solaris | A FreeSpace Open Total Conversion)


Recommended Build: 24.2.0 Stable



Albion is the third campaign in the Solaris continuity, and finishes the story arc started in Black Sun.

A Commonwealth battle squadron arrives in Sulsia and prepares for war. Ross travels down the path of self-realisation, and finds acceptance in the most unlikely of places.

Set in an original universe where the discovery of hyperspace has led to a Golden Age of human colonisation and technology, Solaris takes place during a time of great changes. However, this is also an age of extremes - the Great War left several planets ecologically devastated, including the cradle of humanity, Earth. Like the Cold War of the 20th Century, humanity is faced with terrifying new doomsday technologies that have the potential to bring about Armageddon.



Features:

  • Standalone total conversion
  • A new 6-mission campaign
  • Fast-paced challenging combat that rewards smart play
  • Uses an overhauled AI table to create dynamic, intelligent enemies
  • Cinematic battles
  • Epic soundtrack





Gameplay tips:

  • Unlearn everything you know about dogfighting in FreeSpace! Solaris combat is fast, the AI is deadly and movement abilities such as strafe and glide are critically important to dogfight effectively.
  • Jink around! Make extensive use of strafe, glide and velocity changes to stay alive. Make yourself as unpredictable as possible. Fly in a straight line, you get hit.
  • Your cannons autoaim in a cone that depends on difficulty level. If you're having trouble landing shots, try decreasing the difficulty.
  • It's dangerous to go out alone! Fly with support wherever you can. Your capital ships' point defenses are a resource available to you in combat, utilise them at every opportunity.
  • There are no shields, but your repair drone is a fast and nimble support ship that allows swift hull repair.



This project would not be possible without the generous contributions of the Hard-Light community.
Solaris makes use of assets donated by a multitude of artists and contributors over the years, as well as utilising in-engine features from the Source Code Project.

Solaris is released under a Creative Commons Attribution-Non Commercial-ShareAlike 3.0 Unported License.
This means that you can use anything you want from Solaris (models, missions, backgrounds) in any way you wish, as long as you don't try to sell it.

 

Offline Darius

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Re: [RELEASED] ALBION (Solaris | A FreeSpace Open Total Conversion)
Thank you everyone for your patience! This was originally supposed to be released with Act 2, but time constraints and various life events meant that this part of the story had to be delayed multiple times.
Over time, the story across all three acts got rewritten and revised many times and has developed into an intensely personal story based on my experiences over the past few years. Hopefully this makes for a better, more engaging story overall!

There are still a few issues left to fix and as I address them one by one I'll put hotfixes up on Knossos.

I know this has just been released, but I am absolutely ready and excited to start working on the next part, and expand even more on the Solaris universe!

Issues still to be fixed:

  • The VN icons may display incorrectly or in incorrect positions in 1440p or similar resolutions
  • Drop-shadow HUD currently doesn't display colours for objectives and escort targets. WORKAROUND: Alt-L to go back to normal hud
  • Crash in mission 28 "The Lion and the Dragon" when the Terrible Twins warp in. Not reproduceable in debug. WORKAROUND: play Solaris in FSO Debug for mission 28
  • Need to rerender m6a and act2 outro cutscenes with better audio mixing
  • One of Meiks lines in mission 13 "Rights of Man" not updated with new voice

To be updated as more issues are found
« Last Edit: July 26, 2025, 09:42:12 am by Darius »

 

Offline Nyctaeus

  • The Slavic Engineer
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Re: [RELEASED] ALBION (Solaris | A FreeSpace Open Total Conversion)
Highly anticipated release :]. Congratulations! I will give it a spin whenever I can allocate the first possible moment.
Exile | Shadow Genesis | Inferno | Series Resurrecta  | DA Profile | P3D Profile

Proud owner of NyctiShipyards. Remember - Nyx will fix it!

All of my assets including models, textures, skyboxes, effects may be used under standard CC BY-NC 4.0 license.

 
Re: [RELEASED] ALBION (Solaris | A FreeSpace Open Total Conversion)
CLICKY CLICKY CLICKY!!! :D :D :D
"…ignorance, while it checks the enthusiasm of the sensible, in no way restrains the fools…"
-Stanislaw Lem

 

Offline Mobius

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Re: [RELEASED] ALBION (Solaris | A FreeSpace Open Total Conversion)
Congratulations on this release! This is great news for the community. :)
The Lightblue Ribbon

Inferno: Nostos - Alliance
Series Resurrecta: {{FS Wiki Portal}} -  Gehenna's Gate - The Spirit of Ptah - Serendipity (WIP) - <REDACTED> (WIP)
FreeSpace Campaign Restoration Project
A tribute to FreeSpace in my book: Riflessioni dall'Infinito

 

Offline SF-Junky

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  • Bread can mold, what can you do?
Re: [RELEASED] ALBION (Solaris | A FreeSpace Open Total Conversion)
Very cool. :cool:

I'll be traveling this week, but definitely will give it a try next weekend. Looking forward to it. :)