Ahhhh. Logic insited there be a reason for "Neutral". Thank you.
So far, aye, it doesn't seem to care one way or the other about +Respawn.
So, how many hopefulls end up facing how many dead-ends?

Still pluging away though. "Discouraged" is a word I have to look up, it's not in my vocabulary.

Also, regarding the 20060710 mvpatches.......I did 2 different ways both with the same results. One was original 3.6.8z's with the updates in the mediavp's folder, the other was merging the data from the updates into the vp's.
GTFR Triton and GTC Aeolus still reflect _very_ heavily. (saran wrap skins)
SB Nephilim, Seraphim, ST Azrael, SFR Mephisto, SFR Asmodeus all still blink their red texture fast....in the case of the Azrael it's REALLY fast, but the SFR Dis, SC5 and SAC 5 have no animation (don't know if they're supposed to or not)
Cannot view either the SC Lilith or SC Cain in F3 or Tech Room.....system locks hard. Audio still loops like it should, caps lock and num-lock still do thier thing but the system is un-responsive to anything but a reset button.
All but the following missiles still spin on thier arse instead of center in Loadout: Hornet, Cyclops. The Harpoon, Trebuchet and Stiletto II now spin around their noses.
In loop2-1.fs2 (As Lightning Fall) the Pharos are now invisible. Completely. Can't even run into them. During jumps in the nebula missions, the players ship seems semi-transparent up until it almost completes it's jump out.
Other than that, the amount of newer and subtle details by comparision is frikken fantastic.